DOOM III Q&A

There's a DOOM III Q&A on Gaming Invasion talking with Tim Willits, the lead designer on id Software's upcoming DOOM III (unless I miss my guess, this was conducted waaay back at QuakeCon). They discuss his inspirations in pursuing a career in game design, working with John Carmack, how DOOM III is coming along, challenges the game has presented, the most impressive feature of their new engine, multiplayer support, mod support, supporting lower-end hardware, weapons, per-poly collision detection, and more.
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I think Doom3 will be the test run.
Oct 9, 2002, 00:41
15.
I think Doom3 will be the test run. Oct 9, 2002, 00:41
Oct 9, 2002, 00:41
 
Remember that Tim said the Doom3 is scalable, and I bet they're holding a lot back because the engine will push mid and lower end machines too much. Once 2gig geforce4 machines become standard, say end of next year, I'll bet they release an add-on pack or something. And of course, I pretty sure map makers are gonna go sick with this game, and co-op, well, after messing around with the Omaha Beach MOH:AA mod, and seeing how much it messes with the sripted sequences, I'm not holding my breath for co-op. Then again, OpFlash did co-op almost flawlessly...

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   Re: coop
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I think Doom3 will be the test run.
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