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33.
 
Re: Quoteworthy
Oct 29, 2024, 12:54
33.
Re: Quoteworthy Oct 29, 2024, 12:54
Oct 29, 2024, 12:54
 
JTW wrote on Oct 27, 2024, 17:48:
The difference: This time the average Joe caught on after a few weeks. The negative press was significant. In the past, 95% of all gamers didn't pay any attention to the 5% who pointed out the issues.

And from what I've seen, Bethesda doesn't need to learn from it's mistakes. Microsoft was watching, and they were decidedly unhappy. The best chance for improved games in the future isn't Bethesda learning, it's Microsoft giving Bethesda a spanking and sending them to bed without desert.
Yep. They're not going to change a thing unless MS forces them to.

Bethesda. Bethesda never changes.
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32.
 
Re: Quoteworthy
Oct 28, 2024, 17:00
32.
Re: Quoteworthy Oct 28, 2024, 17:00
Oct 28, 2024, 17:00
 
I found the leaked story on Starfield 2:

write a summary of what Starfield 2 will be.
Steal things from No Mans Sky and Battlestar Galactica and add from empyrion.
31.
 
Re: Quoteworthy
Oct 28, 2024, 12:14
31.
Re: Quoteworthy Oct 28, 2024, 12:14
Oct 28, 2024, 12:14
 
GinRummy wrote on Oct 28, 2024, 10:46:
So they've already given up on Elder Scrolls 6 and Fallout 5? Or are they delaying them even more to shoehorn in Starfield 2 now?

Story has nothing to do with BGS or what they're up to, it's an ex-developer saying he's looking forward to what they might improve on with a Starfield sequel.
30.
 
Re: Quoteworthy
Oct 28, 2024, 10:46
30.
Re: Quoteworthy Oct 28, 2024, 10:46
Oct 28, 2024, 10:46
 
So they've already given up on Elder Scrolls 6 and Fallout 5? Or are they delaying them even more to shoehorn in Starfield 2 now?
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29.
 
Re: Quoteworthy
Oct 28, 2024, 09:20
29.
Re: Quoteworthy Oct 28, 2024, 09:20
Oct 28, 2024, 09:20
 
VaranDragon wrote on Oct 28, 2024, 05:42:
jdreyer wrote on Oct 28, 2024, 05:19:
VaranDragon wrote on Oct 28, 2024, 04:57:
Funny thing is Bethesda could do no wrong until Starfield, and indeed this was "mostly" warranted.
Perhaps you missed out on the following:
- Excessive bugs on every single Bethesda release going back to Daggerfall
- Fallout 76 being broken on launch and a horrible design

I know abotut the excesive bugs, and they were mostly a non-issue, as the games were worth playing even with them and usually modders fixed most of them before Bethesda did.
I totally forgot about Fallout76, and you are completely right, it's a terrible game and I should ammend my original post.

Funny thing is Bethesda could do no wrong until StarfieldFallout76, and indeed this was "mostly" warranted.
But to Beth's credit they made FO76 playable and a much better game than launch, save for bugs. Another company that's been heading a similar direction is Blizzard with Diablo, specifically Diablo 3 and 4? Remember both at launch? Horrible design and not even fun. And the disaster of the Real Money Auction House which still leaves a sour taste in my mouth being a huge Diablo fan since the first. Devs and even Publishers need to go back to the originals and even game designing from back in the 90s/early 2000s to learn what made games good.
28.
 
Re: Quoteworthy
Oct 28, 2024, 09:16
28.
Re: Quoteworthy Oct 28, 2024, 09:16
Oct 28, 2024, 09:16
 
jdreyer wrote on Oct 27, 2024, 19:00:
Avus wrote on Oct 27, 2024, 14:37:
I also think Star Citizen 2 will be "one hell of a game" too.
It will be. The question is, will we live to see it?
Lol, will we even live to see Star Citizen 1? I'm Gen X and getting up there in age. Guessing my kids/grandkids will see it
27.
 
