G.O.N.E. G.O.L.D. - S.T.A.L.K.E.R. 2: Heart of Chornobyl

A new trailer from GSC Game World has the news that development is complete on S.T.A.L.K.E.R. 2: Heart of Chornobyl, the long-awaited first-person shooter sequel. Now that it's G.O.N.E. G.O.L.D., as the video cleverly puts it, the game is officially confirmed for its most recent launch date of November 20th. Here's the official description for a refresher:
Chornobyl Exclusion Zone has changed dramatically after the second massive explosion in year 2006. Violent mutants, deadly anomalies, warring factions have made the Zone a very tough place to survive. Nevertheless, artifacts of unbelievable value attracted many people called S.T.A.L.K.E.R.s, who entered the Zone for their own risk striving to make a fortune out of it or even to find the Truth concealed in the Heart of Chornobyl.

Take over a role of the lone stalker and explore photorealistic seamless open world in a 64-kmĀ² radioactive zone with a variety of environments that reveal post-apocalyptic atmosphere from different angles. Make your way through the Zone to define your destiny as you choose your paths within highly branching epic story.
View : : :
27 Replies. 2 pages. Viewing page 1.
Newer [  1  2  ] Older
27.
 
Re: Gone Gold - S.T.A.L.K.E.R. 2
Nov 18, 2024, 03:23
27.
Re: Gone Gold - S.T.A.L.K.E.R. 2 Nov 18, 2024, 03:23
Nov 18, 2024, 03:23
 
Razumen wrote on Nov 13, 2024, 19:04:
Scallywag Sally wrote on Nov 12, 2024, 13:59:
Teddy wrote on Nov 11, 2024, 15:05:
Scallywag Sally wrote on Nov 11, 2024, 09:57:
I am trying to become excited for this one, but it's not working. I'm looking at all the hype and I want to understand it.

As far as I can tell, there's just not much to the game except the setting, good gunplay and some survival mechanics? Maybe that should be enough, but I don't think it is for me. There is no talent tree that keeps the gameplay loop interesting...

If you give a shit, convince me why this game is going to be special.

I don't know why anyone would try to convince you. If you're looking for talent trees, you're looking for an RPG. This is not an RPG. It doesn't have to be, and it doesn't have to try and shoehorn in RPG elements. It has a unique setting, a story arc that people enjoy and all the mechanics needed to make it a good shooter, which is exactly what it's trying to be. If experiencing the story isn't enough for you to keep you playing until the end then I don't know what to tell you. It's a single player game that isn't trying to make you play it over and over, or grind through repeated, pointless sections just to make stat x go up by 1.

Well, you actually started to convince me in your reply. I haven't heard much about the story at all, yet you were focussing on it in your reply to me. I've played the original STALKER, and I remember a lot of things: anamolies, enemies, gunplay, environment. What I don't remember one bit is a story. So you're telling me this one actually will have an immersive story? I checked Youtube after your reply and one channel mentioned "a story where your choices matter" but not much more than that. I'm intrigued.
The original games had a story, I don't know how you couldn't remember it if you actually played the whole game. It just wasn't in your face about it a lot of the time, because one of the key points was your character remembering who they were. There wasn't a lot of choices, because it wasn't an RPG, and I wouldn't expect this one to be like one either.

Yeah I didn't play the whole game. I just didn't like it enough for that.

What I've figured out about STALKER 2 by doing some research, is that the "sim" part is a real selling point. What I love about games like Kingdom Come: Deliverance are the little sim moments like brewing a potion, sharpening your sword... stuff like that. From looking into STALKER 2, it seems there's a lot of features like keeping your guns clean, unjamming them mid-combat, staying hydrated, etc. If all those little extras (compared to a basic shooter) are done really well, this game can become really good.

That said: Have you seen the latest trailer on Steam? The graphics look really dated there. As in shockingly so. Just look at the fingers when you're holding up your backpack checking your inventory, or the shocking lack of details on some gun in the video. It was really off-putting.
Avatar 60353
26.
 
Re: Gone Gold - S.T.A.L.K.E.R. 2
Nov 13, 2024, 19:04
26.
Re: Gone Gold - S.T.A.L.K.E.R. 2 Nov 13, 2024, 19:04
Nov 13, 2024, 19:04
 
Scallywag Sally wrote on Nov 12, 2024, 13:59:
Teddy wrote on Nov 11, 2024, 15:05:
Scallywag Sally wrote on Nov 11, 2024, 09:57:
I am trying to become excited for this one, but it's not working. I'm looking at all the hype and I want to understand it.

