Out of the Blue

Here's a blast from the past from the dusty halls of our news archive. It was on this day 1996, that's right, six years ago today, that the encrypted version of Quake showed up on retail stores (this was the shareware version that you could activate with an 800 number), including the shelves of 7-11 of all places. I'm guessing that this is the biggest game title to use such an unusual distribution scheme. I'm also guessing that the ever more hax0r-filled world is the reason such distribution schemes never became more common. Of course, that's all guesswork, one thing I do know is that this all sure seems like a surprisingly long time ago.

Link of the Day: Pirated Sites. Thanks The Flying Penguin. If only this was up to point out the 10,000 sites that hijacked our previous design =].
Story of the Day: Buffalo to throw a big wing bash. Thanks Mike Martinez. Actually based on Osmosis Jones!
Airlines won't ask those two questions. Thanks Jamie Fullerton.
Britain marks 150 years of public toilets. Thanks Mike Martinez.
Wild Science: University scientists in black hole hunt. Thanks [MP] Wolverine [MP].
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30.
 
Quake You better recognize !!!!
Aug 30, 2002, 21:58
30.
Quake You better recognize !!!! Aug 30, 2002, 21:58
Aug 30, 2002, 21:58
 
You all need to realize that idsoftware is singularly responsible for the explosion of 3d graphics accelerators. Before GLQUAKE no one had a need of one. That coupled with the superaddictive gameplay of deathmatch, capture the flag, headhunter etc. the replay value of the game increased exponentially. We owe all we have now to them. Take into account the games based on versions of the Quake engine: Quake and expansion packs and MODS, Quake2 packs and MODS, Kingpin, Sin, Halflife and mods (Counterstrike), Quake 3 Arena and MODS. Alice, FAKK2, Return to Castle Wolfenstein, Medal of Honor:Allied Assault. Then add the imitators Unreal and MODS, Unreal Tournament and Mods; Jedi Knight, Jedi Knight2, Redneck Rampage, Duke Nukem 3D, Serious Sam and MODS/Packs...etc. None of these would exist if the developers at id had not laid the groundwork and paved the way for all the rest. We all need to recognize id's contributions and remember them with the appropiate reverence. Bless you John Carmack and crew.
/end rant

This comment was edited on Aug 30, 22:00.
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