Total Annihilation II Confirmed

GameSpot and Blue Monday each offer confirmations of a rumor spotted on Korean site Gameshot.net by Voodoo Extreme that Total Annihilation II is in the works (this is something we received word of too, but did not post when we were unable to substantiate it). The story has been confirmed with Korean developer Phantagram, who are picking up the reigns of the RTS, rights to which are owned by Infogrames (who are not forthcoming with any detail on this at this point). Infogrames picked up the rights to Total Annihilation after purchasing GT Interactive, who published the original game, which was developed by now-defunct Cavedog Studios.
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20.
 
Bright side?
Mar 21, 2002, 09:14
20.
Bright side? Mar 21, 2002, 09:14
Mar 21, 2002, 09:14
 
Let's look at the bright side. The gameplay of TA has already been refined to near perfection. All TA2 really has to do to be a great game is copy the gameplay exactly, update the graphics engine a little bit, and maybe add a few new features for the units (more customizability with weapons, etc... for third party developers). The only way they can really screw this up is if they either 1) Abandon too much of the old game (and I really don't think they should abandon ANY of it) or 2) don't possess the technical skill to make the game run smoothly enough.

It will be interesting, however, to see how they end up doing terrain. The maps were one of the best parts about TA - beautiful scenery because they were all pre-rendered. I don't see how a fully 3d world could compare at today's technology levels. The best outside graphics I've seen in a game have probably been in screenshots for Dungeon Seige (sigh, if only Chris Taylor would do TA2), but I'm not sure I even like *that* more than the original TA's rendered maps.


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19.
 
hmm
Mar 21, 2002, 08:29
19.
hmm Mar 21, 2002, 08:29
Mar 21, 2002, 08:29
 
thanks to whoever mentioned Chris Taylor is making Dungeon Siege, i'm a whole lot more interested in this game now :). mostly i agree with what people have already said, but at least give the new guys a shot...who knows, it might work. personally i still play the original - with the core contingency addon and one of the better TCs, like TAUIP or UTASP, it's still a fantastic game. and it works great with wine :).

18.
 
Re: sweet!
Mar 21, 2002, 06:32
18.
Re: sweet! Mar 21, 2002, 06:32
Mar 21, 2002, 06:32
 
Yep, TA was brilliant. I kept still playing it right up to the point where the sound spat the dummy under the latest DirectX versions. Yet few RTS games appeal to me - the only other 'wow must have' hit RTS for me is Homeworld, and it ranks second. Somehow TA hit the sweet spot, a golden ratio of scale and perspective, unlike all the clones that came before and after :), even those with 3D free floating cameras (all of which still managed to feel horribly cramped, 3D or not).

For example the game Machines: reasonably fun, nice eye candy, okay gameplay - but the camera implementation was *awful*. Awful awful awful awful awful. Did I mention awful?

I think I'll be waiting for the *real* TA 2, under whatever name Chris Taylor and co develop it.


17.
 
I loved TA
Mar 20, 2002, 20:29
17.
I loved TA Mar 20, 2002, 20:29
Mar 20, 2002, 20:29
 
TA was one of the first games I ever followed from start to finish, I ate up virtually every movie, screen shot, and of course the nifty 3D unit-viewer dealie things they released.

Along with Myth: The Fallen Lords this is one of the very few RTSes I can tollerate (AoE was pretty fun..) If this new (alledgedly crappy) developer screws this up I'm going to purchase a firearm and [EDIT: rest of post deleted for reasons of concealing evidance, and typos]

This comment was edited on Mar 20, 20:31.
I eat pasta!
16.
 
Re: I hope it's good
Mar 20, 2002, 20:24
anon@24.42
16.
Re: I hope it's good Mar 20, 2002, 20:24
Mar 20, 2002, 20:24
anon@24.42
 
You compare Red Alert with Starcraft and Warcraft 2?
15.
 
Re: I hope it's good
Mar 20, 2002, 20:18
anon@12.234
15.
Re: I hope it's good Mar 20, 2002, 20:18
Mar 20, 2002, 20:18
anon@12.234
 
hmm, this is developed by the ppl who made kingdom under fire? That game sucks big time!

ouch...
14.
 
I hope it's good
Mar 20, 2002, 19:07
anon@216.221
14.
I hope it's good Mar 20, 2002, 19:07
Mar 20, 2002, 19:07
anon@216.221
 
I was a big fan of TA as well. I'm not much into RTS's anymore, but I consider it one of the best RTS's ever, up there with Warcraft 2, Starcraft, and Red Alert...
13.
 
Re: Same name, little relation
Mar 20, 2002, 17:44
13.
Re: Same name, little relation Mar 20, 2002, 17:44
Mar 20, 2002, 17:44
 
You hit this smack dab on the head, but I like my analogy better:

"Another company making a sequel without any of the original developers with a say in it is like if someone had made Episode V of the Star Wars set, it just wouldn't have been right."

Doug Patrick
http://www.dougp.org
12.
 
