ILL Trailer

Team Clout and Mundfish Powerhouse offer a new Official Trailer for ILL, a survival/horror first-person shooter. The game previously revealed (not here) for PC, and the trailer reveals it is also coming to PlayStation 5 and Xbox Series X|S. The trailer lives up to the horror genre as it features grotesque enemies and disturbingly realistic graphics. It doesn't have a release date, but its Steam Listing is live. Here's the description:

ILL is a realistic first-person action survival horror game that challenges even the most seasoned fans of the genre. The game plunges you into a grim world with an eerie, atmospheric story where every minute keeps you on the edge of your seat.

The game developers are horror experts and have experience working with well-known directors. Their work can be seen in various movies and series like Longlegs, Until Dawn, V/H/S/Beyond, It: Welcome to Derry, Azrael, and more. Now, the team is aiming to fulfill their dream and create a game that will claw its way into your consciousness and expose your true fears layer by layer.
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18.
 
Re: ILL Trailer
Jun 9, 2025, 03:14
18.
Re: ILL Trailer Jun 9, 2025, 03:14
Jun 9, 2025, 03:14
 
Looks pretty cool, will keep an eye on this one. Although horror games are not really my jam, this seems to have enough "fps" in it to maybe be interesting? Who knows, I guess we will have to wait and see....
Avatar 58327
17.
 
Re: ILL Trailer
Jun 9, 2025, 01:09
17.
Re: ILL Trailer Jun 9, 2025, 01:09
Jun 9, 2025, 01:09
 
Ya ok, any game where you can kick away zombie babies running at you's a good game in my books

MoreLuckThanSkill wrote on Jun 7, 2025, 20:15:
Xero wrote on Jun 7, 2025, 19:59:
Looks dope.

I think you mean it looks sick.

Pretty interested, until I learn that these guys are based in Moscow, and report directly to Russian Intelligence or some shit. Definitely some Russian looking helos and buildings, and weapons.

Can't we all just get along? Russians are our friends. Hopefully Putin gets out soon tho. The game devs are innocent too so ya'll can just chills. International triple 'A' game players are such a small segment, almost irrelevant. Prolly go after mobile gamers more

EDIT:: I just want to say, it looks like they really nailed the blood splatter physics!! FUCK YEAH! I was waiting for games to do this proper. traumatizing shitt hehe

This comment was edited on Jun 9, 2025, 01:23.
Avatar 571
16.
 
Re: ILL Trailer
Jun 8, 2025, 16:14
16.
Re: ILL Trailer Jun 8, 2025, 16:14
Jun 8, 2025, 16:14
 
MoreLuckThanSkill wrote on Jun 7, 2025, 20:15:
Xero wrote on Jun 7, 2025, 19:59:
Looks dope.
I think you mean it looks sick.

I believe you both mean it looks ILL.
15.
 
Re: ILL Trailer
Jun 8, 2025, 15:54
15.
Re: ILL Trailer Jun 8, 2025, 15:54
Jun 8, 2025, 15:54
 
Yeah, the real reason is an artistic decision, although it can also be a lack of skill. However, sometimes that is not the artist's fault. Sometimes artists get overruled by management or publishers.
14.
 
Re: ILL Trailer
Jun 8, 2025, 11:36
14.
Re: ILL Trailer Jun 8, 2025, 11:36
Jun 8, 2025, 11:36
 
The shiny is in the hands of the artists. It's a tradeoff. Skin tends to look shiny and doll-like. Shiny is also the easy way to make something look wet or slimy. There are other and better ways, like subsurface scattering, which makes skin look more translucent, but also costs performance.

It's a tradeoff in movie/TV CGI also, but there it's less of a hardware limitation, since you're not rendering in real time, but it becomes an issue of man hours and rendering time. I've learned a lot about that watch Corridor Crew.

Wishlisted this, but will look into the Russian connections. Not every Russian game developer is affiliated with the government. I do like the look, and feel, but will wait for reviews of actual gameplay. That trailer is all cinematics, and for all we know there's not even a game yet. It could, for all we know, just be a scripted video. Cinematics tell me nothing.
DEI hire? Oh how cute, you think you found a way of being a racist without sounding racist. That's adorable!
Avatar 22380
13.
 
Re: ILL Trailer
Jun 8, 2025, 10:35
13.
Re: ILL Trailer Jun 8, 2025, 10:35
Jun 8, 2025, 10:35
 
I don't believe that trailer accurately represents the game's gameplay graphics. I think it's just another misleading trailer.
12.
 
Re: ILL Trailer
Jun 8, 2025, 04:08
12.
Re: ILL Trailer Jun 8, 2025, 04:08
Jun 8, 2025, 04:08
 
Pr()ZaC wrote on Jun 7, 2025, 22:01:
RogueSix wrote on Jun 7, 2025, 21:51:
Bent wrote on Jun 7, 2025, 19:54:
That issue that was mentioned about some games being too shiny is partly an issue with the artists. That tends to be fixable. Some engines might create that need to tweak things in the first place, though.

