A post from 11 bit studios responds to the backlash to the discovery of undisclosed AI assets in The Alters. The post concludes saying "we remain committed to transparency in how we make our games," even though lack of transparency is at the heart of this issue. Here is part of the explanation:
During production, an AI-generated text for a graphic asset, which was meant as a piece of background texture, was used by one of our graphical designers as a placeholder. This was never intended to be part of the final release. Unfortunately, due to an internal oversight, this single placeholder text was mistakenly left in the game. We have since conducted a thorough review and confirmed that this was an isolated case, and the asset in question is being updated. For transparency, we've included a screenshot to show how and where it appears in the game. While we do not want to downplay the situation, we also want to clearly show its limited impact on your gaming experience.
Prez wrote on Jul 4, 2025, 00:55:
Okay. So I am stupid. Got it.
Prez wrote on Jul 4, 2025, 00:55:
Okay. So I am stupid. Got it.
Prez wrote on Jul 3, 2025, 22:59:And I don't think that you are a techbro or grifter, but I do think you've bought their lies.
I am not a tech bro nor am I a grifter.
Prez wrote on Jul 3, 2025, 11:48:
Of course it isn't selfish to want to work, but progress is going to happen, and in a lot of cases it's going to be messy and there's going to be casualties. That's just how it's gone throughout history. Stating that fact doesn't make me heartless. I had dreams of being a rock star when I was 18 too, but for every Steve Vai or Joe Satriani, there's a million Prez's.![]()
Prez wrote on Jul 3, 2025, 09:41:
Look, you are a creative, and I think that's fantastic. Before my stroke I used to be a musician. Artists tend to be the most negative about AI because of what it could mean for their hobby/passion/career. No offense but it's a self-serving negativity that I don't share. It's not theft, it's not stealing, it's just using information that we put out into the world. In my opinion anyway, obviously in opposition to yours.
(or, more correctly, the fault of the companies pushing it).The companies pushing it and AI are not the same thing.
Prez wrote on Jul 2, 2025, 13:25:
Energy is only a problem if it's not clean energy. That's not AI's fault, and considering the future computational power of AI and quantum computing, it's not unreasonable to expect amazing advancements in clean energy.
Prez wrote on Jul 2, 2025, 13:25:
As far as copyrighted works, it's only an issue if the final output is infringing. Were I an artist I could look at all of your works and draw inspiration from them couldn't I? Then produce my own works that were inspired by yours? I assume you know copyright law enough to know that if a work is transformative enough it's fair use.
Prez wrote on Jul 2, 2025, 13:25:
EDIT: And I am not sure you would qualify as a Boomer in youth speak. I'm 55 and my favorite shooters are "Boomer Shooters" even though I think they are GenX. I guess not as catchy. I'm GenX (I think) but I get told "Okay Boomer" all the time by my nephews. To anyone in their teens or early 20's... yeah you could be a Boomer 😁
Kosumo wrote on Jul 2, 2025, 01:55:
If you are such an expert at art and understand it so well, why does it sound like you are scared of AI?
Midnight wrote on Jul 1, 2025, 23:45:RogueSix wrote on Jul 1, 2025, 12:19:
Human artists usually don't start from scratch either. They will use established asset databases, photographs (and I doubt they care about the copyright in every instance because they will be altering it to the point of unrecognizable condition anyway) and they'll generally use all sorts of sources to have a baseline to work from.
If you seriously believe that human artists always create everything from scratch in a creative process that is 100% their own then I have real estate to sell on Uranus. Deal?
Again: The only thing that counts is the end result. Everything else is just the usual boomers yelling at the clouds because they don't understand technological progress and innovation.
Hi, I'm an artist. I know many artists. One of my friends is a professional concept artist for D&D and MTG. Listen up:
Yes, artists use references. It's essential to our process. I have hundreds of GBs of reference photos. When I'm painting a character I'll typically refer to at least dozen images, as well as building a scene in 3D for perspective and lighting reference. I take some of my reference photos myself (especially of hands holding props), and professional artist often help each other out (I posed with an LED lamp in my hand once so my friend could have reference for a bearded wizard casting a spell) but I do find most of my references online.
I'm very careful about sourcing my reference photos. Some are CC0, many are commercial packs which specifically allow artistic reference in their licenses. I've lost track of how much money I've spent on professional reference packs from Artstation, Gumroad, and Flipped Normals, but it's a lot*. Artist take copyright seriously - partly for legal reasons (look at Bungie's Marathon foul-up), but largely because we value the work of other artists (including photographers*).
And what do we do with these reference photos? We don't just mash them together and say "look, I did an art!". We learn from them so we can understand our subject. It's not enough to copy a hand, artists need to understand what's happening under the skin: The bones, the muscles, the tendons, the number of fingers... We build these skills over decades, and over time we absorb so much that some of it starts to come naturally (I still suck at hands, but I'm getting better at eyes).
