Fion wrote on Jun 16, 2025, 11:19:
The simple fact is PC games sell equally too or outsell all console games combined every year and they have for nearly a decade now.
Might be partially (more on that below) true for CD Projekt who used to be PC-focused until now but not for most other AAA publishers. Take2 is making ~8% - 15% max of their revenue from PC depending on quarter. UbiSoft's PC revenue is at 31% last year vs. 45% consoles and 16% mobile. And EA is hovering around 20% PC revenue (last FY they made $1.547bn on PC vs. $4.776bn on consoles).
Regarding CD Projekt, it is also only really true for Cyberpunk and PL. I'd attribute this to at least three factors: 1) CD Projekt were forced to actually PULL the game from console stores because it was so shitty that it was unsellable 2) apparently people were scared away from the console versions by bad press at release and 3) Cyberpunk 2077 was released at the very transition between the console gens. It met an extremely low initial install base because of the CoVid shenanigans. Who was able to buy a new PS5 or Xbox at release? Right. No one. And this lasted for a loooong ass time...
The Witcher 3 was a different story. The PC showed a fairly decent loooong tail performance but the initial numbers for TW3 were all in favor of the consoles (by revenue):
- 2015:
33% PC vs.
67% consoles- 2016:
42% PC vs.
58% consoles- 2017:
43% PC vs.
57% consoles- 2018:
48% PC vs.
53% consoles (probably a rounding error on CD Projekt's part because it ends up at 101%

)
The numbers after 2018 are a little skewed by the Nintendo Switch release which is why PC vs. consoles doesn't add up to 100% anymore.
- 2019:
36% PC vs.
45% consoles (19% Switch)
- 2020:
37% PC vs.
35% consoles (28% Switch) - This marks the FIRST YEAR since release where PC surpassed consoles revenue... 5 years after release
- 2021:
41% PC vs.
36% consoles (23% Switch)
- 2022:
42% PC vs.
32% consoles (25% Switch)
- 2023:
38% PC vs.
46% consoles (16% Switch) - The trend reverses in favor of consoles again, probably because of the current gen port
- 2024:
43% PC vs.
46% consoles (11% Switch)
So, no, the PC is not outselling anything anywhere in core gaming. People who believe that probably read some clickbait headline that said so. And yes. Global PC gaming revenue including all internet cafes and browser games that are played by billions in China, India and Korea, i.e. games that we haven't even heard of here in the West, do cumulatively surpass global console gaming revenue but big publisher AAA(A) core gaming stuff remains firmly in the realm of console domination.
Why else would we have to deal with consolitis, missing FoV sliders, missing basic PC functions like remapping keys, delayed PC versions because of console exclusivity (GTA bullshit) yada, yada, yada... because the PC is where the money is at? Nope. Because of the exact opposite. The PC always has been an afterthought for the big publishers.
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