Hitman 2 Q&A

InGaming.com's Hitman 2 Q&A chats with IO Interactive's Jacob Andersen about the further adventures of Codename 47. They discuss the addition of the first-person perspective to the Hitman sequel, the length of gameplay, the game engine, modification support, sounds, mission linearity, improvements to their control scheme, research, whether they will ever tackle multiplayer support with this series, and more.
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Re: Great new interface
Oct 8, 2002, 17:55
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Re: Great new interface Oct 8, 2002, 17:55
Oct 8, 2002, 17:55
 
I only got to play the first three missions at a friends, but they were very well done. Surprising large, there were a lot of ways to do things. Plus, the goal of Silent Assassin rank (get in, kill the target, get out, all without anyone knowing you were even there) is quite fun to try and attain.

Come next paycheck, I'll be shelling out the money for a new video card solely so I can play Hitman2.

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Oct 8, 2002Oct 8 2002
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Oct 8, 2002Oct 8 2002
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Oct 8, 2002Oct 8 2002
  Re: Great new interface
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Oct 9, 2002Oct 9 2002
     moo
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