There's
a DOOM III
Q&A on Gaming Invasion talking with Tim Willits, the lead designer on id
Software's upcoming DOOM III (unless I miss my guess, this was conducted waaay
back at QuakeCon). They discuss his inspirations in pursuing a career in game
design, working with John Carmack, how DOOM III is coming along, challenges the
game has presented, the most impressive feature of their new engine, multiplayer
support, mod support, supporting lower-end hardware, weapons, per-poly collision
detection, and more.