DOOM III Q&A

There's a DOOM III Q&A on Gaming Invasion talking with Tim Willits, the lead designer on id Software's upcoming DOOM III (unless I miss my guess, this was conducted waaay back at QuakeCon). They discuss his inspirations in pursuing a career in game design, working with John Carmack, how DOOM III is coming along, challenges the game has presented, the most impressive feature of their new engine, multiplayer support, mod support, supporting lower-end hardware, weapons, per-poly collision detection, and more.
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coop
Oct 8, 2002, 15:40
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coop Oct 8, 2002, 15:40
Oct 8, 2002, 15:40
 
"We won’t do co-op, that’s definite."

man thats aggravating. that was one of the funnest aspects of the original, it only makes sense that with a single player focus that they would put the little extra effort into coop multiplayer mode. that alone would help the replay factor alot.

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