Embody the superhuman skill and brutality of a Space Marine. Unleash deadly abilities and devastating weaponry to obliterate the relentless Tyranid swarms. Defend the Imperium in spectacular third-person action in solo or multiplayer modes.
Fight the enemies of Mankind as Lieutenant Demetrian Titus in this sequel to 2011’s Space Marine, and prove your loyalty once again as you are reinstated to the Ultramarines. Hold at bay the horrors of the galaxy in epic battles on far-flung planets and uncover dark secrets to drive back the everlasting night.
MoreLuckThanSkill wrote on Sep 10, 2024, 13:55:Prez wrote on Sep 10, 2024, 11:05:Flo wrote on Sep 10, 2024, 07:26:
So about the actual game: I did not realize that it's designed as Coop-first so you get bots in single player mode and it does not feel as organic as a pure solo campaign. For example you always get the same set of objectives i.e. kill waves, defend stuff rinse and repeat. Still, the presentation and the brutal combat make me come back despite all that
That was my initial reaction as well. I've since changed my mind that a Space Marine being sent in alone is maybe a bit counterintuitive to the lore. Space Marines tend to operate in groups. The biggest concern that I have is the quality of the AI, seeing as how I would be playing it predominantly singleplayer.
The bot AI for your Space Marine teammates is... not great. Either they need a Mass Effect style system where you can give orders, or they need a priority target list that can be set in/out of combat, or they just need to be programmed to target certain insanely dangerous enemies first. The bot AI fails utterly in big swarms which also have a few high priority targets in them, like flying buffers, or snipers, or any sort of high damage melee Tyranid tank, etc.
It also is really apparent that it did not get coded correctly vs certain Tyranid enemy types, aka the little rat guys, who can only really be fought off with the flamethrower, meanwhile the bots completely ignore bigger enemies like regular swarmers and above. The bot AI will keep futilely trying to shoot the little rat enemies and literally ignore the minibosses or whatever that are chomping on them or you.
Also the missions where you have to defend a radio tower, or chain, or whatever piece of stationary hitpoints, the AI marines randomly shoot trash, while you have to kill special enemies AND clear off the mechanisms of the tons of swarming fliers. Add in the mag limits, and these become the missions it's easiest to fail, purely due to reloading and dodging.
A lot of these problems would be solved if they gave us reloadable Heavy Bolters. Bot AI sucks? Who cares, I am shooting full auto heavy bolter streams at the entire map. Got to clear a structure? No problem, let me full auto these couple of tanks, then full auto the sides of the building in about 2 seconds.
I don't see them improving the AI anytime soon, and it's really apparent at Veteran difficulty and above that the AI chokes on the number of enemies on screen.
Also the missions where you have to defend a radio tower, or chain, or whatever piece of stationary hitpoints, the AI marines randomly shoot trash, while you have to kill special enemies AND clear off the mechanisms of the tons of swarming fliers. Add in the mag limits, and these become the missions it's easiest to fail, purely due to reloading and dodging.I cursed so much....
Prez wrote on Sep 10, 2024, 11:05:Flo wrote on Sep 10, 2024, 07:26:
So about the actual game: I did not realize that it's designed as Coop-first so you get bots in single player mode and it does not feel as organic as a pure solo campaign. For example you always get the same set of objectives i.e. kill waves, defend stuff rinse and repeat. Still, the presentation and the brutal combat make me come back despite all that
That was my initial reaction as well. I've since changed my mind that a Space Marine being sent in alone is maybe a bit counterintuitive to the lore. Space Marines tend to operate in groups. The biggest concern that I have is the quality of the AI, seeing as how I would be playing it predominantly singleplayer.
Flo wrote on Sep 10, 2024, 07:26:
So about the actual game: I did not realize that it's designed as Coop-first so you get bots in single player mode and it does not feel as organic as a pure solo campaign. For example you always get the same set of objectives i.e. kill waves, defend stuff rinse and repeat. Still, the presentation and the brutal combat make me come back despite all that
Cutter wrote on Sep 9, 2024, 18:10:Darks wrote on Sep 9, 2024, 15:39:
Trust me, your not buying the game is not going to change a thing. In fact, the studio already got their money to develop the game. Its Focus who is colleting the sales on this, Not Saber. So, holding out is not going to change anything.
Boycotts absolutely work - if they have sufficient momentum. Boycotts were what ended apartheid in South Africa - even though the Reagan Junta openly supported apartheid. And sadly, Putin enjoys wide support in Russia, though that will fall if Ukraine can continue to take the fight to them. And it's not as easy as just saying, 'Leave and go somewhere else.' Just because people stay and work in a place like Russia doesn't mean they're for what's happening anymore than the average German was with the Nazi party. It's dangerous not to go along or to speak out against the powers that be. There are many reasons people must stay in a place they'd rather not. Still, the sooner things become untenable for the average Rooskie, the sooner they'll cast the tyrant down and be free - of at least that tyrant. Focus should absolutely be punished for doing business in Russia, unless you're pro-fascist.
Remember what the Scorps said...."Take me to the magic of the moment on a glory night, where the children of tomorrow dream away...in the wind of change....
KataSteel wrote on Sep 9, 2024, 19:00:https://www.pcgamingwiki.com/wiki/Warhammer_40,000:_Space_Marine_II
The whole game is letterboxed not just cutscenes. I would wait if you can and see how well it is implemented.
Turns my 38 inch monitor into like a 30 inch, lol.
Darks wrote on Sep 9, 2024, 15:39:
Trust me, your not buying the game is not going to change a thing. In fact, the studio already got their money to develop the game. Its Focus who is colleting the sales on this, Not Saber. So, holding out is not going to change anything.
Darks wrote on Sep 9, 2024, 14:12:
Most Russians despise the war and don't support it.
MoreLuckThanSkill wrote on Sep 9, 2024, 15:05:Prez wrote on Sep 9, 2024, 14:45:
You know, it is okay to not give a single solitary fuck about where the devs might live or how they spend their money. You are not in fact supporting anything or making any statement other than "hmm, this game looks cool. I'm going to buy this game". You don't in fact need to justify what you buy or be judged for it. I sometimes feel the need to say that because I wonder if people know that not everything is a crusade or a cause or says anything about you as a person.
I get what you're saying, but I'm really not trying to contribute financially to any ongoing genocides, if I can avoid it.
Prez wrote on Sep 9, 2024, 14:45:
You know, it is okay to not give a single solitary fuck about where the devs might live or how they spend their money. You are not in fact supporting anything or making any statement other than "hmm, this game looks cool. I'm going to buy this game". You don't in fact need to justify what you buy or be judged for it. I sometimes feel the need to say that because I wonder if people know that not everything is a crusade or a cause or says anything about you as a person.
MoreLuckThanSkill wrote on Sep 9, 2024, 13:41:animal wrote on Sep 9, 2024, 13:30:
more like Warhammer 40,000: Cosmic Comrade 2
https://x.com/Waggle_ua/status/1822221835154423969
Oh god dammit.