On PC Halo

There's some Halo: Combat Evolved for PC news on GameSpot with a status report on the PC version of the Xbox shooter. The article recounts the history of this project as a PC/Mac project that was assimilated into an Xbox project upcoming Microsoft's acquisition of Bungie, how Gearbox happened to become involved in the PC port, some of the technical hurdles they have vied with, what parts of the "about 40% done" project they have completed, plans to add next-gen graphics card and internet support, and more.
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105 Replies. 6 pages. Viewing page 2.
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85.
 
No subject
Dec 26, 2002, 18:30
Z
85.
No subject Dec 26, 2002, 18:30
Dec 26, 2002, 18:30
Z
 
hey "mahn" think for a second....good....now lets see if you got it....the reason we are saying this is cause its our opinion, if you think we are stupid enough to think that us not giving them business will put them belly up or something then...your ignorant. we know full well it makes no difference to them, we're just stating our opinions. how many times must that be said?

84.
 
Re: No subject
Dec 26, 2002, 13:37
84.
Re: No subject Dec 26, 2002, 13:37
Dec 26, 2002, 13:37
 
haha... i find it funny when people defend companies financial interests. seriously, why does it matter to you? would you care more for the company if they were bought out by a company, was given a truck bed of cash, and was only allowed to make very unoriginal games? i applaud developers who won't give into that crap, like piranta-bytes, brat (the guys who are making breed), etc. sure, they are struggling for money, but make games for just that: gameplay.

83.
 
No subject
Dec 26, 2002, 04:02
83.
No subject Dec 26, 2002, 04:02
Dec 26, 2002, 04:02
 
Don't give me that fan bullshit. There's plenty of money to be made off of a game regardless of the loss of its "fans".

_____

The possible pain, suffering and sacrifice of discovery are by no means an excuse to remain ignorant.
_____

The possible pain, suffering and sacrifice of discovery are by no means an excuse to remain ignorant.

The bartering of things sought earned are by a means which only little men can abide by and hope to achieve.
82.
 
Re: WTF
Dec 26, 2002, 01:56
82.
Re: WTF Dec 26, 2002, 01:56
Dec 26, 2002, 01:56
 
well, when i see the xbox version of halo, i see a glorified vanilla FPS. its just like any other FPS, except you can drive a vehicle. whoop dee freaking do. when i was following halo when it was still going to come out for the PC, ive heard of massive, tactical FPS action that was going to be online. now we will only see servers with blood gulch running 24/7 instead of the vastly larger levels that could support up to 64 players. ive never seen a bigger game company sell than this. way to fucking go, bungie.

81.
 
No subject
Dec 25, 2002, 18:41
Z
81.
No subject Dec 25, 2002, 18:41
Dec 25, 2002, 18:41
Z
 
They owe fans what they promise. they promised us Halo, 2 years ago, they sold out that promise to Microsoft. Yes you are right it is a business and I can fully understand why they did it, BUT a smarter business person would support old fans as well as new ones, they left the old fans in the dust with nothing (remember the news that they werent sure they were going to make halo on pc after the microsoft jump?), actually no they left them with the promise of it being on a x box, taking hundreds of dollers which in the first place should have only cost them 60 bucks. And yea yea all this bullshit has gone on far enough, its my opinion and im sticking to it. you wont change it, and calling people cry babies will get you nowhere so talk intelligently, don't bother using insults.

80.
 
WTF
Dec 25, 2002, 17:40
80.
WTF Dec 25, 2002, 17:40
Dec 25, 2002, 17:40
 
Wow.

What a bunch of cry babies.

Microsoft bought Bungie, get over it. It's a business.

Bungie owes you nothing. They make great games, you buy them and play them. You get enjoyment and they get money to keep making great games for you to play. Pattern repeats.

If you think Gearbox will fuck it up, read the reviews first.

Who knows how Halo would have came out if Microsoft didn't buy them. Could have been the next vaporware like Duke Nukem Forever. We could still be waiting for it.

If you like to play Great Games, then play Halo.

End of story.

Avatar 8678
79.
 
No subject
Dec 25, 2002, 13:45
Z
79.
No subject Dec 25, 2002, 13:45
Dec 25, 2002, 13:45
Z
 
indeed thats what im trying to say. basically all the loyal fans that supported them feel abondoned and rightly so. none the less though im not buying anymore of their products and i will no longer support them in any way.

on a happier note merry christmas everyone

78.
 