Re: Quoteworthy
Oct 28, 2024, 07:31
27.
Re: Quoteworthy Oct 28, 2024, 07:31
Oct 28, 2024, 07:31
 
osage no onna wrote on Oct 27, 2024, 14:26:
It'll still sell 10 million copies in just preorders so whatever.
What he/she said.
26.
 
Re: Quoteworthy
Oct 28, 2024, 05:42
26.
Re: Quoteworthy Oct 28, 2024, 05:42
Oct 28, 2024, 05:42
 
jdreyer wrote on Oct 28, 2024, 05:19:
VaranDragon wrote on Oct 28, 2024, 04:57:
Funny thing is Bethesda could do no wrong until Starfield, and indeed this was "mostly" warranted.
Perhaps you missed out on the following:
- Excessive bugs on every single Bethesda release going back to Daggerfall
- Fallout 76 being broken on launch and a horrible design

I know abotut the excesive bugs, and they were mostly a non-issue, as the games were worth playing even with them and usually modders fixed most of them before Bethesda did.
I totally forgot about Fallout76, and you are completely right, it's a terrible game and I should ammend my original post.

Funny thing is Bethesda could do no wrong until StarfieldFallout76, and indeed this was "mostly" warranted.
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25.
 
Re: Quoteworthy
Oct 28, 2024, 05:19
25.
Re: Quoteworthy Oct 28, 2024, 05:19
Oct 28, 2024, 05:19
 
VaranDragon wrote on Oct 28, 2024, 04:57:
Funny thing is Bethesda could do no wrong until Starfield, and indeed this was "mostly" warranted.
Perhaps you missed out on the following:
- Excessive bugs on every single Bethesda release going back to Daggerfall
- Fallout 76 being broken on launch and a horrible design
If Russia stops fighting, the war ends. If Ukraine stops fighting, Ukraine ends. Slava Ukraini!
Avatar 22024
24.
 
Re: Quoteworthy
Oct 28, 2024, 05:11
24.
Re: Quoteworthy Oct 28, 2024, 05:11
Oct 28, 2024, 05:11
 
Carighan wrote on Oct 28, 2024, 03:06:
"Serial liar claims they're done liar and they are learning from their mistakes"

Yeah. Well, aside from the fact that this guy is not even working at Bethesda anymore so he can not contribute to any learning processes, the no. 1 reason I'm done with Bethesda is because they are completely resistant to learn and listen.

The most glaring example in Starfield would be the abysmal UI. If you would seriously learn & listen then the no.1 thing that should have been fixed over previous games would be the UI. It is the easiest top priority item. Bethesda would just have to take a look at the top lists for Skyrim mods.

SkyUI is by far the most downloaded mod ever. Aside from collecting feedback, it would be so easy to draw your conclusions simply from looking at the top mods. But Bethesda choose to play tone deaf and just keep making shitty UIs, shitty dialogue (to be fair, not all of it but enough to make it stick out), shitty worlds with loading screens every corner, shitty loot, shitty merchants with too little money, shitty this, shitty that.

Bethesda have a proven and established track record to NOT learn anything from their mistakes at all AND/OR they are completely unable to identify a mistake as a mistake. End result is the same difference though. That is the main reason I'm done with these clowns.
They can shove TES6 up their collective asses. Starfield 2, too, and Fallout is something I have always had a very low interest in anyway since it is not my cup of tea. Starfield has hammered it home that I just don't like the Bethesda style and their complete refusal to learn, listen and improve is the shit icing on the turd cake.
-=Threadcrappeur Extraordinaire=-
23.
 
Re: Quoteworthy
Oct 28, 2024, 04:57
23.
Re: Quoteworthy Oct 28, 2024, 04:57
Oct 28, 2024, 04:57
 
Funny thing is Bethesda could do no wrong until Starfield, and indeed this was "mostly" warranted.
Avatar 58327
22.
 
