The sentiment many of you have shared—and one we wholeheartedly agree with—is that if the current game, as it stands today, ran smoothly with fewer obstacles and bugs, it would provide an unparalleled experience. Over the years, we have experimented with different approaches to improve quality of life (QoL) and tackling tech debt. However, the ongoing challenge has been balancing these efforts alongside the introduction of new features and technology.
Too often, testing new features within the same pipeline as content has led to unintended ripple effects—creating instability, hindering performance, and impacting overall gameplay. In some cases, new features that are not fully mature have delayed the release of content or caused blockers that impact our progress. This has prompted us to reevaluate our approach to feature and content rollout, focusing on steps we can take to bring the game to a better state while maintaining steady delivery.
Sho wrote on Jan 11, 2025, 16:57:I agree with you that from the trailers I've seen with the oh-so-dramatic cinematics, it looks too full of itself, and I can't help but giggle and laugh at its seriousness. There's also some uncanny valley in the body and facial animations. I'm not taken with Gillian Anderson's performance.Kxmode wrote on Jan 11, 2025, 15:35:
The issue with Chris Roberts is that his vision for Star Citizen has always lacked focus. It's hard to trust someone who can't commit to a clear plan or claims they need specific resources to achieve their vision, only to pivot to something completely different once they get those resources. What makes it even worse is when he shifts the blame onto the people financially backing the project—many of whom aren't professional investors and can be easily swayed by flashy, over-the-top videos and lofty promises.
Yes, this is the take I agree with.
But what I do mind is that the world building seems cookie-cutter and bland and generic, the gameplay doesn't really have any signature ideas, the writing in the handful of cutscenes they keep showing feels somewhat dated and goofy, etc. It just doesn't feel like there's any particular artistic or narrative vision. All of that feels stuck in the "we'll make you a 90s space game" original proposal tier, and didn't scale with the rest.
Xero wrote on Jan 13, 2025, 12:00:VaranDragon wrote on Jan 13, 2025, 08:55:Kxmode wrote on Jan 11, 2025, 15:35:
The issue with Chris Roberts is that his vision for Star Citizen has always lacked focus.
No. The issue with Chris Roberts is that he is a lying sack of shit. That's it. Don't sugarcoat it, don't pretend it's anything other than what it is.
It's cause he knows his audience. When you have folks who are blinded by the big picture, you can sell them whatever and they'll bite. If he can continue with the false promises and the money flow doesn't stop, why would he stop? He must be smiling all the way to the bank with how well this scheme has worked. He's provided "something" to the backers which I guess would clear him of any illegal action if he were taken to court. The fact that folks provided $$$ and they gave something in return is enough to probably say, hey, we gave what we said we would at the time. The rest of our future plans were in writing that they may or may not come to fruition. I'm sure it's all in the T&A that nobody read.
VaranDragon wrote on Jan 13, 2025, 08:55:Kxmode wrote on Jan 11, 2025, 15:35:
The issue with Chris Roberts is that his vision for Star Citizen has always lacked focus.
No. The issue with Chris Roberts is that he is a lying sack of shit. That's it. Don't sugarcoat it, don't pretend it's anything other than what it is.
munkus wrote on Jan 12, 2025, 11:06:By then, they will just tell the AI which game they want to play and the AI generates the whole game for them. And this is where the bought JPEGs become important, because the AI will use those JPEGs to construct those ships on the fly ingame.
My great grandkids are probably going to love this game when it comes out. (I'm 40)
FrostyRei wrote on Jan 12, 2025, 01:57:
It's been a scam from the start. Nothing takes this long to go Gold unless the team is tiny, or the Devs are greedy as hell. People buying into this are clearly living on a fantasy while the Devs live in luxury with your cash money. Crap game.
RogueSix wrote on Jan 11, 2025, 18:57:It's been several years but you confirmed what I expected if I did the same. Thank you for your sacrifice.
Original backer here. I haven't checked into SC for quite a while prior to the recently released 4.0 alpha preview. It must have been... hmmm... at least three-ish(?) years maybe since my last login (to the game, not account).
I was mildly shocked to find out that everything still feels exactly as flunky as cuck as it did when I last logged in. It still feels just as unpolished and shitty as ever, including the ever present performance issues (everything dialed to max/ultra) on an AMD 9800X3D, 64GB RAM and RTX 4090 rig with the "game" installed on a Samsung 990 Pro.
The controls are complete garbage. I can't believe they have really stuck with that weird ass mobiglass bullshit through the whole decade+ since it was first introduced. That crap concept should have been overhauled/dumped years ago since it only adds unnecessary clunk.
Everything is an unfinished shitshow and it really makes you wonder where -except for ship JPEG sales commercials and up Chris' nose- the $700 million budget went. WTF?!? The current "result" is not even remotely worthy of the budget and man years (everything combined, we must be talking millennia by now) thrown at this clusterfuck.
The gfx might be somewhat pretty if you can ignore the constant graphical glitches/bugs and the shitty performance but that's about it.
Squadron 42 must be in a similar place since the reason for the S42 holdup they have always given is synchronization between Star Citizen and Squadron 42. If they release S42 in this state then CIG will be the laughing stock of the century and it will serve as an endless source for memes.
And if they don't release S42 then they will be the laughing stock anyway since it will be the third time after announcing 2014, then 2016 that they miss their own announced release year (they only missed 2016 by nine years and 2014 by over a decade... no big deal if they add another decade, right?).
Kxmode wrote on Jan 11, 2025, 15:35:
The issue with Chris Roberts is that his vision for Star Citizen has always lacked focus. It's hard to trust someone who can't commit to a clear plan or claims they need specific resources to achieve their vision, only to pivot to something completely different once they get those resources. What makes it even worse is when he shifts the blame onto the people financially backing the project—many of whom aren't professional investors and can be easily swayed by flashy, over-the-top videos and lofty promises.
RedEye9 wrote on Jan 11, 2025, 14:54:That's not how you spell Trillion.Steele Johnson wrote on Jan 11, 2025, 14:19:Next year they'll blame the Woke DEI, and the year after that they'll say Climate Change was the reason.
Playing the covid card
The only way this game will ever be finished is if they can crowd fund 1 Billion Dollars.