DOOM: The Dark Ages Preorders; System Specs

Here's more from the DOOM: The Dark Ages at Developer_Direct ‘25 Presentation from yesterday (thanks Frans). First up are Preorders of the Premium Edition & Collector’s Bundles for DOOM: The Dark Ages. Word is pre-purchasing the Premium Edition of the upcoming first-person shooter sequel will get you some goodies, as well as two days of Early Access to the game before its official May 15th launch. This Slayer's Club post further discusses the Gameplay Reveal, saying: "Become the DOOM Slayer, the superweapon wielded by gods and kings against the legions of Hell. Traverse dark and twisted hellscapes from the Slayer’s past as you wield ancient and incredible power against the forces of evil. From 30-story mechs and weapons-mounted dragons to guns that pulverize skulls as ammunition, your journey in DOOM: The Dark Ages will be a massive-scale action epic - and the most ambitious game from id Software to date." Lastly, the PC specs are here in case you need to plan some upgrades.

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25.
 
Re: DOOM: The Dark Ages Preorders; System Specs
Jan 30, 2025, 22:16
25.
Re: DOOM: The Dark Ages Preorders; System Specs Jan 30, 2025, 22:16
Jan 30, 2025, 22:16
 
The Flying Penguin wrote on Jan 29, 2025, 00:51:
Razumen wrote on Jan 29, 2025, 00:02:
The Flying Penguin wrote on Jan 24, 2025, 16:50:
As long as there's no parkour, I'm in.
Imagine not knowing how to do basic jumping since...the Quake era. 🤦‍♂️🤦‍♀️

I'm not talking about 'basic jumping'. I'm talking about the Tarzan nonsense in Doom Eternal.
Which are basic jumps even a kid can do.

Seriously, I think there's something wrong with parts of the Doom community, they even derided basic platforming "puzzles" when they're literally the easiest things to do.
24.
 
Re: DOOM: The Dark Ages Preorders
Jan 29, 2025, 12:11
24.
Re: DOOM: The Dark Ages Preorders Jan 29, 2025, 12:11
Jan 29, 2025, 12:11
 
Yeah, I've tried to go back and play Eternal but it's just frustrating and annoying.

Doom 2016 was a pure modernized version of classic Doom, with logical level progression, and just play the game the way you want to. I never even did much weapon upgrading on the last play thru, and just stuck to 4 weapons I like best, and had a blast.

Oh, and although it put me off initially when 2016 came out, I love the 'Finishers'.
DEI hire? Oh how cute, you think you found a way of being a racist without sounding racist. That's adorable!
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23.
 
Re: DOOM: The Dark Ages Preorders; System Specs
Jan 29, 2025, 03:24
23.
Re: DOOM: The Dark Ages Preorders; System Specs Jan 29, 2025, 03:24
Jan 29, 2025, 03:24
 
The Flying Penguin wrote on Jan 29, 2025, 00:51:
Razumen wrote on Jan 29, 2025, 00:02:
The Flying Penguin wrote on Jan 24, 2025, 16:50:
As long as there's no parkour, I'm in.
Imagine not knowing how to do basic jumping since...the Quake era. 🤦‍♂️🤦‍♀️

I'm not talking about 'basic jumping'. I'm talking about the Tarzan nonsense in Doom Eternal.

I couldn’t stand Doom Eternal for several reasons:

1. No real story -- just endless codex entries.

2. Gimmicky arenas instead of logical level design. Apparently, Hell and its demons are big fans of Monkey Joe’s because parkour is everywhere.

3. Overly complex rock/paper/scissors combat. Too many variables, and that damn shoulder cannon ruined the flow. Worst of all, it committed a cardinal sin: it took away player choice and dictated how we had to play. Want to run the whole game with just the shotgun? Too bad.

And yet, somehow, Eternal got more praise than DOOM 2016, a game I found superior in every way. Thankfully, Dark Ages seems to be following in DOOM 2016’s footsteps. Praise Beelzebub for that.
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22.
 
Re: DOOM: The Dark Ages Preorders; System Specs
Jan 29, 2025, 00:51
22.
Re: DOOM: The Dark Ages Preorders; System Specs Jan 29, 2025, 00:51
Jan 29, 2025, 00:51
 
Razumen wrote on Jan 29, 2025, 00:02:
The Flying Penguin wrote on Jan 24, 2025, 16:50:
As long as there's no parkour, I'm in.
Imagine not knowing how to do basic jumping since...the Quake era. 🤦‍♂️🤦‍♀️

I'm not talking about 'basic jumping'. I'm talking about the Tarzan nonsense in Doom Eternal.
DEI hire? Oh how cute, you think you found a way of being a racist without sounding racist. That's adorable!
Avatar 22380
21.
 
Re: DOOM: The Dark Ages Preorders; System Specs
Jan 29, 2025, 00:02
21.
Re: DOOM: The Dark Ages Preorders; System Specs Jan 29, 2025, 00:02
Jan 29, 2025, 00:02
 
The Flying Penguin wrote on Jan 24, 2025, 16:50:
As long as there's no parkour, I'm in.
Imagine not knowing how to do basic jumping since...the Quake era. 🤦‍♂️🤦‍♀️
20.
 