Re: 'Owes'?
Dec 25, 2002, 04:55
78.
Re: 'Owes'? Dec 25, 2002, 04:55
Dec 25, 2002, 04:55
 
hell, i supported them by buying the myth series of games. i was also in heavy anticipation for halo, but what do we get? nothing. halo in its original form is scrapped in favor for the gimped xbox version, and we will probably never see the myth series or any of the other bungie franchises ever again.

77.
 
Re: 'Owes'?
Dec 24, 2002, 19:29
77.
Re: 'Owes'? Dec 24, 2002, 19:29
Dec 24, 2002, 19:29
 
Well, if not pc fans halo wouldnt haven been anything it is now, so there's abit of truth it that, anyway I'm not just going to warez it, but I'm going to make multiple cpies and give them to my friends so that they wouldnt buy it either, I'm gonna give M$ the same crap they game me.

76.
 
'Owes'?
Dec 24, 2002, 16:26
76.
'Owes'? Dec 24, 2002, 16:26
Dec 24, 2002, 16:26
 
Um, no offense dude, but nobody 'owes' you anything. You gave them money, they gave you a game. End of transaction. Since when did you buying into their game hype suddenly put them into your debt?

75.
 
No subject
Dec 24, 2002, 14:29
Z
75.
No subject Dec 24, 2002, 14:29
Dec 24, 2002, 14:29
Z
 
# 34 Kronix Actually asshole I bought myself a nice new ps2 before i bought an x box. The only reason i Dont buy halo is because i will not support them abandoning their original fans, the Pc fans. Think whatever you want i dont buy pirated software, i dont believe its fair. i wouldnt pirate halo, because i wouldnt even waste my time on it. And yes the company does owe all the fans something, who do you think kept it going? with whos money? ours you dumbass. then they promise us a great game and everyones bought into it, then they switch over cancel the pc version and dont say another word about it. Try thinking before you type kronix, you may have legitimate arguements after that

74.
 
Cant wait!
Dec 24, 2002, 10:55
74.
Cant wait! Dec 24, 2002, 10:55
Dec 24, 2002, 10:55
 
I cant wait for the PC version and its kinda good its coming to PC after the XBOX version. It'll have refinement and will be superior to the XBOX version. I drool when I think about its online possibilties. I just hope they're fun and allow 32 players or more.

73.
 
Just get the ISO.
Dec 24, 2002, 10:43
me
73.
Just get the ISO. Dec 24, 2002, 10:43
Dec 24, 2002, 10:43
me
 
I say fuck em. Fuck Bungie with a big rubber dick. Get the ISO!

72.
 
Re: Another reason why we'll not see M-KB.
Dec 24, 2002, 09:59
72.
Re: Another reason why we'll not see M-KB. Dec 24, 2002, 09:59
Dec 24, 2002, 09:59
 
Would be neat if they just setup keyboard specific servers in games that detected a keyboard input. Would (hopefully) circumvent keyboard players against gamepad ones.

Yup, I had the same thought myself.

Makes me wonder if M$ realizes that it's likely that hackers would circumvent any such keyboard detection. I've been reading articles of xbox modchips undetectable online.

Funny, another thing I wonder is how many folks it takes to create those modchips versus the number of MS devs MS throws at the xbox. Sadly, I think our best chances for a mouse-kb lie with those hackers. Hell, they'd probably come up with a more elegant solution that allows key mapping on a game by game basis (like the logitech/ms mouse/PC gamepad software). : ) Here's hoping!

/edit... come to think of it, I seem to recall an online game or two on the dreamcast, which was PC compatible (Quake 3 or UT, can't remember) which had console-only and PC-console servers. Of course, those games did have fantastic mouse-KB support. Too bad that still doesn't deal with the issue of people likely to "cheat" by using mouse-kb on console only servers. : (

This comment was edited on Dec 24, 10:04.
71.
 
Re: Another reason why we'll not see M-KB.
Dec 24, 2002, 05:01
71.
Re: Another reason why we'll not see M-KB. Dec 24, 2002, 05:01
Dec 24, 2002, 05:01
 
Would be neat if they just setup keyboard specific servers in games that detected a keyboard input. Would (hopefully) circumvent keyboard players against gamepad ones.

70.
 
Another reason why we'll not see M-KB.
Dec 24, 2002, 02:17
70.
Another reason why we'll not see M-KB. Dec 24, 2002, 02:17
Dec 24, 2002, 02:17
 
> ". . . the online playability of the system DEMANDS that everyone has the same setup,
> or those with the keyboard/mouse will rule all, even if they have minimal skills.
> it's a balance issue. . .”