As far as I can tell, there's just not much to the game except the setting, good gunplay and some survival mechanics? Maybe that should be enough, but I don't think it is for me. There is no talent tree that keeps the gameplay loop interesting...

If you give a shit, convince me why this game is going to be special.

I don't know why anyone would try to convince you. If you're looking for talent trees, you're looking for an RPG. This is not an RPG. It doesn't have to be, and it doesn't have to try and shoehorn in RPG elements. It has a unique setting, a story arc that people enjoy and all the mechanics needed to make it a good shooter, which is exactly what it's trying to be. If experiencing the story isn't enough for you to keep you playing until the end then I don't know what to tell you. It's a single player game that isn't trying to make you play it over and over, or grind through repeated, pointless sections just to make stat x go up by 1.

Well, you actually started to convince me in your reply. I haven't heard much about the story at all, yet you were focussing on it in your reply to me. I've played the original STALKER, and I remember a lot of things: anamolies, enemies, gunplay, environment. What I don't remember one bit is a story. So you're telling me this one actually will have an immersive story? I checked Youtube after your reply and one channel mentioned "a story where your choices matter" but not much more than that. I'm intrigued.
The original games had a story, I don't know how you couldn't remember it if you actually played the whole game. It just wasn't in your face about it a lot of the time, because one of the key points was your character remembering who they were. There wasn't a lot of choices, because it wasn't an RPG, and I wouldn't expect this one to be like one either.
25.
 
Re: Gone Gold - S.T.A.L.K.E.R. 2
Nov 12, 2024, 13:59
25.
Re: Gone Gold - S.T.A.L.K.E.R. 2 Nov 12, 2024, 13:59
Nov 12, 2024, 13:59
 
Teddy wrote on Nov 11, 2024, 15:05:
Scallywag Sally wrote on Nov 11, 2024, 09:57:
I am trying to become excited for this one, but it's not working. I'm looking at all the hype and I want to understand it.

As far as I can tell, there's just not much to the game except the setting, good gunplay and some survival mechanics? Maybe that should be enough, but I don't think it is for me. There is no talent tree that keeps the gameplay loop interesting...

If you give a shit, convince me why this game is going to be special.

I don't know why anyone would try to convince you. If you're looking for talent trees, you're looking for an RPG. This is not an RPG. It doesn't have to be, and it doesn't have to try and shoehorn in RPG elements. It has a unique setting, a story arc that people enjoy and all the mechanics needed to make it a good shooter, which is exactly what it's trying to be. If experiencing the story isn't enough for you to keep you playing until the end then I don't know what to tell you. It's a single player game that isn't trying to make you play it over and over, or grind through repeated, pointless sections just to make stat x go up by 1.

Well, you actually started to convince me in your reply. I haven't heard much about the story at all, yet you were focussing on it in your reply to me. I've played the original STALKER, and I remember a lot of things: anamolies, enemies, gunplay, environment. What I don't remember one bit is a story. So you're telling me this one actually will have an immersive story? I checked Youtube after your reply and one channel mentioned "a story where your choices matter" but not much more than that. I'm intrigued.
Avatar 60353
24.
 
removed
Nov 12, 2024, 02:33
24.
removed Nov 12, 2024, 02:33
Nov 12, 2024, 02:33
 
* REMOVED *

This comment was deleted on Nov 12, 2024, 10:30. Reason: Intolerance (rule 2)
I thought Hollywood had hit rock buttom. Then this happened.
23.
 
removed
Nov 11, 2024, 20:13
23.
removed Nov 11, 2024, 20:13
Nov 11, 2024, 20:13
 
* REMOVED *

This comment was deleted on Nov 12, 2024, 10:30. Reason: Personal attacks (rule 1)
Avatar 58135
22.
 
Re: Gone Gold - S.T.A.L.K.E.R. 2
Nov 11, 2024, 18:04
22.
Re: Gone Gold - S.T.A.L.K.E.R. 2 Nov 11, 2024, 18:04
Nov 11, 2024, 18:04
 
Wtf I'm looking forward to this! I didn't know this game was near release until this thread popped up.

PS/Edit: Fuck, just got over leaving this place cold turkey like. The whole election thread got me jonesing like a fiend again and then Blue locks it. That's cold.
I thought Hollywood had hit rock buttom. Then this happened.
21.
 
