Elite Force 2 Q&A

There's a Star Trek Elite Force 2 Q&A on Computer and Video Games (thanks HomeLan Fed) talking about the upcoming Trekkie shooter sequel in the works at Ritual Entertainment with Doug Pearson, publisher Activision's producer on the project. The conversation covers an introduction to the project, missions, the challenges of introducing "away" missions to the game, enhancements being made to the Quake III engine, multiplayer support, improvements over the original game, and more.
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The first one sucked
Jan 3, 2003, 14:12
2.
The first one sucked Jan 3, 2003, 14:12
Jan 3, 2003, 14:12
 
It sucked bad. I'm really glad Ritual is doing this one. They've already addressed 3 of the biggest complaints: length, planet surface levels, boring bosses. Now I hope they add a little non-linear gameplay, some more interesting character interactions and subplots, maybe a little stealth thrown in here and there (but GOOD stealth, not crappy Raven stealth), and I'm all over this game.

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Jan 3, 2003Jan 3 2003
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 2.
Jan 3, 2003Jan 3 2003
The first one sucked
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    Re: oh well
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Jan 4, 2003Jan 4 2003