C-S Cheater Logging

A post on CS-Nation (thanks Shacknews) reproduces an email sent to the Half-Life dedicated servers mailing list by Valve's Eric Smith describing how the Half-Life master server is going to start compiling lists of cheaters. Here's the word:
Security module update

*** This only affects Counter-Strike servers. ***

We've updated the public security modules again. Your Counter-Strike servers should update themselves automatically. If you find your servers are suddenly having problems, try restarting the servers.

These modules should detect OGC's OpenGl Hack 1.8 and will start reporting detected cheaters to our master ban list server. We won't be banning anyone yet, but we'll be gathering information about detected cheaters. You will see outgoing traffic to: 205.158.143.67:27013.
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53 Replies. 3 pages. Viewing page 1.
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53.
 
Re: No subject
Jul 23, 2002, 22:37
anon@12.14
53.
Re: No subject Jul 23, 2002, 22:37
Jul 23, 2002, 22:37
anon@12.14
 
The answer is: a lot of clan players.

Despite having cable and DSL at home, many now feel they must take the extra step and play from a LAN parlor/cyber cafe for that extra 10-20 ms of ping (or more if their provider is acting up). The problem is they can't bring their own PC's, so what they are doing is installing HL (or using the one some other player put on there a while back) on a parlor machine and grabbing the key changer to make the needed changes. Now since several major leagues have a "WonID must match player" rule, these changers skirt them nicely.

What was once the newest player tweak for those copies of burned HL no one wanted to admit to having is now the newest cheat, because it's difficult to identify who is really playing you and who isn't (as if things weren't sucky enough with the cheating). As for stealing keys, that's been going on since the author of OGC 6.14 put out a copy of OGC intended to do exactly that. The problem is that this key changer (and other methods of modifying your WonID) is so easy to use that you can pretty much be anyone from anywhere, so proving who you are via WonID is getting impractical.

We need a better solution.
52.
 
Re: No subject
Jul 23, 2002, 14:03
52.
Re: No subject Jul 23, 2002, 14:03
Jul 23, 2002, 14:03
 
thats just propaganda, there are wroking key gens, but they generate keys that are acceptable to single player half-life, the keys that work in multiplayer are a smaller subset of the keys that work in single player, so it takes many times to get a working multiplayer key.


51.
 
No subject
Jul 23, 2002, 04:09
anon@64.180
51.
No subject Jul 23, 2002, 04:09
Jul 23, 2002, 04:09
anon@64.180
 
HL keygen programs don't exist. Download one and you are infecting your computer with a trojan.
50.
 
Re: No subject
Jul 22, 2002, 18:02
50.
Re: No subject Jul 22, 2002, 18:02
Jul 22, 2002, 18:02
 
. I read that a majority of cheaters keys were obtained through mock cheat programs that send out your key when some wannabe cheater tries to use it.

Yeah, I read that too... always wondered how useful that would be. How many people who have a legit key are going to download and run a keygen program?


Please do NOT target my IP Address for any DDOS attacks!
I am not a man! I am a free number!
49.
 
Re: No subject
Jul 22, 2002, 14:29
49.
Re: No subject Jul 22, 2002, 14:29
Jul 22, 2002, 14:29
 
they need to come up with a better cd key system then, or require anyone that wants to play online to "register" a cd key and only registered keys will be allowed to play, that should get rid of generators. No halflife cd key I have ever tried worked but thats not saying there isnt one out that does work. I read that a majority of cheaters keys were obtained through mock cheat programs that send out your key when some wannabe cheater tries to use it. I have no problems with cheaters stealing other cheaters keys. I think they are headed in the right direction. I would be willing to register cd keys if it meant playing in a community not so full of shithead cheaters.

48.
 
No subject
Jul 22, 2002, 13:32
anon@64.212
48.
No subject Jul 22, 2002, 13:32
Jul 22, 2002, 13:32
anon@64.212
 
bban dose fuckerz!!!LOOOLOSOLSOSSOLSOL
47.
 
This will never work
Jul 22, 2002, 11:01
anon@209.98
47.
This will never work Jul 22, 2002, 11:01
Jul 22, 2002, 11:01
anon@209.98
 

Most of the Cheaters out there are actually using 'created' or stolen CD-Keys. I know this because I was a victim of this... I found out that some IDIOT somewhere was using my CD-key because some lame Key-generator program gave it to him.

NOW, if Valve record by CD-key what friggin good does that do? If ANYTHING all it will do is cause the lame cheaters / copiers / hackers to use stolen ligitimate CD-keys in retaliation. Wont it be great to login to find your CD-key banned because of how the system works?

Valve will NEVER globally ban ANY player, they will leave this upto the Admins, and even then I think this is just a ploy to try to scare the cheaters away (good luck).

Lets face it people, cheating/dishonesty is RAMPANT on the internet in general. I mean, the internet is a medium 90% used for the transmission of copied Mp3's, games, videos, pr0n, and software.. most of the poeple who use it dont have any problem with cheating because is ANONYMOUS. Go to most sites and you are confronted with 50 or so pop-up windows that even attempt to run in the background ...

Legal? YES..

Ethical? Most people would say NO...

CAn we do anything about it? No.

46.
 
Re: Nice effort, but....
Jul 22, 2002, 09:49
46.
Re: Nice effort, but.... Jul 22, 2002, 09:49
Jul 22, 2002, 09:49
 
As has been pointed out earlier, it's doubtful Valve will globally ban players who have been detected cheating. It's much more likely that they'll simply allow server admins the choice of whether to allow cheating accounts to play on their server or not.

