Elite Force 2 Q&A

There's a Star Trek Elite Force 2 Q&A on Computer and Video Games (thanks HomeLan Fed) talking about the upcoming Trekkie shooter sequel in the works at Ritual Entertainment with Doug Pearson, publisher Activision's producer on the project. The conversation covers an introduction to the project, missions, the challenges of introducing "away" missions to the game, enhancements being made to the Quake III engine, multiplayer support, improvements over the original game, and more.
View : : :
16.
 
Re: oh well
Jan 3, 2003, 20:37
16.
Re: oh well Jan 3, 2003, 20:37
Jan 3, 2003, 20:37
 
Two day's of play is far too short. I mean, it was a pretty good game, but it more or less an advanced variation of DooM with a hellacious fire fight mode revolving around Starfleet arsenal. And I am very sorry if Mr. Hoekstra will not agree with my analysis of his fine product, but the saying goes: "To each their own."

This comment was edited on Jan 3, 20:37.
Date
Subject
Author
1.
Jan 3, 2003Jan 3 2003
3.
Jan 3, 2003Jan 3 2003
2.
Jan 3, 2003Jan 3 2003
4.
Jan 3, 2003Jan 3 2003
9.
Jan 3, 2003Jan 3 2003
5.
Jan 3, 2003Jan 3 2003
6.
Jan 3, 2003Jan 3 2003
7.
Jan 3, 2003Jan 3 2003
11.
Jan 3, 2003Jan 3 2003
12.
Jan 3, 2003Jan 3 2003
8.
Jan 3, 2003Jan 3 2003
10.
Jan 3, 2003Jan 3 2003
21.
Jan 4, 2003Jan 4 2003
13.
Jan 3, 2003Jan 3 2003
14.
Jan 3, 2003Jan 3 2003
15.
Jan 3, 2003Jan 3 2003
 16.
Jan 3, 2003Jan 3 2003
 Re: oh well
18.
Jan 4, 2003Jan 4 2003
19.
Jan 4, 2003Jan 4 2003
20.
Jan 4, 2003Jan 4 2003
    Re: oh well
17.
Jan 4, 2003Jan 4 2003