UT2003 Gold

After a sprinkling of false rumors yesterday, a post to the Infogrames, Inc. Forums by Epic's Mark Rein (thanks JP) has word that Unreal Tournament 2003 has gone gold as of 5:00 AM EDT this morning, and the game is expected in stores by the end of the month. He describes the contents of the three CD distribution, which will include the game and its over 35 levels, tools including Maya Personal Learning Edition from Alias|Wavefront, The Karma Authoring Tool, a mod "starter kit," the game's Linux support (which is not mentioned in the packaging), including the client and the server. He also mentions plans for future related releases such as a stand-alone server which will not require ownership of the game, the UDE (Unreal Development Environment), a customized version of Gmax, and other cool features for a bonus pack. In a later post (thanks Unreality), Mark also lists the names of the 37 maps the game will ship with.
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173 Replies. 9 pages. Viewing page 4.
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113.
 
Re: All your brain are belong in toilet
Sep 21, 2002, 15:31
Re: All your brain are belong in toilet Sep 21, 2002, 15:31
Sep 21, 2002, 15:31
 
Nice name calling EvilGoof. That kind of just came out of nowhere and made a big statement. You ARE special. And leave those kittens alone you nut case.

-Tony!!!;)
-Tony!!!;)
my 360 user name is Robo Pop
112.
 
All your brain are belong in toilet
Sep 21, 2002, 14:27
All your brain are belong in toilet Sep 21, 2002, 14:27
Sep 21, 2002, 14:27
 
Playing UT2003 is like running in the special olympics... even if you win, your still retarded. Everytime you use that stupid gay lightning gun, a cute little kitten gets analy raped. Everyone here who likes this stupid UT2003 game is a dumb-ass.
This comment was edited on Sep 21, 14:31.
111.
 
This game was fun at first
Sep 21, 2002, 14:16
Mu
This game was fun at first Sep 21, 2002, 14:16
Sep 21, 2002, 14:16
Mu
 
Then got insanely boring. Wheres my assault? In the face of Battlefield 1942, UT2k offers nothing new.

At a LAN party a bit ago we all played the UT2k demo and had some fun but quickly got bored of the maps and wanted something new. Someguy had the retail of BF42 so we burned a few copies and bam.

People were having so much fun laughing out loud screaming it was insane.

110.
 
Re: I am now not buying
Sep 21, 2002, 14:01
Re: I am now not buying Sep 21, 2002, 14:01
Sep 21, 2002, 14:01
 
So basically Soul, your saying that as you play UT2k3, You don't think or stratigize while you'll play the game. You just click buttons and hope for the kills. Hmmmm, I dominate guyz like you ALL the time mate. Hopefully some of you will learn the truth. But it not, more points for me.


-Tony!!!;)
This comment was edited on Sep 21, 15:26.
-Tony!!!;)
my 360 user name is Robo Pop
109.
 
Re: I am now not buying
Sep 21, 2002, 12:48
Re: I am now not buying Sep 21, 2002, 12:48
Sep 21, 2002, 12:48
 
106.. heh. I am not the first to say this and I doubt you could beat me at any title. But think as you will. I am an extreme UT fan. This is a newbie 12 year spaz fest. But that just might be their aim. If it is then they hit the nail on the head. Either way it is not a title I will buy. I WILL buy it if good mods show and will most probably buy 3rd party uses of the awesome engine.
...Fanboys flame on...

108.
 
Hmmm...a few observations
Sep 21, 2002, 12:34
Hmmm...a few observations Sep 21, 2002, 12:34
Sep 21, 2002, 12:34
 
Call me old-fashioned but I ws surpised that I didn't take to the demo. I was a huge fan of the original, all the mods, and the many custom-levels, and liked such weapons as the spinning discs, because they created variation in game-play. Not just spam...if you were down to lousy weapons, you could set yourself up in a hallway etc, while you regrouped. Equally, if you were going after someone who was using them, you had to be careful and plan accordingly. I'd say they added more variation, not less. The RL seems positively dull with 3 rockets...half the fun of having 6 was that you could chase someone while loading them up, knowing that you had a limited time to let them off, and not take yourself out in the process. Good fun. Also, allowed more scope for leading. This all added up to good gameplay.

On a different tack, I don't like the increase in player speeds...just too frenetic with no obvious need to warrant the change. Twitch-tastic, you might say. Aimed at younger players - no disrespect meant.

