chickenboo wrote on Apr 23, 2025, 11:40:RogueSix wrote on Apr 23, 2025, 06:52:Not horror-ful, but a sign of things to come, of the normalization of financialization of game assets, and the road to nickel and diming the playerbase. When Valve and Bethesda worked together on paid mods, the community came together and vocally opposed it and thank goodness that went away with a whimper.G.oZ wrote on Apr 23, 2025, 06:18:RogueSix wrote on Apr 23, 2025, 05:05:
Not sure how this is the "BIG" one. If you seriously believe that MTX would have never happened without $1.99 horse armor "paving the way" then I have some bridges to sell you on Uranus. Deal?
I call it the big one because this was the first one that made big waves throughout, at least, the "western" gaming community. I distinctly remember the mix of bemusement, befuddlement and outrage that they'd sell a $2/2.50 "skin" for your horse. It was likely an inevitable path, but they were the first big US studio to do so (I think) - especially for a single player offline game.
Sure but that criticism was already way overblown and exaggerated back then. $1.99 for a simple quest and some horse armor. Oh the horror. Not.
RogueSix wrote on Apr 23, 2025, 06:52:Not horror-ful, but a sign of things to come, of the normalization of financialization of game assets, and the road to nickel and diming the playerbase. When Valve and Bethesda worked together on paid mods, the community came together and vocally opposed it and thank goodness that went away with a whimper.G.oZ wrote on Apr 23, 2025, 06:18:RogueSix wrote on Apr 23, 2025, 05:05:
Not sure how this is the "BIG" one. If you seriously believe that MTX would have never happened without $1.99 horse armor "paving the way" then I have some bridges to sell you on Uranus. Deal?
I call it the big one because this was the first one that made big waves throughout, at least, the "western" gaming community. I distinctly remember the mix of bemusement, befuddlement and outrage that they'd sell a $2/2.50 "skin" for your horse. It was likely an inevitable path, but they were the first big US studio to do so (I think) - especially for a single player offline game.
Sure but that criticism was already way overblown and exaggerated back then. $1.99 for a simple quest and some horse armor. Oh the horror. Not.
RogueSix wrote on Apr 23, 2025, 06:52:G.oZ wrote on Apr 23, 2025, 06:18:RogueSix wrote on Apr 23, 2025, 05:05:
Not sure how this is the "BIG" one. If you seriously believe that MTX would have never happened without $1.99 horse armor "paving the way" then I have some bridges to sell you on Uranus. Deal?
I call it the big one because this was the first one that made big waves throughout, at least, the "western" gaming community. I distinctly remember the mix of bemusement, befuddlement and outrage that they'd sell a $2/2.50 "skin" for your horse. It was likely an inevitable path, but they were the first big US studio to do so (I think) - especially for a single player offline game.
Sure but that criticism was already way overblown and exaggerated back then. $1.99 for a simple quest and some horse armor. Oh the horror. Not.
G.oZ wrote on Apr 23, 2025, 06:18:RogueSix wrote on Apr 23, 2025, 05:05:
Not sure how this is the "BIG" one. If you seriously believe that MTX would have never happened without $1.99 horse armor "paving the way" then I have some bridges to sell you on Uranus. Deal?
I call it the big one because this was the first one that made big waves throughout, at least, the "western" gaming community. I distinctly remember the mix of bemusement, befuddlement and outrage that they'd sell a $2/2.50 "skin" for your horse. It was likely an inevitable path, but they were the first big US studio to do so (I think) - especially for a single player offline game.
RogueSix wrote on Apr 23, 2025, 05:05:
Not sure how this is the "BIG" one. If you seriously believe that MTX would have never happened without $1.99 horse armor "paving the way" then I have some bridges to sell you on Uranus. Deal?
G.oZ wrote on Apr 23, 2025, 01:27:
Those games ruin the power fantasy of growing stronger from weak beginnings - and decide that all combat *must* necessarily have *some* challenge. No finding monsters that you can't touch/will destroy you with a thought and then getting more powerful and stomping them.
Also, and this is the BIG one: Horse Armour. This was the first major cosmetic microtransaction in Western games IIRC - and Oblivion's DLC's helped paved the way for the microtransaction hell of modern gaming.
G.oZ wrote on Apr 23, 2025, 01:27:
I played Morrowind. I know Oblivion was considered a great game .... but it started the ruination of RPG's for me by having blatant level/monster scaling. It meant if you didn't focus on/enjoy the actual story/questing, the gameplay starts becoming a little ridiculous. I rejected Skyrim for the same reason. Diablo IV as well. I consider it lazy development, even though it allows for more content creation where combat/gameplay challenge is almost essentially baked in already.
Those games ruin the power fantasy of growing stronger from weak beginnings - and decide that all combat *must* necessarily have *some* challenge. No finding monsters that you can't touch/will destroy you with a thought and then getting more powerful and stomping them.
Also, and this is the BIG one: Horse Armour. This was the first major cosmetic microtransaction in Western games IIRC - and Oblivion's DLC's helped paved the way for the microtransaction hell of modern gaming.
Jim wrote on Apr 22, 2025, 21:15:
maybe the outrage crowd has not had time to find things to be outraged about.
Like they have a body types instead of male and female. I am sure some people will flip their shit once they realize that