Re: DOOM: The Dark Ages Preorders
Jan 28, 2025, 13:45
20.
Re: DOOM: The Dark Ages Preorders Jan 28, 2025, 13:45
Jan 28, 2025, 13:45
 
Scallywag Sally wrote on Jan 28, 2025, 06:11:
They’ve completely removed the iconic finishers, replacing them with what their shills and blind enthusiasts are praising as an “overhaul” or even an improvement.

When they showed off this so-called "improvement," it was downright laughable. Now, when enemies are near death and enter a stagger state, you get to -- guess what!? -- shoot or melee them. Just like you were already doing before they staggered. Where you aim decides whether they explode health, armor or ammo pick-ups.

No more awesome animations based on where you aim and where you are relative to the enemy (front, side, back). Just a limp ragdoll flop.

Incredibly cheap and it removes that much beloved 1 second breather amidst the chaos.

I was not a fan of the animations taking away control.
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19.
 
Re: DOOM: The Dark Ages Preorders
Jan 28, 2025, 06:11
19.
Re: DOOM: The Dark Ages Preorders Jan 28, 2025, 06:11
Jan 28, 2025, 06:11
 
They’ve completely removed the iconic finishers, replacing them with what their shills and blind enthusiasts are praising as an “overhaul” or even an improvement.

When they showed off this so-called "improvement," it was downright laughable. Now, when enemies are near death and enter a stagger state, you get to -- guess what!? -- shoot or melee them. Just like you were already doing before they staggered. Where you aim decides whether they explode health, armor or ammo pick-ups.

No more awesome animations based on where you aim and where you are relative to the enemy (front, side, back). Just a limp ragdoll flop.

Incredibly cheap and it removes that much beloved 1 second breather amidst the chaos.
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18.
 
Re: DOOM: The Dark Ages Preorders; System Specs
Jan 26, 2025, 19:37
Ant
 
18.
Re: DOOM: The Dark Ages Preorders; System Specs Jan 26, 2025, 19:37
Jan 26, 2025, 19:37
 Ant
 
I still haven't played these newer DOOM games like 2016. I only played up to DOOM 3.
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17.
 
Re: DOOM: The Dark Ages Preorders; System Specs
Jan 25, 2025, 20:49
17.
Re: DOOM: The Dark Ages Preorders; System Specs Jan 25, 2025, 20:49
Jan 25, 2025, 20:49
 
DOOM Eternal was AMAZING. You might be one of those that were turned off after like 30 minutes of the game, I know I was. But, once you get it, you get it. its the best game for the last 15 years.
16.
 
Re: DOOM: The Dark Ages Preorders; System Specs
Jan 25, 2025, 20:00
16.
Re: DOOM: The Dark Ages Preorders; System Specs Jan 25, 2025, 20:00
Jan 25, 2025, 20:00
 
ExGemini wrote on Jan 25, 2025, 19:36:
Jackplug wrote on Jan 25, 2025, 05:16:
80Eu's I dont think so, for a game that is just a Serious Sam clone..

I miss Sam and Duke ...

Kinda reminds me I never played the newest Serious Same game...that's a few years old by now.
15.
 
Re: DOOM: The Dark Ages Preorders; System Specs
Jan 25, 2025, 19:36
15.
Re: DOOM: The Dark Ages Preorders; System Specs Jan 25, 2025, 19:36
Jan 25, 2025, 19:36
 
Jackplug wrote on Jan 25, 2025, 05:16:
80Eu's I dont think so, for a game that is just a Serious Sam clone..

I miss Sam and Duke ...
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14.
 
Re: DOOM: The Dark Ages Preorders; System Specs
Jan 25, 2025, 12:31
14.
Re: DOOM: The Dark Ages Preorders; System Specs Jan 25, 2025, 12:31
Jan 25, 2025, 12:31
 
_Cory wrote on Jan 24, 2025, 13:41:
Oh jeez, maybe I shouldn't have bought a 6 core CPU for my most recent PC.

Yea I wouldn’t go lower than 8c anymore (the old 5700X is cheap after all). Even cheap consoles have been 8c/16t for 4 years now so yea it makes sense games will be using all these threads. id Tech has always been highly optimized with coding now Vulkan etc. and I’m sure this engine will fly on a lot of threads.
13.
 
Re: DOOM: The Dark Ages Preorders; System Specs
Jan 25, 2025, 10:52
13.
Re: DOOM: The Dark Ages Preorders; System Specs Jan 25, 2025, 10:52
Jan 25, 2025, 10:52
 
That statue, oh man. But 200 for a game.. probably another 100 in shipping for me. lol. I better start investing in some crypto.
12.
 
Re: DOOM: The Dark Ages Preorders; System Specs
Jan 25, 2025, 05:16
12.
Re: DOOM: The Dark Ages Preorders; System Specs Jan 25, 2025, 05:16
Jan 25, 2025, 05:16
 
80Eu's I dont think so, for a game that is just a Serious Sam clone..
Avatar 52166
11.
 
