As a typical, non-hardcore gamer, I want it all, and I want it cheap. So OpenGL2 implementation/support from drivers, games and hardware across the board sounds good to me. This'll give me more choices that will apply to more games, as I don't have the luxury (fanaticism?) of spending so much time on one game I can buy a card that gets me more FPS on it at the expense of other games. I need a well-rounded card, with good drivers.
The more competition the better. Correction - the SMARTER competition the better; I have an ATI card, but the little comment in the .plan about sending a beta card that couldn't render the console correctly made me wince. And if Matrox/3DLabs/Rendition or whomever leaps out of the gate with a good card, with good drivers that gets good reviews at a good price, I'll be interested.
It's like the "Cheap/Fast/Good" triangle in software apps - if you move to one corner more, it's at the expense of the others - in graphics cards it seems to be "Cost/hardware and standards support/Drivers".
Devster
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