> Yes, your thoughts matter much here.
Oh, and is the implication here that yours do? That's cute.
> I always thought a mod went beyond changing some variables.
Well, the literal definition of a modification is "The act of modifying, or the state of being modified; a modified form or condition; state as modified; a change." In that sense, any change made to a game that alters the way the game is played would deem it a mod. However, that's open to interpretation.
The point I was trying to make was that users are already latching onto the game and creating new things for it, new weapons, new gameplay options, etc, simply because it's a very simple scripting language to use. When the game comes out, and you can actually make your own models and skins for the game, the ease of customization should keep working for it. It's much easier to mod than Quake 3.
> your unjustly opinion matters much here.
What's up with this "Your opinion matters much here" thing? And am I mistaken, or do you think that your opinion, for some reason, actually does? This is a public message board, and many faces are present here.
I find it very silly that, apparently, for reasons obvious only to you, you think your opinion carries some weight around here. What qualification for that do you think you have? If anything, your opinion matters even less to me now, because you seem to expect that because you think your word matters more, it should.
Grow up, man. You sound like you possess some shred of intelligence, I think that if you tried you could come up some kind, ANY kind of intelligent argument other than "mine's bigger than yours."
>Mind you, instead of stinking these boards up with what you think, try and turn this place around from Blue's Shack to Blue's News with some real evidence.
That's funny, if anyone here is stinking up the place, it's you. You stepped in and made an unfounded claim yourself, you know, and, with me at least, you're hinging your whole argument on the assumption that your opinion should matter to me. That is a sad mistake to make, stranger.
>So, without further ado, you may post a reply that makes remotely any sense.
I think you should take your own advice and find some ground to stand on rather than relying on childish bullying tactics to make your point.