Elite Force 2 Q&A

There's a Star Trek Elite Force 2 Q&A on Computer and Video Games (thanks HomeLan Fed) talking about the upcoming Trekkie shooter sequel in the works at Ritual Entertainment with Doug Pearson, publisher Activision's producer on the project. The conversation covers an introduction to the project, missions, the challenges of introducing "away" missions to the game, enhancements being made to the Quake III engine, multiplayer support, improvements over the original game, and more.
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15.
 
oh well
Jan 3, 2003, 20:19
15.
oh well Jan 3, 2003, 20:19
Jan 3, 2003, 20:19
 
I have nothing but good memories of Elite Force 1. MP could've been a bit more fun but otherwise The graphics, animations and storyline were fine (IMHO anyway). Matter of fact, the character models and animations are still as good or better than any of the other Q3 engine games that have come out since. Never got to try the expansion pak though.

BTW, I never found it to be too short. *shrugs*

Elite Force 2: I' can't comment on the game itself but it looks like Ritual is doing some amazing things with the Q3 engine....it looks gorgeous.

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"Both the “left” and the “right” pretend they have the answer, but they are mere flippers on the same thalidomide baby, and the truth is that neither side has a clue."

- Jim Goad
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