Now here's the thing: That process and those skills aren't secondary to the creation of art, and they're not nuisance steps that we want to avoid. They're integral. The decisions we make about lighting, composition, which sources to use - it's all part of the art. Skipping that process and calling yourself an artist would be like ordering take-away and calling yourself a chef.
I'm not ignorant of "technological progress and innovation". I'm always looking for new tools to streamline the process and make it easier. I'm skilled in both traditional and digital media, but I work almost exclusively digitally because I like being able to Undo (not to mention working with dozens of layers, blending modes, clipping masks, adjustment layers etc.). I taught myself Blender, and I'm currently learning Geometry Nodes. I even installed Stable Diffusion locally on my PC a few years ago so I could get under the hood and understand how it actually works, and that experience informed my opinions about it.
Also: I'm not a boomer, I'm only 46![]()
Generative AI isn't a tool for artists. It's a tool for people who want free art. It exists not to help artists but to lay them off.
Also: I disagree that the only thing that counts is the end result. How something is made is important. There are reasons why most movies have statements about how no animals were harmed to make this film.
BUT even if I did agree that the end result is all that matters, then that's still a good reason *not* to use Generative AI: Gen-AI is unfit for production. Sure, you can churn out a hundred generic fantasy character portraits, but good luck tweaking them according to a director's notes.
And finally, the other key problem with using Gen-Ai for game development is that it lacks *humanity*. If games are art (I believe they are), then I want my art to be made by humans, not by an algorithm. As people say about AI-generated books: "Why should I bother to read something that you didn't bother to write?"
*side note, I'm also a photographer and sell many reference packs of my own, mostly of bird anatomy for creature artists, so I'm coming at this from multiple angles
RogueSix wrote on Jul 1, 2025, 12:19:
Human artists usually don't start from scratch either. They will use established asset databases, photographs (and I doubt they care about the copyright in every instance because they will be altering it to the point of unrecognizable condition anyway) and they'll generally use all sorts of sources to have a baseline to work from.
If you seriously believe that human artists always create everything from scratch in a creative process that is 100% their own then I have real estate to sell on Uranus. Deal?
Again: The only thing that counts is the end result. Everything else is just the usual boomers yelling at the clouds because they don't understand technological progress and innovation.
Kosumo wrote on Jul 1, 2025, 17:12:Prez wrote on Jul 1, 2025, 12:35:RogueSix wrote on Jul 1, 2025, 12:19:Midnight wrote on Jul 1, 2025, 10:43:
And, once again, all the datasets used by Gen-AI were trained on copyrighted content without the creator's consent so *it doesn't matter* how useful the software may or may not be when its *very existence* is only possible due to massive theft.
Human artists usually don't start from scratch either. They will use established asset databases, photographs (and I doubt they care about the copyright in every instance because they will be altering it to the point of unrecognizable condition anyway) and they'll generally use all sorts of sources to have a baseline to work from.
If you seriously believe that human artists always create everything from scratch in a creative process that is 100% their own then I have real estate to sell on Uranus. Deal?
Again: The only thing that counts is the end result. Everything else is just the usual boomers yelling at the clouds because they don't understand technological progress and innovation.
Again, I am agreeing with Roguesix. Damn you all for forcing me to this state!
Plot twist, Roguesix is just an AI bot.
Prez wrote on Jul 1, 2025, 12:35:RogueSix wrote on Jul 1, 2025, 12:19:Midnight wrote on Jul 1, 2025, 10:43:
And, once again, all the datasets used by Gen-AI were trained on copyrighted content without the creator's consent so *it doesn't matter* how useful the software may or may not be when its *very existence* is only possible due to massive theft.
Human artists usually don't start from scratch either. They will use established asset databases, photographs (and I doubt they care about the copyright in every instance because they will be altering it to the point of unrecognizable condition anyway) and they'll generally use all sorts of sources to have a baseline to work from.
If you seriously believe that human artists always create everything from scratch in a creative process that is 100% their own then I have real estate to sell on Uranus. Deal?
Again: The only thing that counts is the end result. Everything else is just the usual boomers yelling at the clouds because they don't understand technological progress and innovation.
Again, I am agreeing with Roguesix. Damn you all for forcing me to this state!
Prez wrote on Jul 1, 2025, 11:37:
I'm not conveniently failing to mention anything. I thought that it was understood that LLM's/AI are notoriously unreliable in answering general questions. I wouldn't take financial or health advice from an extremely precocious grade schooler either, even if they had a 200+ iq.
Prez wrote on Jul 1, 2025, 11:37:
As for cognitive depreciation, I don't see that there's anywhere close to sufficient data avaliable to take any studies seriously.