Elite Force 2 Q&A

There's a Star Trek Elite Force 2 Q&A on Computer and Video Games (thanks HomeLan Fed) talking about the upcoming Trekkie shooter sequel in the works at Ritual Entertainment with Doug Pearson, publisher Activision's producer on the project. The conversation covers an introduction to the project, missions, the challenges of introducing "away" missions to the game, enhancements being made to the Quake III engine, multiplayer support, improvements over the original game, and more.
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Re: The first one sucked
Jan 3, 2003, 18:08
11.
Re: The first one sucked Jan 3, 2003, 18:08
Jan 3, 2003, 18:08
 
#4, that's a great idea. A Star Trek game based on Section 31. I was never much into DS9 but that's just *loaded* with cool possibilities! Who do we write to?

Hmmm. That idea has definitely a cool ring to it.

How about playing part of the story of the original episodes from the perspective of Section 31? You could sabotage DS9, spy on and manipulate crew members and of course also "help" them from time to time when there is some great threat.

Lots of possibilities, especially since the TV show left so many questions unanswered about Section 31. There's enough room to spin a new story thread that's connected to the DS9 story in places but is nevertheless not limited by it.

Methinks it's time to start another one of those completely useless petitions :).

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   Re: The first one sucked
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