first of all, chess is supposed to be a representation of war. but regardless, answer me this? do any squares in chess have more value than others? for instance, is there any bonus for taking control of the upper left corner? no, unless your opponents pieces are arranged around that square in such a way that is beneficial to you. hence, that corner has no strategic value. there is nothing special about it that makes having it useful for the players.
however, lets change the rules of chess for a second. lets say the two middle squares, if you place your king on either one, grant you an extra pawn every turn. if that was the case, the square would have strategic value.
i mean, even games agree with me. warcraft 3, starcraft, red alert and AOE are all considered strategy games. what do they all have in common? mining and spending resources to fuel your war machine. now, lets look at Final Fantasy Tactics, or Fallout: Brotherhood of Steel. both of those games are similar to the above strategy fare, but missing one crucial element: RESOURCES. neither game requires you to manage an economy, just dictate where your troops go and what they do. so, again, i repeat:
strategy: overall plan of attack, involves moving units in such a way as to claim resources necessary to war, as well as destroying enemies resources.
tactics: specific troop movements. no resources entre the equation. an example would be if you move your knight to check my king, id move my queen to kill your knight.
so, for (hopefully) the last time, THERE ARE NO RESOURCES IN CHESS, THEREFORE THERE IS NO STRATEGY. this is not a bad thing. strategy is not better than tactics, and vice versa. theyre both equally important parts of real war. as a matter of fact, tactics are more interesting, because they focus solely on combat (the fun stuff