Unreal II Interview

BeyondUnreal's Glen Dahlgren Interview was conducted with the Legend Entertainment designer during the recent event at their offices to show off progress on Unreal II, their upcoming sequel to Epic's first-person shooter. They discuss the game's replayability, NPCs and AI, comparisons with other Legend projects, their particle system, modification support, the decision to drop multiplayer support, interactivity, plans for the future, and more.
View : : :
4.
 
Not every game needs MP...
Nov 15, 2002, 12:09
4.
Not every game needs MP... Nov 15, 2002, 12:09
Nov 15, 2002, 12:09
 
How often do you view your favorite film? Does the fact that you can't really duplicate the surprise\experience of that first viewing diminish the experience? There's a place for single-player games. Half-Life was a great single-player expericence. So was No One Lives Forever and it's sequel.
O.
-------------------------------------------------
I won't bore you with my pathetic system specs.
Date
Subject
Author
1.
Nov 15, 2002Nov 15 2002
2.
Nov 15, 2002Nov 15 2002
3.
Nov 15, 2002Nov 15 2002
 4.
Nov 15, 2002Nov 15 2002
  Not every game needs MP...
6.
Nov 15, 2002Nov 15 2002
7.
Nov 15, 2002Nov 15 2002
8.
Nov 15, 2002Nov 15 2002
9.
Nov 15, 2002Nov 15 2002
10.
Nov 15, 2002Nov 15 2002
12.
Nov 16, 2002Nov 16 2002
5.
Nov 15, 2002Nov 15 2002
11.
Nov 15, 2002Nov 15 2002