Hitman 2 Q&A

InGaming.com's Hitman 2 Q&A chats with IO Interactive's Jacob Andersen about the further adventures of Codename 47. They discuss the addition of the first-person perspective to the Hitman sequel, the length of gameplay, the game engine, modification support, sounds, mission linearity, improvements to their control scheme, research, whether they will ever tackle multiplayer support with this series, and more.
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5.
 
Not to keen on the game.
Oct 8, 2002, 23:07
5.
Not to keen on the game. Oct 8, 2002, 23:07
Oct 8, 2002, 23:07
 
I find the missions are MUCH easier when simply brute forcing your way through. Which is strange, because being stealthy is supposed to make things easier.

There are also quite a few AI glitches. I've had it where gaurds, having no alert level, will suddenly attack me. At this point I'm holding no weapons, I'm in a good disguise, and I'm not in a restricted area.

Overall, a good game, but definitly in need of some polish.

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I love the power glove. It's so bad.
Date
Subject
Author
1.
Oct 8, 2002Oct 8 2002
2.
Oct 8, 2002Oct 8 2002
3.
Oct 8, 2002Oct 8 2002
4.
Oct 8, 2002Oct 8 2002
 5.
Oct 8, 2002Oct 8 2002
    Not to keen on the game.
6.
Oct 9, 2002Oct 9 2002
     moo
7.
Oct 9, 2002Oct 9 2002
8.
Oct 9, 2002Oct 9 2002
9.
Oct 9, 2002Oct 9 2002