What's with this uniform chunky-character model-anime-humdrum-stock-sci-fi armour look? It now seems ubiquitous, from Halo to UT2k3 to Ghost. Derived mainly from comic books I suspect. Great for fans of comic books, juvenile for those of us who find it all a bit repetitive and childish. I don't expect models based on Othello or Desdemona or Hildegard, but some alternative to Saturday-morning style television characters would be welcomed. And yes, I've seen the alternative models. All standard-issue MTV junk-food fare (this applies to ID also)

BTW, what happened to the supposed bump-mapping? Specular highlights, yes, but...

107.
 
Gah...
Sep 21, 2002, 11:05
Gah... Sep 21, 2002, 11:05
Sep 21, 2002, 11:05
 
And people wonder why I play single-player and bot-matches all the time.

I'm not a bad player, although I could hardly be classed as an expert. Online, I normally rank 2nd or 3rd, lower is a rarity... higher is either me playing against a bunch of players new to DM or just me getting hella lucky.

But I dont play online, I cant stand the constant bitching. I play games to have fun, not to prove my balls are bigger than some anonymous guy over the 'net. I really dont give a shit what player X on the other side of the world thinks of me... you really think he's going to go 'Wow, he's good!'... in the current state of the online affair, it would be more like "d00d, j00r a fckin CHE4t! Wallh4ck sht."

I like playing against bots. 50% speed instagib is the perfect thing to unwind to at the end of a long day.

I can understand why people would want to play online, but I dont understand why a lot of them seem to play nothing but online games, bag anyone who doesn't play multiplayer games, then rant about how crap the games/players are and how crap multiplayer has become.

Dont these people have anything better to do other than something they, for the best of my judging abilities, DONT EVEN LIKE!?

106.
 
Re: I am now not buying
Sep 21, 2002, 10:35
Re: I am now not buying Sep 21, 2002, 10:35
Sep 21, 2002, 10:35
 
That is fine if you don't want to buy it. Just another suck ass newb that would wind up on my team in a public server. As for the speed, if you think it is INSANE; then you are just slow. The reason you are killing people is because it is a free download that all the pre-teen kids found and wanted to try. For some of us who have been playing UT since '99, and other FPS games before that; we are easy to spot... at the top of the scoreboard. Once we get rid of people like you in the game things will start getting more competitive. But then again, maybe you should play it so I can keep my spot at the top.

105.
 
I am now not buying
Sep 21, 2002, 10:28
I am now not buying Sep 21, 2002, 10:28
Sep 21, 2002, 10:28
 
The demo showed me that this is a game of little to no skill or thought. Most weapons are point in the genereal direction and pull trigger = dead. But it really has to be that way with the INSANE speed at which players move. It is to bad. It is even funnier that you can fire definately miss and see the character "slide" over a bit to take the hit.. Looks like epic is going for extreme mass appeal to those 1st time fps-ers. Look ma i killed all dose guys by pressing diss button right hera. =)

This comment was edited on Sep 21, 10:29.
104.
 
UT2003 is a must buy.
Sep 21, 2002, 07:55
UT2003 is a must buy. Sep 21, 2002, 07:55
Sep 21, 2002, 07:55
 
I played both the beta's that were leaked before I played the demo. As unpolished as both the beta's were they gave me a glimpse of the final product.

The demo showed me why we all waited so long.

I can't wait for this game to hit the shelf!!! And being such a popular title it will likely be $27-35 at BestBuy and the like on it's first week out!

Now is truly a fine time to be a gamer.

103.
 
Re: Lightning Gun
Sep 21, 2002, 05:42
Re: Lightning Gun Sep 21, 2002, 05:42
Sep 21, 2002, 05:42
 
The laser beam in tribes was to keep assholes who o snipe (walk outside of the normal level boundries) somewhat vulnerable. Additionally given the vast scape of Tribes maps, if you got sniped you needed some hint of where the guy was coming from or the second shot was it for you.

Personally I like having sniper weapons reveal the location of the sniper. It is about stealth, but it's also about the one shot kill. Snipers who can sit back with impunity to detection are no fun for anyone (save the sniper).

Trevor
102.
 
