MoH Demo Hidden Teamplay Mode

Update: This story has been changed with an updated command line to allow players to join the game. Those complaining that the just-released Medal of Honor: Allied Assault demo only offers deathmatch will be pleased to see the news item on Allied-Assault.NET, where they've got word of a hidden teamplay mode that can be accessed within the demo. Word is that this is available when launching the game with the following command line:
MOHAANetDemo.exe +set developer "1" +set ui_console 1 +set g_gametype 2 +sv_maxclients 16 +map dm/mohdm6
They also have some info on how to tweak your mouse sensitivity.
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27.
 
PROPER Quicktime Explanation
Dec 24, 2001, 03:45
anon@144.137
27.
PROPER Quicktime Explanation Dec 24, 2001, 03:45
Dec 24, 2001, 03:45
anon@144.137
 
Around the time of e3, there were 2 movies released. Once was in game and the other was CGI, they both had similar scenes. So EVERYONE IS RIGHT & EVERYONE IS WRONG!!!
26.
 
Re: Console..
Dec 21, 2001, 08:39
26.
Re: Console.. Dec 21, 2001, 08:39
Dec 21, 2001, 08:39
 
Open console with the tilde key and type:

FPS 1
OR
FPS 2

Quake commands with the / do not work in MOH......
For a list of all the availablie commands open console and type: "CMDLIST" without the parenthesis....


Ranger_5
"Rangers Lead the Way"
25.
 
Single Player demo
Dec 21, 2001, 06:03
anon@212.117
25.
Single Player demo Dec 21, 2001, 06:03
Dec 21, 2001, 06:03
anon@212.117
 
Rumour has it that there's gonna be a single player coming out on PC Zone, Feb issue! I want it.
24.
 
Re: details are amazing
Dec 19, 2001, 05:47
anon@194.128
24.
Re: details are amazing Dec 19, 2001, 05:47
Dec 19, 2001, 05:47
anon@194.128
 
reminds me of Kingpin - they had lots of cool details like that too

so does RtCW - remember the vats in the wine cellars ??
23.
 
Re: Quicktime Explanation
Dec 19, 2001, 05:46
anon@194.128
23.
Re: Quicktime Explanation Dec 19, 2001, 05:46
Dec 19, 2001, 05:46
anon@194.128
 
What a load of bollocks. The quicktime movies are in-game ACTUAL gameplay you idiot.

No developer would have told you that it was CGI pre-rendered footage being passed off as gameplay.

You obviously live in a little fantasy world where you're wanking has not only caused you to go blind, but obviously stoopid as well.

I saw MoH at the Press Event at EA HQ during ECTS - In all honesty I didn't get a chance to play it first hand but I watched plenty of people who did and it looked pretty damn smart.

I agree with some of the comments here regarding RtCW - it does look better and YES GR is more realistic, but I don't remember 2015 or EA saying this was a reality shooter - they have always maintained the 'film' angle...

The only thing that sucks #13 is you.
22.
 
details are amazing
Dec 19, 2001, 03:21
anon@24.21
22.
details are amazing Dec 19, 2001, 03:21
Dec 19, 2001, 03:21
anon@24.21
 
has anyone notice the barrels? shoot holes in them and water pours out and the water level acutaly changes!!
shoot a hole close to top and when it stops pouring shoot another lower
21.
 
Re: Quicktime Explanation
Dec 14, 2001, 23:11
21.
Re: Quicktime Explanation Dec 14, 2001, 23:11
Dec 14, 2001, 23:11
 
Well, well, well...
Seems a lot of ppl are jumping back on the rtcw bandwagon. I am still waiting for my download to finish and despite what's been said here am still keen to give it a fair crack. Until then however, i'm sure i can finish another level of rtcw. Great game.
_________
Why does it take a tragedy for ppl to realise the error of their ways?

20.
 
good job 2015
Dec 14, 2001, 21:13
20.
good job 2015 Dec 14, 2001, 21:13
Dec 14, 2001, 21:13
 
It's only one map, but I played with 4-10 players for an hour just now (hosting on my crappy cable) and it was a lot of fun! I had only intended to check out the map and weapons since I didn't want to install gamespy arcade, but people kept joining and weren't complaining about ping

Anyhow, CS is great, RA3 is great and there are lots of other great multiplayer fps games out there. MoH is great too based on that first impression with only one map! Very solid game, and another great choice for multiplayer shooter game. I didn't even try the teamplayer yet but I didn't see any of the problems that others have been complaining about on these boards.

I am going to be buying it for the single player game though anyhow:)

Love the sounds from the allied rifle and the rocket launchers.

Way to go 2015!

19.
 
No subject
Dec 14, 2001, 19:17
anon@195.92
19.
No subject Dec 14, 2001, 19:17
Dec 14, 2001, 19:17
anon@195.92
 
i was hoping there waa a hidden single player demo hidden in one of those mysterious pak files
18.
 
Re: Quicktime Explanation
Dec 14, 2001, 18:48
anon@207.228
18.
Re: Quicktime Explanation Dec 14, 2001, 18:48
Dec 14, 2001, 18:48
anon@207.228
 
"Realistic gameplay of CS"

ahaahahahahaahahaahahaahahahahaahahahaahahahaahahahaahahaahahaahahaahahaahahaahaahahaahahahaahaha
Nice comment that made my day
17.
 
Re: hidden tm mode ?
Dec 14, 2001, 18:38
anon@66.69
17.
Re: hidden tm mode ? Dec 14, 2001, 18:38
Dec 14, 2001, 18:38
anon@66.69
 
Well, I have been playing it and having a round with a small amount of poeple is fun..especially sniping. But the gfx on this level are not the best. I hope they are not representative of the whole game.

