1) Destructable terrain.
No not in, not worthwhile to me.
2) Destructable environment.
There will be exploding items and such. Can do it in Uscript.
3) Environmental effects: day/night, fog, rain...
Some levels have rain, fog, or snow.
4) Adding more weapons: create new weapons or re-incarnate some of those best weapons from other games....maybe a weak gun with a secondary fixed range teleport, flame-throwers, ice weapons
Yeah, shoulda been some new weapon ideas, the current ones are kinda run of the mill.
5) Player choices that can impact the game: armor that slows you down, encumberance for carrying massive loads of weapons/ammo.
This will happen in single player.
6) Different shielding systems : maybe something that protects against high energy, another protects against mechanical etc...but only one can be used at a time.
One shield ins enough IMO.
7) More items that you can pick up that can impact the play. Again, perhaps inspiration from other games can be sought....
Not in this type of game, supposed to be sport like, and that would make the playing field not level.
I think a lot of the cooler stuff will be in the final game.
Too bad the motherfuckers sold out to the CPL, and made the game gold before they fixed a lot of the problems! I would rather see the problems fixed than have crap like what you're mentioning in the game!