Eh?
Sep 21, 2002, 05:37
Eh? Sep 21, 2002, 05:37
Sep 21, 2002, 05:37
 
I'm not sure why everyone is comparing the two games at all. They only comparison that seems valid are between the tech behind the games themselves. With the exception of a few rough edges, the Unreal engine has always been impressive but in a million years I never thought the lithtech engine would look and play like it does now. When I play NOLF 2 demo I keep wondering how Global Ops would've fared if they had only had the Jupiter build availble when they (Barking Dog) started.

Anyhow, I'll be buying both UT2003 and NOLF 2 without a second thought

----------------------------------------------------------------------
"Both the “left” and the “right” pretend they have the answer, but they are mere flippers on the same thalidomide baby, and the truth is that neither side has a clue."

- Jim Goad
Avatar 10137
101.
 
Re: UT2K3 vs NOLF2
Sep 21, 2002, 03:25
Re: UT2K3 vs NOLF2 Sep 21, 2002, 03:25
Sep 21, 2002, 03:25
 
I agree with you on the publicity. You'd have had to been hiding under a rock somewhere miles away from any computer not to know about the UT2k3 demo. The NOLF 2 demo could sneak in under the radar. My point was just how much more varied the UT2k3s demo audience was than NOLF. I think UTs reputation, popularity and the under 100 meg dl size boosted the number of casual dls. These days it seems like every new demo is 200+ megs. You just about had to be waiting, salivating in my case, for the NOLF 2 demo to jump on that dl -- especially with all those people straining their modems trying to dl UT2k3 (thank God for dsl).

I'll be picking up both myself, although I have to admit a sale would be nice

*edit* Actually on a sure fire volume sale item like UT2k3 you might just find a sale... or maybe not if they figure they'll buy it anway. Oh well, we'll see.

This comment was edited on Sep 21, 03:30.
100.
 
No subject
Sep 21, 2002, 03:11
No subject Sep 21, 2002, 03:11
Sep 21, 2002, 03:11
 
Well anyone who thinks they cut&pasted the code and just made it lok a little better I say open the console ingame and type "STAT RENDER" and count up the triangles. If this is rehashed old code then my hat goes off to DE/Epic, they have an engine that can push more polys than any other engine to date (and with a average/good/great (depending on system) framerate).

In my mind this game is more about the engine. This engine rocks and is going to be around a long time. Add to this that DE/Epic are supplying the community a massive amount of information and tools to modify the game it all just excites me terribly ^_^

When you start comparing games you fall into a bit if a trap. I guess I'm a mouse at heart so I'll go for the cheese =P

NOLF vs NOLF2. Sure it recaptures the original game but from what I witnessed it was like now you are going to pay us money for more if the same with a few improvements and maybe a few new weapons.

UT Classic vs UT2003. 2K3 is very different. The weapons have changed a lot and so has the general feel and gameplay. I like the changes (I guess I got a few minor gripes but mostly it's sweet).

Sharpei Diem:
Online I must admit I'm a spamaholic. I play on modem and the only way (with the current netcode) to kill anything is to spam all over where and near the enemy is. Offline with the bots I don't spam very much at all because the bots are where I am expecting them to be. I think a lot of others spam for the same reason (not that I'm trying to condone spamming LOL).


99.
 
UT2K3 vs NOLF2
Sep 21, 2002, 03:09
99.
UT2K3 vs NOLF2 Sep 21, 2002, 03:09
Sep 21, 2002, 03:09
 
I don't think that's entirely fair. I think UT2k3 had much more publicity than NOLF2. UT was also more popular than NOLF, so its understandable that dls of the sequel would be proportional to the # of players who played the original (the % of people who just decided to dl either 'out of the blue' is likely very small).

I'm not saying I hate UT2k3, btw. I did enjoy it, and will likely buy it: but not at full retail. If it's selling at discount early on because of oversupply, or promotion, i'll pick up a copy, otherwise, i'll wait a while...NOLF2, i'll pick up right away..



98.
 
Re: UT2K3 is a waste of money
Sep 21, 2002, 02:36
98.
Re: UT2K3 is a waste of money Sep 21, 2002, 02:36
Sep 21, 2002, 02:36
 
I think UT2k3 reached a much broader audience with it's demo than NOLF 2. NOLF 2s demo was tried by people who liked the original. I think everybody and his grandmother tried UT2k3. That makes the reaction much more varied. I liked NOLF and the new demo btw.

