Global Ops Update

An update to the Global Operations Message Forum (thanks Kicking Myself) by Dan McBride, a producer on the tactical shooter, offers thoughts about their public beta test. After thanking those who've participated, he apologizes for the serious shortage of high quality servers that was caused by unanticipated demand, describes how this has been remedied, explains why some servers may still be laggy, and describes their ongoing attempts to improve the gameplay experience based on user feedback.
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10.
 
Tell me another...
Mar 14, 2002, 04:57
Eon
10.
Tell me another... Mar 14, 2002, 04:57
Mar 14, 2002, 04:57
Eon
 
Oh yeah, frenzied interest in the first playable demo release of a new FPS is completely unprecedented... <rolls eyes>

And why is it so wrong to set up a LAN server so we can experience the game to the fullest? Pshaw, sir.


Eon

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Mar 13, 2002Mar 13 2002
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anon@128.229
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anon@209.83
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anon@209.83
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anon@24.57
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anon@141.153
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Mar 13, 2002Mar 13 2002
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Mar 13, 2002Mar 13 2002
 10.
Mar 14, 2002Mar 14 2002
Tell me another...