I of the Dragon Q&A

There's an I of the Dragon Q&A on RPG Vault talking with Slava Pismenny, director of Primal Software, about their upcoming fantasy RPG that features the twist of playing as a dragon. The article offers a quick rundown of the game and its story, the reasons for making a dragon-based game, the size of the gameworld, the number of playable dragons, character development, combat, the lack of weapons, the role of magic, allies and opponents, NPCs, quests, the game engine, sound, multiplayer support, and more.
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1.
 
This looks pretty cool
Apr 11, 2002, 01:42
1.
This looks pretty cool Apr 11, 2002, 01:42
Apr 11, 2002, 01:42
 
This game sounds pretty cool. I especially like the graphics, colorful and simple. Too many games stress useless polys and "realitic" detail. Maybe that is why I like original PS1 games so much. I hope this game gets some more press and turns out well, because it does seems to have a neat premise. It actually sounds a bit RTS-sy in a way. The shot of the dragon in front of the village is what sells me on this game, along with the basic idea. In a few more years, there could even be a MMOG version with super huge worlds and players trying to rule/defend enormous kingdoms of little sim fantasy races, with their dragons and their wits. The graphics don't have to change a bit, just allow enormous view distances and attacks on huge armies of little fantasy people. Mmmm...

Date
Subject
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 1.
Apr 11, 2002Apr 11 2002
This looks pretty cool