*edit* I bounced over to Fileplanet, which presents a statistically significant number of downloads, to check on my little theory. Over 119,000 dls of UT2k3 versus 20,000 dls of the Nolf 2 demo. About 6:1. I would guess this is fairly representative of the overall dls. No stats to back it up, but I suspect the 20,000 NOLF people knew what they were in for, while a large number of the UT2k3 people just gave it a whirl. I've seen a number of "I don't normally play FPS, but..." posts as well as veteran FPS types both praise and trash UT2k3. Takes all types.

This comment was edited on Sep 21, 02:44.
97.
 
Re: UT2K3 is a waste of money
Sep 21, 2002, 02:32
97.
Re: UT2K3 is a waste of money Sep 21, 2002, 02:32
Sep 21, 2002, 02:32
 
I find it quite interesting that the people who have played this game's demo are split about whether it is even fun or not, while the forum regarding NOLF2 Demo is almost all high-five praises to the company that made it.

It is a great comparison of what people expected and what was delivered. UT2K3 simply doesn't deliver enough to the gaming community, 1/2 the people think it sucks!

96.
 
Re: UT2K3 is a waste of money
Sep 21, 2002, 02:18
96.
Re: UT2K3 is a waste of money Sep 21, 2002, 02:18
Sep 21, 2002, 02:18
 
If you don't like the game... play another *shrug* -- why bother with one you don't enjoy. LANs are always the most fun Sharpei Diem, and if that's the only way you like FPS then get together with your friends and do that.

As for the similarities... you said the magic word "sequel". I expected the similarity, but hey, that's just me. I think they are counting on things like adrenaline and new game types / variations (bomb run and double domination) to provide new elements. Along with the changed speed of the game and the weapon changes of course.

Actually IMO the lightning gun forces you to be a good sniper. A good sniper should move after each shot / kill and should have his routes planned in advance. It takes the semi-permanent camping out of sniping and should make snipers more unpredictable. I suspect it will also take more weapon skill to be a good sniper with this weapon (slower firing and IMO less accurate). I think the small size / short line of site in these demo maps make sniping less viable -- it will be interesting to see how it works out on a larger map.

"Spamming" can be a tactic. Some noob blazing wildly is just spamming, but some player keeping you from sniping him with suppresive fire is tactically smart. It allows some cheap kills, but luck is still no match for skill and it's not like you don't respawn and get to take your revenge... repeatedly It also allows you to shoot your way out of an ambush and creates some very intense fire fights.

I have never been wedded to one style of play. As a result I have enjoyed a wide variety of shooters, from Doom on (although Quake was my first online experience). Take the game for what it is and enjoy it -- or don't play it. Or h*ll, mod it and come up with your own perfect game. The retail release of UT2k3 certainly seems to have all the tools and material needed, well except for time. I don't know about you, but real life never seems to leave me enough of that...

95.
 
UT2003
Sep 21, 2002, 02:17
95.
UT2003 Sep 21, 2002, 02:17
Sep 21, 2002, 02:17
 
Great game, a *bit* better than the original, but not quite worth 2/3 of all the money I saved up right now... Sorry, kudos to NOLF2, who's main char, Cate, hast captured mine heart, I will be forever yours Cate:D (as your game, Monolith, will be forever mine)! Ok, done blabbing, continue to rant on about your idiotic, err scratch that, opinions!:O


~icDrAgon
-Religion is for the weak.
94.
 
Re: Lightning Gun
Sep 21, 2002, 02:14
94.
Re: Lightning Gun Sep 21, 2002, 02:14
Sep 21, 2002, 02:14
 
Yeah, for some reason they did this in Tribes2 as well. Their sniper guns used a beam that could easily traced back to the source, which kinda sucked. The idea behind sniping is stealth. Even the Tribes2 rifle was better than the lightning gun though, at least it was a narrow beam and not this big ass lightning bolt that seems really imprecise. Others might dig it though....more power to them.

edit: typo


This comment was edited on Sep 21, 02:22.
--
He cut the possum's face off then cut around the eye socket. In the center of the belt buckle, where the possum's eye would be, he has placed a small piece of wood from his old '52 Ford's home made railroad tie bumper. Damn, he misses that truck.
173 Replies. 9 pages. Viewing page 4.
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