UT2003 Gold

After a sprinkling of false rumors yesterday, a post to the Infogrames, Inc. Forums by Epic's Mark Rein (thanks JP) has word that Unreal Tournament 2003 has gone gold as of 5:00 AM EDT this morning, and the game is expected in stores by the end of the month. He describes the contents of the three CD distribution, which will include the game and its over 35 levels, tools including Maya Personal Learning Edition from Alias|Wavefront, The Karma Authoring Tool, a mod "starter kit," the game's Linux support (which is not mentioned in the packaging), including the client and the server. He also mentions plans for future related releases such as a stand-alone server which will not require ownership of the game, the UDE (Unreal Development Environment), a customized version of Gmax, and other cool features for a bonus pack. In a later post (thanks Unreality), Mark also lists the names of the 37 maps the game will ship with.
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168.
 
Speed
Sep 26, 2002, 14:04
Speed Sep 26, 2002, 14:04
Sep 26, 2002, 14:04
 
Like everything, you learn and adapt. I find i'm pretty used to the speed now. After playing on a server that was sped up for awhile, when i moved back to a 'regular' ut2k3 server, it seemed hella slow.

also relating to the (way) earlier posts...after playing instagib for a while, I came to appreciate the higher level of skill/precision required. When i moved back to a regular game, i found i was a little disdainful of certain playing styles(like those who solely rely on rockets and splash dmg). I don't know if that's exactly what some of you (grin) ole timers meant, but i think i can relate...



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