Re: A sad day indeed...
Mar 20, 2002, 17:16
anon@63.67
12.
Re: A sad day indeed... Mar 20, 2002, 17:16
Mar 20, 2002, 17:16
anon@63.67
 
Exactly. CT is one very sharp cookie, and DS looks friggin' amazing...
11.
 
No subject
Mar 20, 2002, 16:53
anon@66.38
11.
No subject Mar 20, 2002, 16:53
Mar 20, 2002, 16:53
anon@66.38
 
These are the guys that did Kingdom under Fire. did anyone here play that? AWFUL! The very definition of click-fest, mouse jockey RTS.
10.
 
Re: No chance in hell
Mar 20, 2002, 16:43
anon@207.69
10.
Re: No chance in hell Mar 20, 2002, 16:43
Mar 20, 2002, 16:43
anon@207.69
 
Cavedog was one of those companys that folded cause their main person left.

Same would happen to Id if Carmack left.

Look at what Cavedog did after Chris left.
TA Kingdoms, horrible, the addon more garbage.
Amen, which was canceled.
End of Cavedog.
9.
 
A sad day indeed...
Mar 20, 2002, 16:40
anon@207.69
9.
A sad day indeed... Mar 20, 2002, 16:40
Mar 20, 2002, 16:40
anon@207.69
 
Without Chris Taylor doing this game I feel it's going to like Interstate82 was to Interstate 76... a complete flop.

That's ok I'll wait for Chris to finish Dungeon Siege and wait for him to make a RTS that blows TA2 out of the water.
8.
 
No chance in hell
Mar 20, 2002, 16:24
anon@24.66
8.
No chance in hell Mar 20, 2002, 16:24
Mar 20, 2002, 16:24
anon@24.66
 
No way this game will live up to the old one. This is a totally new developer, total new team. Just because they are calling the game TA2 doesn't mean it will be good. I only wish cavedog could make this.
7.
 
Please PLEASE
Mar 20, 2002, 16:18
7.
Please PLEASE Mar 20, 2002, 16:18
Mar 20, 2002, 16:18
 
please don't screw this up, please don't screw this up, please don't screw this up....

please.

thank you.

6.
 
Re: Same name, little relation
Mar 20, 2002, 16:01
6.
Re: Same name, little relation Mar 20, 2002, 16:01
Mar 20, 2002, 16:01
 
I agree - I get the feeling that without Chris Taylor, this sequel will not live up to the original. Just look at TA-Kingdoms to see what I mean.

This comment was edited on Mar 20, 16:02.
You cannot make anything fool-proof. The fools are too inventive

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5.
 
Re: sweet!
Mar 20, 2002, 15:57
anon@24.209
5.
Re: sweet! Mar 20, 2002, 15:57
Mar 20, 2002, 15:57
anon@24.209
 
I hope they come through with TA2. TA was the first game to get my hooked on RTS. After playing C&C and Starcraft, I still think TA is the best. Sadly with they way games are coming out now of days(especially sequels), I'm not getting my hopes up until I can play a demo or the finish product(after 5 patches are applied).
4.
 
Re: Same name, little relation
Mar 20, 2002, 15:50
anon@63.67
4.
Re: Same name, little relation Mar 20, 2002, 15:50
Mar 20, 2002, 15:50
anon@63.67
 
Holy highjacked franchise, Batman! Has someone asked Chris Taylor for his opinion on this?
3.
 
Same name, little relation
Mar 20, 2002, 15:38
3.
Same name, little relation Mar 20, 2002, 15:38
Mar 20, 2002, 15:38
 
It's an old story. Owner of a franchise hires a completely new set of developers to create a sequel/spinoff to it. Cavedog is not involved, Chris Taylor is not involved.

I'd usually give the new team the benefit of the doubt, except... Phantagram are the same peeps that did Kingdom Under Fire.


2.
 
Re: sweet!
Mar 20, 2002, 15:35
anon@134.197
2.
Re: sweet! Mar 20, 2002, 15:35
Mar 20, 2002, 15:35
anon@134.197
 
TA was always my favourite RTS, but I'm not a RTS connoisseur...

Same situation with me. I love TA, despite not being the biggest RTS fan there is (TA seems to be the one of the only RTSes I really enjoy.)

I hope this new developer can make TA2 live up to expectations.

Remember when TA2 was first announced by Cavedog? The plans were to make it truly 3D with a free floating camera. Players were to be able to zoom in between a KBot's legs if they wanted to. The project was canned because technology wasn't powerful enough at the time to realize this goal (and I'll argue that we're still a long ways off from doing a full 3D TA the justice it deserves -- only now are we beginning to climb out of ugly 3D games.)
1.
 
sweet!
Mar 20, 2002, 15:23
1.
sweet! Mar 20, 2002, 15:23
Mar 20, 2002, 15:23
 
As long as they do a decent job of it

TA was always my favourite RTS, but I'm not a RTS connoisseur...

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