Armengar wrote on Jan 7, 2025, 16:08:
Starfield wasnt shitty. Not by a long shot. People just wanted the game to be different, it wasnt what they were expecting.
The game was released relatively bug free and had hours of enjoyment, wasnt too grindy and had quite a bit of fun elements. Easily worth the money.
Comparing Starfield to previous Bethesda games, some of it was definitely shitty. The pirate missions had to be the worst storyline I have ever played in one of Bethesda's games. The main characters are obnoxious, and in several parts the writing and mission design were terrible.
There's the copy/paste temples, to unlock powers, that have you doing the exact same action, with the same enemy spawn in the same area, every time. Incredibly low effort design and development.
The whole space travel gameplay and procedurally generated barren and boring planets are failed game design. Space travel is tedious menu navigating and nearly all of the planets aren't even worth visiting.
Despite eight years of development, it felt like they ran out of time and rushed parts of the game. It was relatively bug free, compared to their previous games, but in the end it doesn't matter because it's overwhelmingly regarded as one of their worst games.