Impossible Creatures Diary

The Impossible Creatures Development Diary on PC.IGN.Com features some thoughts from Drew Dunlop, lead technical programmer on Relic's upcoming game of diving headfirst into the gene pool. He discusses the working of the "Combiner engine," the technology that allows for the game's namesake mix-and-match critters, going into the requirements they had for the technology, why they did things the way they did, the flexibility required to make the graphics succeed, how they feel the engine turned out, and more.
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1.
 
Looking forward
Nov 19, 2002, 19:45
1.
Looking forward Nov 19, 2002, 19:45
Nov 19, 2002, 19:45
 
I have been looking forward to this game for sometime now. Hope it turns out great.

Date
Subject
Author
 1.
Nov 19, 2002Nov 19 2002
Looking forward
2.
Nov 19, 2002Nov 19 2002
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Nov 19, 2002Nov 19 2002
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Nov 20, 2002Nov 20 2002