Re: Gone Gold - S.T.A.L.K.E.R. 2
Nov 11, 2024, 15:05
21.
Re: Gone Gold - S.T.A.L.K.E.R. 2 Nov 11, 2024, 15:05
Nov 11, 2024, 15:05
 
Scallywag Sally wrote on Nov 11, 2024, 09:57:
I am trying to become excited for this one, but it's not working. I'm looking at all the hype and I want to understand it.

As far as I can tell, there's just not much to the game except the setting, good gunplay and some survival mechanics? Maybe that should be enough, but I don't think it is for me. There is no talent tree that keeps the gameplay loop interesting...

If you give a shit, convince me why this game is going to be special.

I don't know why anyone would try to convince you. If you're looking for talent trees, you're looking for an RPG. This is not an RPG. It doesn't have to be, and it doesn't have to try and shoehorn in RPG elements. It has a unique setting, a story arc that people enjoy and all the mechanics needed to make it a good shooter, which is exactly what it's trying to be. If experiencing the story isn't enough for you to keep you playing until the end then I don't know what to tell you. It's a single player game that isn't trying to make you play it over and over, or grind through repeated, pointless sections just to make stat x go up by 1.
20.
 
Re: Gone Gold - S.T.A.L.K.E.R. 2
Nov 11, 2024, 11:32
20.
Re: Gone Gold - S.T.A.L.K.E.R. 2 Nov 11, 2024, 11:32
Nov 11, 2024, 11:32
 
Looking forward to this.
Avatar 58135
19.
 
Re: Gone Gold - S.T.A.L.K.E.R. 2
Nov 11, 2024, 09:57
19.
Re: Gone Gold - S.T.A.L.K.E.R. 2 Nov 11, 2024, 09:57
Nov 11, 2024, 09:57
 
I am trying to become excited for this one, but it's not working. I'm looking at all the hype and I want to understand it.

As far as I can tell, there's just not much to the game except the setting, good gunplay and some survival mechanics? Maybe that should be enough, but I don't think it is for me. There is no talent tree that keeps the gameplay loop interesting...

If you give a shit, convince me why this game is going to be special.
Avatar 60353
18.
 
Re: Gone Gold - S.T.A.L.K.E.R. 2
Nov 10, 2024, 21:13
18.
Re: Gone Gold - S.T.A.L.K.E.R. 2 Nov 10, 2024, 21:13
Nov 10, 2024, 21:13
 
With it being on UE5 now, I wonder how moddable it is. UE games don't have a good history with moddability. I sure hope it's decent because there's been so many good Stalker mods in the past that it's pretty much impossible to play them all.
17.
 
Re: Gone Gold - S.T.A.L.K.E.R. 2
Nov 10, 2024, 03:21
El Pit
 
17.
Re: Gone Gold - S.T.A.L.K.E.R. 2 Nov 10, 2024, 03:21
Nov 10, 2024, 03:21
 El Pit
 
Kxmode wrote on Nov 9, 2024, 18:58:
Periods. Periods everywhere.
So this game actually takes place in a girls boarding school?

Sorry, someone had to write it because this is what the new president would say, right?
"There is no right life in the wrong one." (Theodor W. Adorno, philosopher)
"Only a Sith deals in absolutes." (Obi-Wan Kenobi, Jedi)
Founder, president, and only member of the official "Grumpy Old Gamers Club". Please do not apply.
16.
 
Re: Gone Gold - S.T.A.L.K.E.R. 2
Nov 9, 2024, 18:58
16.
Re: Gone Gold - S.T.A.L.K.E.R. 2 Nov 9, 2024, 18:58
Nov 9, 2024, 18:58
 
Periods. Periods everywhere.
"Listen, Peter... with great horsepower comes... the sickest drifts..." - source
Avatar 18786
15.
 
Re: Gone Gold - S.T.A.L.K.E.R. 2
Nov 9, 2024, 17:43
15.
Re: Gone Gold - S.T.A.L.K.E.R. 2 Nov 9, 2024, 17:43
Nov 9, 2024, 17:43
 
I have been waiting for this forever. I can't play it now due to my hands, but I have learned to enjoy watching play-throughs on Youtube so I'm eagerly looking forward to that.
------
Carpe Papilla

"@Dreagon - Comparing Oblivion to Deer Hunter was just ridiculous and you should be ashamed of yourself... it just made you look like a Class-A cunt." - theyarecomingforyou
14.
 
