Hitman 2 Q&A

InGaming.com's Hitman 2 Q&A chats with IO Interactive's Jacob Andersen about the further adventures of Codename 47. They discuss the addition of the first-person perspective to the Hitman sequel, the length of gameplay, the game engine, modification support, sounds, mission linearity, improvements to their control scheme, research, whether they will ever tackle multiplayer support with this series, and more.
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Oct 9, 2002, 16:55
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! Oct 9, 2002, 16:55
Oct 9, 2002, 16:55
 
man i LOVE THIS GAME ! its a rare combination of sheer stealth and absolute brutality . iam in afghanastan now (5th level) and have seen a couple of clipping bugs (doors close right thru enemies) and one questionable AI moment ( shot a guard pretty near another guard..but he didnt notice ..maybe silencer just worked really well ? plus the one mentioned...if you stop at all they consider you suspicious sometimes ..or make EYE contact) aside from those this is the most fun ive had in a game in ages - cant wait to finish it so i can redo the missions w/ different tactics ( nicest looking hookers in any game so far !) i just assasinated some warlord in a UN motorcade and HOLY SH1T DID IT HIT THE FAN as soon as the bullet exited his cranium ! (no "stealth" trying to run for the exit there) overall a really nice job ! WELL DONE !

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