World War II Online Patch

Cornered Rat sends word of a new patch for World War II Online, available from the auto-updater and as a 19.5 MB manual patch which upgrades their massively multiplayer 3D war game to version 1.50. This release offers a number of gameplay changes, graphics improvements, new units and objects, bug fixes, and more. Complete details are available in the readme and their updated online manual (Adobe Acrobat required).
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30.
 
They took a risk and were underfunded
Dec 27, 2001, 13:25
anon@63.120
30.
They took a risk and were underfunded Dec 27, 2001, 13:25
Dec 27, 2001, 13:25
anon@63.120
 
The concept was to couple a sophisticated flight-sim engine and a sophisticated terrain engine and use it to drive tanks, infantry and boats too. It was way too ambitious for the amount of money they had, and so they released the game without a ton of the features advertised. I can understand why people are angry. At the same time, if you want a game of this type at all, WW2OL is your best hope of getting one (and don't tell me that OFP or MOH: AA are similar, since they don't have the huge arena and huge numbers of players participating). No publisher is going to commit big bucks to a sim-oriented project nowadays, so the shoestring approach CRS took was the only way to get it done. If you want them to fail, it means you only want to see games just like the ones that are already out.

P.S. 400 players peak is B.S. At peak times they regularly get 1200+ players. They don't give player numbers, just percentage of capacity, but if you use your head you can determine the capacity from the fractional part of the percentage and determine the number of players from the capacity.
Date
Subject
Author
1.
Dec 21, 2001Dec 21 2001
anon@24.203
2.
Dec 21, 2001Dec 21 2001
3.
Dec 21, 2001Dec 21 2001
anon@65.14
4.
Dec 21, 2001Dec 21 2001
anon@192.25
5.
Dec 21, 2001Dec 21 2001
anon@192.31
6.
Dec 21, 2001Dec 21 2001
anon@38.240
7.
Dec 21, 2001Dec 21 2001
8.
Dec 21, 2001Dec 21 2001
anon@66.26
9.
Dec 21, 2001Dec 21 2001
anon@12.162
10.
Dec 21, 2001Dec 21 2001
anon@63.208
11.
Dec 21, 2001Dec 21 2001
anon@216.39
12.
Dec 21, 2001Dec 21 2001
anon@12.162
13.
Dec 21, 2001Dec 21 2001
anon@38.240
14.
Dec 21, 2001Dec 21 2001
anon@66.74
15.
Dec 22, 2001Dec 22 2001
anon@66.185
16.
Dec 22, 2001Dec 22 2001
anon@24.242
17.
Dec 22, 2001Dec 22 2001
anon@65.64
18.
Dec 22, 2001Dec 22 2001
anon@66.26
19.
Dec 22, 2001Dec 22 2001
anon@216.125
20.
Dec 22, 2001Dec 22 2001
anon@216.125
21.
Dec 26, 2001Dec 26 2001
anon@66.185
24.
Dec 27, 2001Dec 27 2001
anon@63.212
22.
Dec 26, 2001Dec 26 2001
anon@65.113
23.
Dec 27, 2001Dec 27 2001
anon@66.68
25.
Dec 27, 2001Dec 27 2001
anon@207.43
26.
Dec 27, 2001Dec 27 2001
anon@64.154
27.
Dec 27, 2001Dec 27 2001
anon@207.43
33.
Dec 27, 2001Dec 27 2001
anon@24.116
34.
Dec 27, 2001Dec 27 2001
anon@207.43
28.
Dec 27, 2001Dec 27 2001
anon@216.161
29.
Dec 27, 2001Dec 27 2001
anon@207.43
31.
Dec 27, 2001Dec 27 2001
anon@65.56
32.
Dec 27, 2001Dec 27 2001
anon@207.43
35.
Dec 27, 2001Dec 27 2001
 30.
Dec 27, 2001Dec 27 2001
They took a risk and were underfunded
anon@63.120
36.
Dec 27, 2001Dec 27 2001
anon@65.35
37.
Dec 27, 2001Dec 27 2001
38.
Dec 28, 2001Dec 28 2001
anon@65.35
39.
Dec 28, 2001Dec 28 2001