Battlefield Labs Announced

EA announces Battlefield Labs for its Battlefield military first-person shooter franchise, saying it is "the most ambitious community testing program in franchise history." The post on the Battlefield Website refines this message further, calling it a "community collaboration." This is set to launch in the coming weeks, giving testers access to the "pre-alpha" of the next installment in the series. A pre-alpha is technically unplayable by the strictest definition of the term, so we take this to mean things are still early yet. Word is after more than 20 years, EA is set to explore the series' potential. "I’ve been playing Battlefield long before I joined the team," says Vince Zampella, Head of Respawn & Group GM for EA Studios Organization. "This game has so much potential. To find that potential, with us being pre-alpha, now is the time to test the experiences our teams have been building for our upcoming launch. Battlefield Labs empowers our teams to do that." Word is this will be informative even for players who are not selected to participate, and that the process will play an important role in the game's development:
Players can stay up to date on the latest public testing information by keeping an eye on battlefield.com/labs. Our community will receive published updates from the team throughout testing, so that even those who are not selected for Battlefield Labs can still come along for the ride. All the feedback provided during Battlefield Labs tests will influence the development of the next Battlefield title and beyond.

Battlefield Labs plays a significant role in the development that Battlefield Studios is doing for the series. Battlefield Studios is comprised of DICE, creators of the Battlefield franchise; Ripple Effect, a studio led by franchise veterans working on an all-new experience for the series; Motive, the developers of the critically acclaimed Star Wars Squadrons and Dead Space; and Criterion, known for world-class racing franchises and playing a key role in several Battlefield entries.
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12.
 
Re: Battlefield Labs Announced
Feb 5, 2025, 03:45
12.
Re: Battlefield Labs Announced Feb 5, 2025, 03:45
Feb 5, 2025, 03:45
 
If it's a chance to playtest the latest Battlefield game for free I'm not going to pass that up.

The only issue is that I am not able to sign up and get this error message when I try to complete and submit the survey...

Server Error

500 - Internal server error.
There is a problem with the resource you are looking for, and it cannot be displayed.

Bah, waste of my time. It keeps saying this even when I try again. Not going to bother trying again later so they lost me there
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11.
 
Re: Battlefield Labs Announced
Feb 4, 2025, 10:33
11.
Re: Battlefield Labs Announced Feb 4, 2025, 10:33
Feb 4, 2025, 10:33
 
I liked portal, it would be awesome to run with that and just add maps and timelines, like all the battlefields in one, with new content dropping every year.
Avatar 15164
10.
 
Re: Battlefield Labs Announced
Feb 4, 2025, 07:28
10.
Re: Battlefield Labs Announced Feb 4, 2025, 07:28
Feb 4, 2025, 07:28
 
I see what they are trying to do but I'd really like them to innovate a new game, maybe even a new genre instead of just trying to rely on the old crutches they messed up over the years.
9.
 
Re: Battlefield Labs Announced
Feb 3, 2025, 19:19
Jivaro
 
9.
Re: Battlefield Labs Announced Feb 3, 2025, 19:19
Feb 3, 2025, 19:19
 Jivaro
 
animal wrote on Feb 3, 2025, 13:17:
Not only they can't afford QA testers, but also CDN from Akamai, AWS, Google, ... whoever.
You are now in line
You are in line for EA.
When it is your turn, you will have 15 minutes to enter the website.
Number of users in line ahead of you: 126117
Your estimated wait time is: more than an hour

Same old EA. I am not saying I wont eventually sign up or whatever, but I saw this and just closed the window. Nothing says "we got our shit together this time" like a website that can't handle the traffic they literally caused to be there....intentionally. This industry is just such a clown show at nearly every level of AAA publishing.
Avatar 55841
8.
 