To illustrate what I meant and, as I said, it seems to be a general phenomenon with no regard for the engine that has been employed, here's some screenies:

- Diablo IV #1: Look at the glossy stuff on her face. It's probably supposed to look scary, disgusting, gross... but does it? Nah. It looks artificial, especially because of those shiny/glossy blotches.
- Diablo IV #2: Look at what's probably supposed to be a blood-soaked floor. It looks way too shiny and not realistic at all.
- Diablo IV #3: On the left hand side we're probably supposed to be grossed out by the organic intestine-like stuff. Well, nope. It also looks artificial and plasticky with that shiny coating.
- Doom TDA #1: Pay attention to the lower half of the demon where the intestines are laying bare. Scary or gross looking? Nah. Once again looks very artificial with that glossy coating.
- DOOM TDA #2: Nuff said just by looking at the screenshot. That is one squeaky clean demon!
- Clair Obscur #1: Shiny happy corpses.
- Clair Obscur #2: Glossy fake blood.
- Clair Obscur #3: More shiny happy corpses.

^ And you could go on forever across many genres and games. As I said, I believe this to be intentional because actual realistic gore, guts and blood would lead to millions of kiddies puking all over their keyboards Wink .
A green shiny watering can
For her fake Chinese glossy plant
In the fake plastic earth
Speaking of glossy imagery, one of my favorite poems:

So much depends upon
a red wheel barrow
glazed with rain water
beside the white chickens


- William Carlos Williams

The game looks interesting, but the "hyper-realism" will quickly wear off, so the gameplay needs to be there.
RIP RedEye9. We miss you.
Avatar 22024
11.
 
Re: ILL Trailer
Jun 8, 2025, 01:09
11.
Re: ILL Trailer Jun 8, 2025, 01:09
Jun 8, 2025, 01:09
 
Hm. Although the Russian angle is worth being aware of, there hasn't been a shred of evidence that they've actually done anything wrong. It has been a bunch of websites taking something that is said on one site and then exaggerating and distorting it more, and then another website copying them and stretching it more, etc.

Yes, it's reasonable to be concerned about any company based in Russia, because Putin has been nationalizing companies and taking them over, or giving them to cronies. There are very legitimate concerns about what they do with collected data, and also how they arm twist companies that they haven't taken over.

However, just because this bunch started in Russia doesn't mean that they are Putin supporters. Just as not all Americans are Trump supporters. This bunch has said in the past that they are 100% pro-peace supporters. I don't blame any company for moving out of Russia to get out of Putin's reach. In fact, that's exactly what you want a company like this to do.

I don't blame them for de-emphasizing their initial Russian origins (actually, only a few were from Russia). That other Russian company that made that Terminator RTS got booted from the production near the end, and their game got taken over by another company's developers because the booted bunch happened to be from Russia. Even though they also left Russia.

This comment was edited on Jun 8, 2025, 01:40.
10.
 
Re: ILL Trailer
Jun 8, 2025, 00:19
10.
Re: ILL Trailer Jun 8, 2025, 00:19
Jun 8, 2025, 00:19
 
Wishlisted
Avatar 12787
9.
 
Re: ILL Trailer
Jun 7, 2025, 22:09
9.
Re: ILL Trailer Jun 7, 2025, 22:09
Jun 7, 2025, 22:09
 
MoreLuckThanSkill wrote on Jun 7, 2025, 20:15:
Pretty interested, until I learn that these guys are based in Moscow, and report directly to Russian Intelligence or some shit. Definitely some Russian looking helos and buildings, and weapons.

Yep. There has been quite some controversy. They have been trying to cover their tracks, changed their EULA, which did indeed include a passage about being allowed to pass on collected data to Russian intelligence agencies, "moved" (lol) to Cyprus (like Owlcat and many other Russian companies to avoid the sanctions) but it all seems very, very... err... fishy. Have they really changed or is it all just PR to get rid of their bad pro-Russian image? Who knows...

I haven't bought Atomic Heart and won't ever buy/play a product by this company. Just no.
-=Threadcrappeur Extraordinaire=-
8.
 
Re: ILL Trailer
Jun 7, 2025, 22:01
8.
Re: ILL Trailer Jun 7, 2025, 22:01
Jun 7, 2025, 22:01
 
RogueSix wrote on Jun 7, 2025, 21:51:
Bent wrote on Jun 7, 2025, 19:54:
That issue that was mentioned about some games being too shiny is partly an issue with the artists. That tends to be fixable. Some engines might create that need to tweak things in the first place, though.

To illustrate what I meant and, as I said, it seems to be a general phenomenon with no regard for the engine that has been employed, here's some screenies:

- Diablo IV #1: Look at the glossy stuff on her face. It's probably supposed to look scary, disgusting, gross... but does it? Nah. It looks artificial, especially because of those shiny/glossy blotches.
- Diablo IV #2: Look at what's probably supposed to be a blood-soaked floor. It looks way too shiny and not realistic at all.
- Diablo IV #3: On the left hand side we're probably supposed to be grossed out by the organic intestine-like stuff. Well, nope. It also looks artificial and plasticky with that shiny coating.
- Doom TDA #1: Pay attention to the lower half of the demon where the intestines are laying bare. Scary or gross looking? Nah. Once again looks very artificial with that glossy coating.
- DOOM TDA #2: Nuff said just by looking at the screenshot. That is one squeaky clean demon!
- Clair Obscur #1: Shiny happy corpses.
- Clair Obscur #2: Glossy fake blood.
- Clair Obscur #3: More shiny happy corpses.

