Homeworld 2 Not Cancelled

Contradicting an earlier report that seemed to confirm the rumored cancellation of Homeworld 2 (story), we received a reply from a Sierra PR representative to our inquiries about this that says in no uncertain terms that though they are involved in "negotiations with Relic regarding Homeworld 2," that rumors that the game has been cancelled are simply not true. Here is the statement:
These days anyone can email one of the less scrupulous rumor-oriented websites, say they're an insider and get a story posted about something going on at Sierra.

But that doesn't make it true. Unfortunately, when every other website runs a story about a rumor posted on another site, the public assumes that means the rumor has been "confirmed," even though it's really just the same story.

It's really impossible for us to get ahead of this particular rumor because the rumor itself is based on information that is not true.

We have not cancelled Homeworld 2.
We have not released Relic from their contract.
We have not made any sort of statement about Homeworld 2.
The negotiations with Relic regarding Homeworld 2 (which actually started long before E3) are completely divorced from the recent restructuring at Sierra.

If someone at Relic thinks the above things are true then they are mistaken. And there's no way we can predict when someone at Relic is going to contact one of you guys and say the things above.

Hopefully you can understand the situation we're in. It's hard to make a "statement" about things that aren't true, except to say that they're not true.
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9.
 
Re: We shall see
Aug 21, 2001, 15:13
9.
Re: We shall see Aug 21, 2001, 15:13
Aug 21, 2001, 15:13
 
How is this for an alternative analysis?

Sierra may not want to cancel it, but they sure as hell don't want to spend the amount of cash that relic thinks they need, AND give relic the terms it wants. The two are WAAAAY far apart on their negotiations. So someone at relic starts a rumour that it is cancelled to get fans to demonstrate that there is significant consumer demand for the project. Taking into account the current mood gamers have toward sierra they were sure to get not only die hard fans fighting for it, less motivated fans, and even people just looking for a reason to bitch about sierra.

The final solution, either the two agree on distribution of costs and royalties, or they don't. It is not a matter of sierra just cancelling it, and relic being the poor victim of circumstance.



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