Re: Quoteworthy
Oct 28, 2024, 03:06
22.
Re: Quoteworthy Oct 28, 2024, 03:06
Oct 28, 2024, 03:06
 
"Serial liar claims they're done liar and they are learning from their mistakes"
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21.
 
Re: Quoteworthy
Oct 28, 2024, 01:42
Jivaro
 
21.
Re: Quoteworthy Oct 28, 2024, 01:42
Oct 28, 2024, 01:42
 Jivaro
 
This is the dumbest headline I have read outside of politics.
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20.
 
Re: Quoteworthy
Oct 28, 2024, 01:13
20.
Re: Quoteworthy Oct 28, 2024, 01:13
Oct 28, 2024, 01:13
 
"learns from its mistakes"?

Come on...All you need to do is look at the dialogue the developers have with the community. Emil in particular, who is the lead writer and in charge of other aspects, continually denies that there is anything wrong at all with the game. He doesn't believe in design documents, he qoutes Shakespeare while telling student in lectures that "stories don't matter". And this is the guy responsible for Fallout 4's terrible dialogue system, which he actually thought was innovative but caused their writers so many problems because they were essentially forced to have multiple meaningless choices in their dialogue.
19.
 
Re: Quoteworthy
Oct 27, 2024, 20:56
19.
Re: Quoteworthy Oct 27, 2024, 20:56
Oct 27, 2024, 20:56
 
This is what happens when you make a game and do NOT commit to a single concept and try to have everything be so bland and watered down that it all runs together in a brown sludge.
18.
 
Re: Quoteworthy
Oct 27, 2024, 20:29
18.
Re: Quoteworthy Oct 27, 2024, 20:29
Oct 27, 2024, 20:29
 
Nobody wants Starfield 2 even if they did learn from their mistakes.
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17.
 
Re: Quoteworthy
Oct 27, 2024, 20:05
17.
Re: Quoteworthy Oct 27, 2024, 20:05
Oct 27, 2024, 20:05
 
jdreyer wrote on Oct 27, 2024, 19:02:
Starfield 2 will be “one hell of a game” claims designer as Bethesda learns from its mistakes

It's been 30 years, how many more decades does Bethesda require?
How about...2?
16.
 
Re: Quoteworthy
Oct 27, 2024, 19:02
16.
Re: Quoteworthy Oct 27, 2024, 19:02
Oct 27, 2024, 19:02
 
Starfield 2 will be “one hell of a game” claims designer as Bethesda learns from its mistakes

It's been 30 years, how many more decades does Bethesda require?
If Russia stops fighting, the war ends. If Ukraine stops fighting, Ukraine ends. Slava Ukraini!
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15.
 
Re: Quoteworthy
Oct 27, 2024, 19:00
15.
Re: Quoteworthy Oct 27, 2024, 19:00
Oct 27, 2024, 19:00
 
Avus wrote on Oct 27, 2024, 14:37:
I also think Star Citizen 2 will be "one hell of a game" too.
It will be. The question is, will we live to see it?
If Russia stops fighting, the war ends. If Ukraine stops fighting, Ukraine ends. Slava Ukraini!
Avatar 22024
14.
 
Re: Quoteworthy
Oct 27, 2024, 18:37
14.
Re: Quoteworthy Oct 27, 2024, 18:37
Oct 27, 2024, 18:37
 
Since this guy hasn't worked at Bethesda for the past 3 years, he's probably guessing what their next move is, even if it's from experience. Still, he could have inside info from old co-workers. It does sound like he's bashing them a fair bit which, although warranted in general, is kind of silly here in an article meant to praise their horrific interration process on game design.

I think Bethesda would be better off calling a potential Starfield sequel something besides, "Starfield 2". Rebrand the IP because it's already a bit tainted. I do think it's very up in the air if this game will get a sequel with the ultimate determination being what the head Microsoft bean counter thinks can be made vs its cost.
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33 Replies. 2 pages. Viewing page 1.
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