As for why it is so big...sounds. and textures. The actual map itself is about 4mb. The sounds and textures add up to around 90-100mb. then there is that lame c&c movie they had to throw in there.
16.
 
Re: Quicktime Explanation
Dec 14, 2001, 16:59
anon@212.202
16.
Re: Quicktime Explanation Dec 14, 2001, 16:59
Dec 14, 2001, 16:59
anon@212.202
 
OMG what to hell, 6 hours of downloading and than this ugly feeling demo AAAAaaaaa

i hope the single player was better, the mp is the worst i have ever seen.

no atmosphere, k weapons feel like real (realer than rtcw) but this is the only thing that was good...

sorry i was very disappointed

the gfx looks like kingpin, urban terror looks better than this

my 2 cents
15.
 
Re: Quicktime Explanation
Dec 14, 2001, 16:14
anon@216.176
15.
Re: Quicktime Explanation Dec 14, 2001, 16:14
Dec 14, 2001, 16:14
anon@216.176
 
You are a dumbass and full of shit, go back to your marketing desk at Activision. I've played the single player Omaha level and it is not rendered CGI. it is realtime in game engine rendered, and it looks as good as the movie at E3. That being said, I still think the more realsitic gameplay of DOD and CS is better than MOH or RTCW, once again showing that great gfx don't make a great game.
14.
 
A demo vs. the full game
Dec 14, 2001, 15:25
14.
A demo vs. the full game Dec 14, 2001, 15:25
Dec 14, 2001, 15:25
 
I think this demo tells us one main thing: that straight deathmatch in MOH is good (at least for some people), but not great... but that's not the full game! Hopefully the extra modes and the single-player game will help out

13.
 
Quicktime Explanation
Dec 14, 2001, 15:04
anon@63.237
13.
Quicktime Explanation Dec 14, 2001, 15:04
Dec 14, 2001, 15:04
anon@63.237
 
Those quicktimes you saw? And the really really cool beachstorming stuff from E3? All of that was CGI rendered stuff that 2015 didn't have anything to do with. They told me themselves at E3, it was some other dev house.

The game has always looked like this. The final will look like this. It will have lots of cool scripted events that happen in single-player, but the multiplayer will suck and the graphical look and feel will suck.

The game itself? WYSIWYG, guys. I'd rather play RTCW or Ghost Recon for reality based shooters, myself.
12.
 
Re: meatloaf
Dec 14, 2001, 14:37
12.
Re: meatloaf Dec 14, 2001, 14:37
Dec 14, 2001, 14:37
 
Demo. Demo. D-E-M-O. Say it with me. And then see if the actual game is an improvement

Feel free to correct me, but isn't the purpose of a demo to entice users to purchase the full software, therefore meaning it should be representative of the final app?

If you had said "Test. Test. T-E-S-T.", I'd probably be speaking along you in tandem, but as it stands right now, nuh-uh.

Use your head, don't lose it - Don't feed the trolls!
Boycott Belligerent Boycotters!
Avatar 1066
11.
 
Re: Release & Price
Dec 14, 2001, 13:20
anon@172.173
11.
Re: Release & Price Dec 14, 2001, 13:20
Dec 14, 2001, 13:20
anon@172.173
 
I ordered this direct from EA as I was sent a discount coupon by email but the strange thing is that EA already discounted the price at their online store by $10. From my experience a publisher does this when they don't think a game will sell well. They also indicated it would be shipped in January which will not give them much time to react to feedback from the demo especially with Christmas and the New Year in the way! If it's as good as or better than Deadly Dozen I will be happy.
10.
 
Re: meatloaf
Dec 14, 2001, 12:56
10.
Re: meatloaf Dec 14, 2001, 12:56
Dec 14, 2001, 12:56
 
#3:

Well that's the deal, isn't it? A Demo is a Demonstration of what the game is. It's the "best foot forward", a representation of what you can expect in the finished product. It's what the company wants to sell the game to you with.

Now when something's called a "test" or a "beta" then you can wave the unfinished flag and be ok with it. Then it's perfectly acceptable to have a release that's broken, wrong or sucks.

It seems that a developer is oftentimes on the mindset that a demo adequately represents the full game, until they catch wind that the gamers and reviewers are on the whole dissatisfied with it, which is when they start going on about how the demo doesn't represent the game. Case in point - Daikatana. John Romero actually lambasted critics of the demo when they harped on it. He told them to wait until the game was released to start bashing it. Of course, the critics were just saying what everyone else more or less agreed on - that the demo (or at the very least the levels they included in it) sucked and that it didn't bode well for the game.

Schnapple

http://members.tripod.com/schnapple99/
9.
 
hidden tm mode ?
Dec 14, 2001, 12:52
anon@195.92
9.
hidden tm mode ? Dec 14, 2001, 12:52
Dec 14, 2001, 12:52
anon@195.92
 
why is it hidden?

why is the demo so big?
why is the demos of all quake 3 engined games uncompressed?
8.
 
Or!
Dec 14, 2001, 12:51
anon@216.23
8.
Or! Dec 14, 2001, 12:51
Dec 14, 2001, 12:51
anon@216.23
 
Better fix:

Take "C:\MedalOfHonorDemo\mohaanetdemo.exe +set developer "1" +set ui_console 1 +set g_gametype 2 +map dm/mohdm6"

change it to "C:\ReturnToCastleWolfenstein\WolfMP.exe"

voila.
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