<< Well this sort of flies in the face of all the stupid gamepad supporters
<< who claim that the gamepad is 'just as good'... "


Exactly!

> “. . . only those who think it's ok to cheat in multiplayer would think
> it's ok for a mouse to show up on the Xbox."


Ouch! That is horrible... even if not 100% wrong. Unfortunately, as off base as that statement is for most people, there are those who would use mouse-kb support in online console FPS to slaughter the poor, pathetic, crippled gamepad players. That couldn’t be good for game sales. : ( The saddest part about this example is that this is yet one more tragic reason why we’ll not likely see first party mouse-kb support on gaming consoles anytime soon. <Sigh>

*On an odd side note, I remember seeing an Interact Xbox Keyboard on ebgames a few months back. Of course, it was a pre-release listing and I find only hints as to a possible release of such a device on the net.

Ah well… I’m off to scour the net for Xbox/GameCube mouse-KB hacks/modchips. But, don’t worry. I have no desire to take advantage of gamepad (or any) newbs online. I derive no suck sick pleasures. Or, for that matter, I have no intention of getting broadband adapters for my gaming consoles, nor would I, even if my cable modem net access didn’t suck latent ass with 200-600ms pings! : |

69.
 
Re: can't blame Bungie
Dec 24, 2002, 00:06
69.
Re: can't blame Bungie Dec 24, 2002, 00:06
Dec 24, 2002, 00:06
 
Actually HoSpanky, I think that taking a LAN party as a good overal measure of "the gaming crowd" is not very accurate. Only the 733T hardcore gamers go to LAN parties, and yeah, there is going to be massive piracy there, if only for the fact that otherwise they cannot play most games on a LAN in the first place. I don't think it's going to represent the overal amount of piracy very well. I've never seen the Sims being played at a Lan party

The 10x amount of copying on the PSX2 is actually a number Sony brought forth quite awhile ago (unfortunately I cannot remember the article), and if you go on (for example) edonkey, I tend to notice that copies of a PSX2 game have an availability in the hundreds (meaning hundreds of people have that warez copy) whereas most PC games only have a few dozen.

Ofcourse, edonkey is not a very good overall indication of the gaming market either.

The only thing I remember of Halo promo stuff from two years ago were pictures posted by PCGamer, and it looked freaking awesome. Ofcourse, those were promised to be "in game shots", when every blind owl could see that they were high quality renders the likes of which you see in cutscenes and such.

If these were the kind of real screenshots they were also showing two years ago, then I cannot for the life of me remember why I was ever excited about this game in the first place. It looks like a freakin' Super Nintendo game...

Creston

This comment was edited on Dec 24, 00:08.
Avatar 15604
68.
 
Re: can't blame Bungie
Dec 23, 2002, 22:45
68.
Re: can't blame Bungie Dec 23, 2002, 22:45
Dec 23, 2002, 22:45
 
". the online playability of the system DEMANDS that everyone has the same setup, or those with the keyboard/mouse will rule all, even if they have minimal skills. it's a balance issue, and only those who think it's ok to cheat in multiplayer would think it's ok for a mouse to show up on the Xbox."

Well this sortof flys in the face of all the stupid gamepad supporters who claim that the gamepad is 'just as good'...


67.
 
Re: can't blame Bungie
Dec 23, 2002, 22:26
67.
Re: can't blame Bungie Dec 23, 2002, 22:26
Dec 23, 2002, 22:26
 
Well if you dont think M$ and bunghole I mean bungie deserves that then you're pathetic, I'm going to warez every damn game that comes from them.

66.
 
Re: can't blame Bungie
Dec 23, 2002, 19:51
66.
Re: can't blame Bungie Dec 23, 2002, 19:51
Dec 23, 2002, 19:51
 
Yeah, maybe piracy is rife at LAN parties but... how many people actually go to LAN parties? I'd wager that 90% (and probably more) of the gaming populous has never been to a LAN party and I'll further wager that the majority of gamers don't even know what a LAN party is, and would probably be struggling to understand what a LAN is.

Remember... in this day and age the biggest selling game is the freaking Sims. Do you really think that piracy is rife among that crowd? They are - sadly - the people that are keeping the gaming industry going. We - the FPS gamers - are a minority in the gaming market. Sure, online we make up a fair slice of the pie, but how many of the AOL using Sims players would ever make it to a site like this to represent themselves? Not many.

Piracy is rife among people like us, who actually know how to do it and how to acquire cracks and the like, but it's not as widespread a problem within the market as a whole.

This comment was edited on Dec 23, 19:52.
105 Replies. 6 pages. Viewing page 2.
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