Re: Gone Gold - S.T.A.L.K.E.R. 2
Nov 9, 2024, 17:14
14.
Re: Gone Gold - S.T.A.L.K.E.R. 2 Nov 9, 2024, 17:14
Nov 9, 2024, 17:14
 
Redux Mod made the original game an incredible experience. Wish those guys were still modding.
13.
 
Re: Gone Gold - S.T.A.L.K.E.R. 2
Nov 9, 2024, 11:28
El Pit
 
13.
Re: Gone Gold - S.T.A.L.K.E.R. 2 Nov 9, 2024, 11:28
Nov 9, 2024, 11:28
 El Pit
 
Zerg wrote on Nov 9, 2024, 08:18:
MeanJim wrote on Nov 8, 2024, 21:53:
I remember the first patch broke save game compatibility. I didn't want to start over, so I didn't patch and kept playing. I don't remember exactly why but was unable to finish. I didn't feel like starting over.

God, I remember those times so well. Each patch breaking saves and yet, I was completely immersed in the setting and didn't give a crap. All the mods as well! The mods that turned STALKER into such a high-stake scary game. I vividly remember frantically searching for a shelter during one of the many Blowout sequences enhanced by a specific mod. The Namalsk map in old DayZ Arma days added blowouts and it made the map sooo good.

I can't wait for STALKER 2.

I hope it is great and will wait for reviews by you and the few youtubers I (mostly) trust. If you all say it is great and not totally buggy/broken, I will buy it immediately.
"There is no right life in the wrong one." (Theodor W. Adorno, philosopher)
"Only a Sith deals in absolutes." (Obi-Wan Kenobi, Jedi)
Founder, president, and only member of the official "Grumpy Old Gamers Club". Please do not apply.
12.
 
Re: Gone Gold - S.T.A.L.K.E.R. 2
Nov 9, 2024, 08:18
Zerg
 
12.
Re: Gone Gold - S.T.A.L.K.E.R. 2 Nov 9, 2024, 08:18
Nov 9, 2024, 08:18
 Zerg
 
MeanJim wrote on Nov 8, 2024, 21:53:
I remember the first patch broke save game compatibility. I didn't want to start over, so I didn't patch and kept playing. I don't remember exactly why but was unable to finish. I didn't feel like starting over.

God, I remember those times so well. Each patch breaking saves and yet, I was completely immersed in the setting and didn't give a crap. All the mods as well! The mods that turned STALKER into such a high-stake scary game. I vividly remember frantically searching for a shelter during one of the many Blowout sequences enhanced by a specific mod. The Namalsk map in old DayZ Arma days added blowouts and it made the map sooo good.

I can't wait for STALKER 2.
Avatar 60406
11.
 
Eat My Asphalt
Nov 9, 2024, 04:19
11.
Eat My Asphalt Nov 9, 2024, 04:19
Nov 9, 2024, 04:19
 
M.e.r.i.c.u.h. oh wait..
Avatar 58360
10.
 
Re: Gone Gold - S.T.A.L.K.E.R. 2
Nov 9, 2024, 02:17
10.
Re: Gone Gold - S.T.A.L.K.E.R. 2 Nov 9, 2024, 02:17
Nov 9, 2024, 02:17
 
RogueSix wrote on Nov 8, 2024, 20:37:
H.A.R.D. P.A.S.S.

N.O.T. S.U.R.P.R.I.S.E.D.
Avatar 12787
9.
 
Re: Gone Gold - S.T.A.L.K.E.R. 2
Nov 9, 2024, 01:55
El Pit
 
9.
Re: Gone Gold - S.T.A.L.K.E.R. 2 Nov 9, 2024, 01:55
Nov 9, 2024, 01:55
 El Pit
 
Make stalking fun again!
"There is no right life in the wrong one." (Theodor W. Adorno, philosopher)
"Only a Sith deals in absolutes." (Obi-Wan Kenobi, Jedi)
Founder, president, and only member of the official "Grumpy Old Gamers Club". Please do not apply.
8.
 
Re: Gone Gold - S.T.A.L.K.E.R. 2
Nov 9, 2024, 01:11
8.
Re: Gone Gold - S.T.A.L.K.E.R. 2 Nov 9, 2024, 01:11
Nov 9, 2024, 01:11
 
Very eager to see how it lands! And runs.
Avatar 55108
27 Replies. 2 pages. Viewing page 1.
Newer [  1  2  ] Older