Re: Battlefield Labs Announced
Feb 3, 2025, 14:34
8.
Re: Battlefield Labs Announced Feb 3, 2025, 14:34
Feb 3, 2025, 14:34
 
New Battlefield well tested/bug free with latest version of Frostbite, bring back all the awesome destruction and top tier sound design from BF3/BF4/BF1, squad based of course, 64 player limit (128 player was a clusterF it didn't work). I would also move the franchise a bit more into the milsim direction. Also the HUD got out of control in BF2042 too much crap on screen and too bright. Game looks a lot better with all HUD opacity set to 60. Don't need stupid hit markers + hit sounds + extra hit marker when person dies + extra sound effect when person dies, +death icon, +point feed below death icon, etc. It's nonsense. I'm not asking for the perfection that is PUBG's gunplay but just keep it simple and clean.
7.
 
Re: Battlefield Labs Announced
Feb 3, 2025, 14:25
7.
Re: Battlefield Labs Announced Feb 3, 2025, 14:25
Feb 3, 2025, 14:25
 
theglaze wrote on Feb 3, 2025, 13:16:
Xero wrote on Feb 3, 2025, 12:58:
_Cory wrote on Feb 3, 2025, 12:55:

May as well let whiners at reddit take control of game design.


yeah, but it would be so well optimized that it would run at 4k 144fps on an 8086
Avatar 15164
6.
 
Re: Battlefield Labs Announced
Feb 3, 2025, 14:17
6.
Re: Battlefield Labs Announced Feb 3, 2025, 14:17
Feb 3, 2025, 14:17
 
theglaze wrote on Feb 3, 2025, 13:16:
It's not a terrible idea, but EA will screw it up. May as well let whiners at reddit take control of game design.
That's what will happen which is why it actually is a bad idea. "Design by comity" almost never works well in modern game development.
Avatar 60307
5.
 
Re: Battlefield Labs Announced
Feb 3, 2025, 13:27
5.
Re: Battlefield Labs Announced Feb 3, 2025, 13:27
Feb 3, 2025, 13:27
 
"The taste of the masses is characterized not by their antipathy to the excellent,
but by the passivity with which they enjoy equally the good, the mediocre, and the bad.
The masses do not have bad taste. They simply do not have taste."
― Nicolás Gómez Dávila, Don Colacho's Aphorisms
4.
 
Re: Battlefield Labs Announced
Feb 3, 2025, 13:17
4.
Re: Battlefield Labs Announced Feb 3, 2025, 13:17
Feb 3, 2025, 13:17
 
Not only they can't afford QA testers, but also CDN from Akamai, AWS, Google, ... whoever.
You are now in line
You are in line for EA.
When it is your turn, you will have 15 minutes to enter the website.
Number of users in line ahead of you: 126117
Your estimated wait time is: more than an hour
3.
 
Re: Battlefield Labs Announced
Feb 3, 2025, 13:16
3.
Re: Battlefield Labs Announced Feb 3, 2025, 13:16
Feb 3, 2025, 13:16
 
Xero wrote on Feb 3, 2025, 12:58:
_Cory wrote on Feb 3, 2025, 12:55:
Certainly EA makes enough money to hire their own QA testers, right?

I don't think it' just about QA testers. It's about getting various hardware profiles testing with the infinite combinations that the actual players will bring. They can only test so much hardware at the office...

"It is a space for play and exploration; an environment where we can test concepts and mechanics with our players before release."

More like devs don't have time to figure out "What's fun?" so they're going to let the community dictate the direction.

It's not a terrible idea, but EA will screw it up. May as well let whiners at reddit take control of game design.

The chef in the kitchen should taste as he goes, not pass out half-baked portions to the hungry customers.
2.
 
Re: Battlefield Labs Announced
Feb 3, 2025, 12:58
2.
Re: Battlefield Labs Announced Feb 3, 2025, 12:58
Feb 3, 2025, 12:58
 
_Cory wrote on Feb 3, 2025, 12:55:
Certainly EA makes enough money to hire their own QA testers, right?

I don't think it' just about QA testers. It's about getting various hardware profiles testing with the infinite combinations that the actual players will bring. They can only test so much hardware at the office...
Avatar 16605
1.
 
Re: Battlefield Labs Announced
Feb 3, 2025, 12:55
1.
Re: Battlefield Labs Announced Feb 3, 2025, 12:55
Feb 3, 2025, 12:55
 
Certainly EA makes enough money to hire their own QA testers, right?
PRODUCED BY OR UNDER LICENCE FROM SEGA ENTERPRISES LTD.
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