Soldier of Fortune II Patch

A new patch for Soldier of Fortune II: Double Helix is now available, bringing Raven's mercenary shooter sequel up to version 1.02. The approximately 20 MB update, which requires the previous 1.01 patch (story) be installed, adds PunkBuster cheat protection, several new maps, weapon tweaks, gameplay tweaks, and a variety of bug fixes. The file is available at 3DDownloads, 3D Gamers, FileShack (registration required), and SoF2Files.com.
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13.
 
do Raven boyos read these comments ?
Sep 24, 2002, 10:16
13.
do Raven boyos read these comments ? Sep 24, 2002, 10:16
Sep 24, 2002, 10:16
 
if you do, please can i have a job ?
i'll do anything, within reason
make the tea,warm your seats ( car seats of course)


This comment was edited on Sep 24, 10:17.
5..4...3....2.........1...Thunderbirds are go !
12.
 
Re: ..
Sep 24, 2002, 08:51
12.
Re: .. Sep 24, 2002, 08:51
Sep 24, 2002, 08:51
 
RTCW pisses over EVERY fps game out right now, but BF1942 comes close
Dont get me wrong RTCW (MP only that is)rocks, same with BF, but Day of Defeat beats them both easily

____________________________
"Today a young man on acid realized that all matter is merely energy condensed to a slow vibration, that we are all one consciousness experiencing itself subjectively , there is no such thing as death, life is only a dream, and we are the imagination of ourselves. Here's Tom with the weather." -Bill Hicks
11.
 
Re: ..
Sep 24, 2002, 07:37
11.
Re: .. Sep 24, 2002, 07:37
Sep 24, 2002, 07:37
 
Sof2 multi is awsome fun the single player let it down as well as the very poor artistic effort in almost everything looking/being photosourced which is pretty sad, JK2 looked pretty bad as far as skins go as well, I hope Raven hire some new artists before quake4.

This comment was edited on Sep 24, 07:39.
10.
 
Re: ..
Sep 24, 2002, 05:51
10.
Re: .. Sep 24, 2002, 05:51
Sep 24, 2002, 05:51
 
this game sucked as much as rtcw, ugh

You take that back sir!

RTCW pisses over EVERY fps game out right now, but BF1942 comes close.

SOF2 is just mediocre at best. A poor mans FPS if you will.

9.
 
Re: Animations Look Bad.
Sep 24, 2002, 03:49
9.
Re: Animations Look Bad. Sep 24, 2002, 03:49
Sep 24, 2002, 03:49
 
um im assuming you aren't one of those gameplay before graphics guys.

personally this is one of the few games im enjoying MP now. I'd MUCH MUCH rather have new weapons and new maps than animations for when i'm dead. Is it me or isn't this incredibly obvious? Gameplay beofre graphics. GO RAVEN. You just gave us new maps a couple months ago with the last patch and here you go again. I love you guys.

dave snider
comicvine.com
8.
 
Animations Look Bad.
Sep 24, 2002, 02:56
8.
Animations Look Bad. Sep 24, 2002, 02:56
Sep 24, 2002, 02:56
 
Did they fix the bad looking player animations when running. All the models all look down at the ground while running and never move their necks like they are robots and it just looks stupid when spectating. CS has great animations and that is a very old game. Also there are ladders all over the levels in this game but no animations for climbing them. I expect new games with ladders in the levels to have the proper climbing animations. I understand why old games like CS don't have them. We are not restrained to Quake 2 or CS memory limits anymore Raven.

Stop making new weapons and levels which are not really needed and that any modder can make anyways. We need you to add the missing animations so the game looks better. It seems like modders don't have the skills to add stuff like animations with this ghool technology. Seems all those great character models/skins are wasted with the dumb stiff animations. You got the Urban Terror programmer... ask him how ladder climbing should be done. Tired of falling trying to go down them in this game and it stinks seeing others float up ladders because of no animations.

Don't bother replying to this unless you are with Raven... I know that Ken and others from Raven read these threads and I hope they will consider my comments. I also noticed it is sometimes hard to get thrue doors and tight spots. Is this because the colision box is a big box and would making it an 8 sided polygon make it smoother going thrue tight spots? I also think some of the footsteps sounds could be improved and should be in sync with the animations as well. I don't understand why this stuff cannot be corrected in this game?

I think these are valid observations so if you don't agree, you must be a poo-ass.

This comment was edited on Sep 24, 03:03.
7.
 
Re: ..
Sep 24, 2002, 01:50
7.
Re: .. Sep 24, 2002, 01:50
Sep 24, 2002, 01:50
 
no douchebag i dont care, i was bored back then, then i wacked off. so eat my dick

6.
 
Re: ..
Sep 24, 2002, 01:09
6.
Re: .. Sep 24, 2002, 01:09
Sep 24, 2002, 01:09
 
I think you can still throw knives if the server is set up to allow it - at least, I was playing in a 1.02 game just now and had several thrown at me!

5.
 
Re: ..
Sep 24, 2002, 01:05
5.
Re: .. Sep 24, 2002, 01:05
Sep 24, 2002, 01:05
 
do you really care? you said it sucked as much as rtcw

read the patch notes

4.
 
Re: ..
Sep 24, 2002, 00:56
4.
Re: .. Sep 24, 2002, 00:56
Sep 24, 2002, 00:56
 
no shit,? what new weaps hehe

3.
 
Re: ..
Sep 24, 2002, 00:34
3.
Re: .. Sep 24, 2002, 00:34
Sep 24, 2002, 00:34
 
not only does it add weapon tweaks, it adds 2 new weapons and 4 new maps


but why the hell did they take away my throwing knives?

This comment was edited on Sep 24, 00:37.
2.
 
Re: ..
Sep 24, 2002, 00:24
2.
Re: .. Sep 24, 2002, 00:24
Sep 24, 2002, 00:24
 
this game sucked as much as rtcw, ugh.

suck suck suck, :p

This comment was edited on Sep 24, 00:26.
1.
 
..
Sep 24, 2002, 00:06
1.
.. Sep 24, 2002, 00:06
Sep 24, 2002, 00:06
 
attack of the patches

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