^ And you could go on forever across many genres and games. As I said, I believe this to be intentional because actual realistic gore, guts and blood would lead to millions of kiddies puking all over their keyboards Wink .
A green shiny watering can
For her fake Chinese glossy plant
In the fake plastic earth
7.
 
Re: ILL Trailer
Jun 7, 2025, 21:53
7.
Re: ILL Trailer Jun 7, 2025, 21:53
Jun 7, 2025, 21:53
 
Mundfish are the same folks who developed Atomic Heart.
Shameless self-plug(s): http://drdk.bandcamp.com - also on Spotify, Apple Music, YouTube, Amazon, etc.
Avatar 21181
6.
 
Re: ILL Trailer
Jun 7, 2025, 21:51
6.
Re: ILL Trailer Jun 7, 2025, 21:51
Jun 7, 2025, 21:51
 
Bent wrote on Jun 7, 2025, 19:54:
That issue that was mentioned about some games being too shiny is partly an issue with the artists. That tends to be fixable. Some engines might create that need to tweak things in the first place, though.

To illustrate what I meant and, as I said, it seems to be a general phenomenon with no regard for the engine that has been employed, here's some screenies:

- Diablo IV #1: Look at the glossy stuff on her face. It's probably supposed to look scary, disgusting, gross... but does it? Nah. It looks artificial, especially because of those shiny/glossy blotches.
- Diablo IV #2: Look at what's probably supposed to be a blood-soaked floor. It looks way too shiny and not realistic at all.
- Diablo IV #3: On the left hand side we're probably supposed to be grossed out by the organic intestine-like stuff. Well, nope. It also looks artificial and plasticky with that shiny coating.
- Doom TDA #1: Pay attention to the lower half of the demon where the intestines are laying bare. Scary or gross looking? Nah. Once again looks very artificial with that glossy coating.
- DOOM TDA #2: Nuff said just by looking at the screenshot. That is one squeaky clean demon!
- Clair Obscur #1: Shiny happy corpses.
- Clair Obscur #2: Glossy fake blood.
- Clair Obscur #3: More shiny happy corpses.

^ And you could go on forever across many genres and games. As I said, I believe this to be intentional because actual realistic gore, guts and blood would lead to millions of kiddies puking all over their keyboards Wink .
-=Threadcrappeur Extraordinaire=-
5.
 
Re: ILL Trailer
Jun 7, 2025, 20:15
5.
Re: ILL Trailer Jun 7, 2025, 20:15
Jun 7, 2025, 20:15
 
Xero wrote on Jun 7, 2025, 19:59:
Looks dope.

I think you mean it looks sick.

Pretty interested, until I learn that these guys are based in Moscow, and report directly to Russian Intelligence or some shit. Definitely some Russian looking helos and buildings, and weapons.
Avatar 54863
4.
 
Re: ILL Trailer
Jun 7, 2025, 19:59
4.
Re: ILL Trailer Jun 7, 2025, 19:59
Jun 7, 2025, 19:59
 
Looks dope.
Avatar 16605
3.
 
Re: ILL Trailer
Jun 7, 2025, 19:54
3.
Re: ILL Trailer Jun 7, 2025, 19:54
Jun 7, 2025, 19:54
 
I'll definitely keep an eye on this.

I think that the slightly wet look might be intentional here.

That issue that was mentioned about some games being too shiny is partly an issue with the artists. That tends to be fixable. Some engines might create that need to tweak things in the first place, though.
2.
 
Re: ILL Trailer
Jun 7, 2025, 17:24
2.
Re: ILL Trailer Jun 7, 2025, 17:24
Jun 7, 2025, 17:24
 
Looks fine and has atmosphere.
I just hope it won't suck.
Mundfish is my new Devolver Digital.
1.
 
Re: ILL Trailer
Jun 7, 2025, 16:20
1.
Re: ILL Trailer Jun 7, 2025, 16:20
Jun 7, 2025, 16:20
 
I dunno about "disturbingly realistic". This seems to be (maybe an intentional?) limitation of modern rendering/shaders that everything has this glossy look on it. It is independent of engine. You can see this on the surfaces in Diablo IV as well as in this game or in Clair Obscur and in just about every other game with high end graphics.

Since it is so prevalent, I'm guessing the root cause is a programmable shader thing(?) and that maybe the intent is exactly to PREVENT stuff from looking disturbingly realistic by giving it that gamey glossy and artificial look? You could also see this pretty well in the Resident Evil Requiem trailer starting at 2:08 where Grace almost looks like a Madam Tussaud wax figure.
-=Threadcrappeur Extraordinaire=-
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