Elite Force 2 Q&A

There's a Star Trek Elite Force 2 Q&A on Computer and Video Games (thanks HomeLan Fed) talking about the upcoming Trekkie shooter sequel in the works at Ritual Entertainment with Doug Pearson, publisher Activision's producer on the project. The conversation covers an introduction to the project, missions, the challenges of introducing "away" missions to the game, enhancements being made to the Quake III engine, multiplayer support, improvements over the original game, and more.
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Re: The first one sucked
Jan 3, 2003, 15:38
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Re: The first one sucked Jan 3, 2003, 15:38
Jan 3, 2003, 15:38
 
I did enjoy the first one, but it did have it's problems. The length was way to short, and at times the gameplay consisted of mowing down wave after wave of mindless enemies. Hopefully the sequel will be much more polished and quite a bit longer.

Now what I'd really like to see is a Trek game based on Deep Space Nine's Section 31. It woulb be awesome to have a Star Trek game that focused on covert missions involving spying, sabotage, and assasination.

If one synchronized swimmer drowns, do they all drown? -- Bucky B. Katt
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 Re: The first one sucked
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    Re: oh well
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