Re: DOOM: The Dark Ages Preorders; System Specs
Jan 24, 2025, 22:39
11.
Re: DOOM: The Dark Ages Preorders; System Specs Jan 24, 2025, 22:39
Jan 24, 2025, 22:39
 
WannaLogAlready is the best wannalog.
If Russia stops fighting, the war ends. If Ukraine stops fighting, Ukraine ends. Slava Ukraini!
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10.
 
Re: DOOM: The Dark Ages Preorders; System Specs
Jan 24, 2025, 19:43
10.
Re: DOOM: The Dark Ages Preorders; System Specs Jan 24, 2025, 19:43
Jan 24, 2025, 19:43
 
The Flying Penguin wrote on Jan 24, 2025, 16:50:
As long as there's no parkour, I'm in.

Flingtrainer.com had/has a multi jump on air / superjump for Doom Eternal without which I wouldn't have played it.
Hopefully they'll do one for this new Doom.

BUT, I've been getting constantly better with C.E. as most games don't have trainers or tables and most get unusable after a game update and usually they don't get a new one.

Found on my own how the jump mechanic works in most games, with great success and using it in almost all I play.
(Example Ghostwire Tokyo -fling made a fantastict trainer BUT no jumping-.
So below my own cheat for that for practically any game -jump rise or fall at any velocity or angle or glide along or hover at any height-, also Hellpoint, Testament Order of High Human, The Last Oricru, dozens more).

Usually: Always Type Float, Unknown Value, Simple Values ticked, jump and immediately pause game while rising, search greater than 0, jump again but now pause while falling, search smaller than 0.
On ground -not jumping-, find Exact Value = 0.00000, repeat standing at different heights.
You'll get eventually some 80 addresses some similar -depends-, standing, select 10 and freeze them ticking the squares, attempt to jump, if you can't jump high and your fall is slower, you found it.
Tick and untick till you pinpoint the address. Untick, jump and pause, freeze, back to game and up you go !.
Even if the value seems to change you can input different values for rise or fall at different speeds or angles, or hover static or cruise along.

Once you know what value the game use for initial jump, now it's a matter of a couple minutes and 2 or 3 searches to find the address and it works for a whole level (if you don't load, die, quit). Example: Ghostwire Tokyo, uses some 430 positive as initial value for rising if you pause immediately, search value between 300 and 450 and it's super easy.
Also 90 positive barely falls, 219 negative falls slowly, try any value you want *while in the air !* as many times as you want.
But once you touch ground you have to untick, and jump again, freeze, input new value desired.

Some games could use positive rising or falling, or rise negative and fall positive, no matter, use Changed Value, a little slower, but you get there.

A variant of the above allows me to teleport (also through wall, gates, bugs) which I've abused in so many metroids and grid dungeon crawlers.


I know that for most this is too complex, but believe me, you do it a few times and turns easy.

This comment was edited on Jan 24, 2025, 21:43.
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9.
 
Re: DOOM: The Dark Ages Preorders; System Specs
Jan 24, 2025, 17:47
9.
Re: DOOM: The Dark Ages Preorders; System Specs Jan 24, 2025, 17:47
Jan 24, 2025, 17:47
 
ExGemini wrote on Jan 24, 2025, 16:20:
RogueSix wrote on Jan 24, 2025, 11:39:
Waaay too expensive, waaay too unfinished. Wake me up when there is a complete edition for €20 that I can play on my future RTX 7090!
No fucking kidding me ... 80 euros for the standard edition!?

Or, pay for a month of Game Pass PC and finish it within a month.
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8.
 
Re: DOOM: The Dark Ages Preorders; System Specs
Jan 24, 2025, 16:50
8.
Re: DOOM: The Dark Ages Preorders; System Specs Jan 24, 2025, 16:50
Jan 24, 2025, 16:50
 
As long as there's no parkour, I'm in.
DEI hire? Oh how cute, you think you found a way of being a racist without sounding racist. That's adorable!
Avatar 22380
7.
 
Re: DOOM: The Dark Ages Preorders; System Specs
Jan 24, 2025, 16:21
7.
Re: DOOM: The Dark Ages Preorders; System Specs Jan 24, 2025, 16:21
Jan 24, 2025, 16:21
 
Overon wrote on Jan 24, 2025, 14:59:
_Cory wrote on Jan 24, 2025, 13:41:
Oh jeez, maybe I shouldn't have bought a 6 core CPU for my most recent PC.
It's not the number of cores that matters most.

You gonna give me the "It's how you use it? :D"

I wonder if it's just marketing or there is an actual bottleneck there ... quite frankly what did change between 8th and 12th gen?
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6.
 
Re: DOOM: The Dark Ages Preorders; System Specs
Jan 24, 2025, 16:20
6.
Re: DOOM: The Dark Ages Preorders; System Specs Jan 24, 2025, 16:20
Jan 24, 2025, 16:20
 
RogueSix wrote on Jan 24, 2025, 11:39:
Waaay too expensive, waaay too unfinished. Wake me up when there is a complete edition for €20 that I can play on my future RTX 7090!
No fucking kidding me ... 80 euros for the standard edition!?
Avatar 55442
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