Ideally, I'd like to see server admins also have control over whether or not their server sends info on cheaters to Valve. It'd also be nice if there was a time limit on the ban - say 30 days. I'd hate to have my account banned for life because somebody hacked my ID, or someone else cheated using my computer.



Please do NOT target my IP Address for any DDOS attacks!
I am not a man! I am a free number!
45.
 
Re: Nice effort, but....
Jul 22, 2002, 05:21
45.
Re: Nice effort, but.... Jul 22, 2002, 05:21
Jul 22, 2002, 05:21
 
the EULA has held up because noone can be bothered challenging it. I dont care for cheaters they kill games BUT I do care for my rights. If companies start deciding who can start playing or stop playing AFTER they have bought a game then this is bad. What next segregating players without their consent "for the good of the game"?

Kill the cheaters but dont kill the game.

Never argue with an idiot. They will drag you down to their level and beat you with experience.
44.
 
Re: Finally
Jul 21, 2002, 04:07
44.
Re: Finally Jul 21, 2002, 04:07
Jul 21, 2002, 04:07
 
" I'd be less worried about server admins faking packets and more worried about cheaters spoofing packets in an attempt to muck up the connection and prevent any logging from occuring at all
"

when cheaters manage to defeat this, all that will happen is that you have to avoid cheaters, but if they implement global cd-key banning, then disgrunteled admins can make it so you can not play anywhere.


43.
 
Re: Finally
Jul 21, 2002, 00:42
anon@24.162
43.
Re: Finally Jul 21, 2002, 00:42
Jul 21, 2002, 00:42
anon@24.162
 
I don't understand why people cheat because you don't win anything. Just a nerdy video game.

"Playing computer games over the internet is just like competing in the Special Olympics... Even if you win, your still retarded."

42.
 
cs bulshit
Jul 20, 2002, 17:22
anon@209.34
42.
cs bulshit Jul 20, 2002, 17:22
Jul 20, 2002, 17:22
anon@209.34
 
this is just bullshit to scare people
41.
 
Re: Finally
Jul 20, 2002, 10:45
41.
Re: Finally Jul 20, 2002, 10:45
Jul 20, 2002, 10:45
 
I'd be less worried about server admins faking packets and more worried about cheaters spoofing packets in an attempt to muck up the connection and prevent any logging from occuring at all
-Lutrosis
40.
 
Finally
Jul 19, 2002, 22:47
40.
Finally Jul 19, 2002, 22:47
Jul 19, 2002, 22:47
 
Im glad this is happening, The game is ment to go on the internet and have fun, Its quite the pissoff when you get a guy cheating, especially if its a good server, I hope this puts an end to all that, although I'd be neive to think so, realistically there will just be some new program that bypasses this new defence. There always is something thats newer and Better out there and if there isnt, it gets made. But the bottom line is, its lame for people to cheat for no reason, just play the damn game and get better you lamers.

http://www.humanburger.com

39.
 
Re: hey
Jul 19, 2002, 08:59
anon@199.4
39.
Re: hey Jul 19, 2002, 08:59
Jul 19, 2002, 08:59
anon@199.4
 
The VAC only needs to get the widely available cheats. Who cares if some home modder has some cheat no-one knows about. The chance of me ending up on the same server as someone like that is virtually nil given the amount of CS servers out there.
38.
 
Re: hey
Jul 19, 2002, 07:29
anon@212.135
38.
Re: hey Jul 19, 2002, 07:29
Jul 19, 2002, 07:29
anon@212.135
 
er wtf?
37.
 
hey
Jul 19, 2002, 03:40
anon@66.32
37.
hey Jul 19, 2002, 03:40
Jul 19, 2002, 03:40
anon@66.32
 
Yall know if they gonna fix the cheat that takes into account your pingrate and make you aim towards the skys? it is really lame, sometimes I use it cuz my connect sucks, but its lame. cs is a cool game, been playing since beta 0.85. i would like to play it with other noncheaters but this banning is nice. When they gonna start banning the lamerods?
36.
 
Re: ...
Jul 19, 2002, 02:06
36.
Re: ... Jul 19, 2002, 02:06
Jul 19, 2002, 02:06
 
Limiting the spread of the hack to keep it viable for a few cheaters limits the effects on most peoples online gaming experience. That makes VAC effective, if not in the intended manner. Nice.

35.
 
...
Jul 19, 2002, 01:46
anon@66.32
35.
... Jul 19, 2002, 01:46
Jul 19, 2002, 01:46
anon@66.32
 
dont forget that VAC only detects those cheats that have been made public (allowing valve to inspect them and see how to stop them). so if there is a cheat released to only a select group of people, it will probably stay undetected for a long time.... hahaha stupid VAC will never work properly..
34.
 
Re: Good
Jul 18, 2002, 10:41
anon@199.4
34.
Re: Good Jul 18, 2002, 10:41
Jul 18, 2002, 10:41
anon@199.4
 
I have been playing CS for about 2 years and I can say on the cheating front that it is actually much better now since Valve introduced their anti-cheat technology. I actually think it is pretty rare to see a cheat on the servers I play on now although the paranoia is still present amongst some. If you like the idea of CS don't let the cheating talk put you off as there really are not that many these days and most of the cheating talk comes from players that call you a cheat if you ever kill them no matter how you did it (idiots in other words). If you keep up with the cheat sites as I do you will know that a lot of the cheat creators are looking at moving onto other on-line games now that Valve have finally got their act together and regulary update the cheat protection software.
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