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35.
 
Re: Warhammer 40,000: Space Marine 2 Reviews
Sep 8, 2024, 01:21
35.
Re: Warhammer 40,000: Space Marine 2 Reviews Sep 8, 2024, 01:21
Sep 8, 2024, 01:21
 
MoreLuckThanSkill wrote on Sep 6, 2024, 02:18:
I gave in and bought this off GMG with a discount.

Not sure if anyone else has said it to you yet (I have quite a few regulars on BN blocked to keep the blood pressure down), but I just wanted to say thank you for typing all of that out! That is, in my opinion, a great mini-review! You covered a lot of topics and made some good suggestions.

I was wondering if you play / played SM1 and what your feelings are comparing the two? I’m asking more from a gameplay perspective, as obviously the graphics are much better than the original.

Finally, could you maybe give us some idea how a typical chapter plays out? Are you able to use ranged much? Or do you just save all ammo for the most difficult enemy types? Obviously when there are ammo crates around, ranged may be more appealing. When you aren’t fighting a boss, are those ammo crates a one time pickup? Or are they all infinite ammo generators?

Thanks again for the review!
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34.
 
Re: Warhammer 40,000: Space Marine 2 Reviews
Sep 6, 2024, 20:17
34.
Re: Warhammer 40,000: Space Marine 2 Reviews Sep 6, 2024, 20:17
Sep 6, 2024, 20:17
 
Muhhh, I am not likening that I get caught on stuff all the time while navigating the maps. Uggg there is a tiny rock in the way, I need to go around. Also, I am always slowly reloading, and move so slow... I get that I am a giant man tank, but why do my guns only hold 8-30 rounds. I AM A MAN TANK! I have heavy chains strapped to my arm to look cool, but no ammo? Also, I am only getting 50-60 FPS in 4k with max settings and DLSS set to native. so, I believe that means it's unplayable? It's almost good... almost. I am sure they will shine it up in the next few months.

Also, this is so far my favorite Warhammer game.
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33.
 
Re: Warhammer 40,000: Space Marine 2 Reviews
Sep 6, 2024, 15:36
33.
Re: Warhammer 40,000: Space Marine 2 Reviews Sep 6, 2024, 15:36
Sep 6, 2024, 15:36
 
Can this entire thread be summed up by:

"I want the game to be feature-complete. I know there are often cosmetic downloads, and I don't care about those, but I want to have everything in my hands when I buy, and not have to wait for more content that may ultimately get canceled, even if that content doesn't change the story. I will probably only play this game for a month or so before moving on to the next, so any content that comes after that is content I'm unlikely to experience."

vs

"I think the game represents a fair value at the moment. Yes, there is likely to be more coming, but what is currently included is well worth the asking price, so I am ok if the later content does get canceled. And honestly, more people are playing multiplayer now than will likely be playing when the last content drops, so it's easier to find games now, and by waiting I fear it may end up hard to find public games, but that's a gamble."


Two completely reasonable takes. Not sure the argument.
32.
 
Re: Warhammer 40,000: Space Marine 2 Reviews
Sep 6, 2024, 11:50
32.
Re: Warhammer 40,000: Space Marine 2 Reviews Sep 6, 2024, 11:50
Sep 6, 2024, 11:50
 
Eldaron Imotholin wrote on Sep 6, 2024, 04:34:
I guess sometimes, you need MoreSkillThanLuck. 🤭

Have you tried lowering difficulty from Veteran to whatever's below that?

Nah, I'm going to finish this run on veteran, I'm just saying it would be a more enjoyable game, on any difficulty, with more shooting, less forced melee. But yes, I'm older and slower too.
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31.
 
Re: Warhammer 40,000: Space Marine 2 Reviews
Sep 6, 2024, 10:56
31.
Re: Warhammer 40,000: Space Marine 2 Reviews Sep 6, 2024, 10:56
Sep 6, 2024, 10:56
 
As I said before Rogue, you seem to have a lot of anger towards games lately. Maybe its time to find a new hobby that doesn't piss you off so much?

I'm curious, when you buy a car, do you buy the loaded modal? or do you buy the lower end model? In reality, that is basically what we are talking about here for a game. You either buy the loaded model, or you buy the low end modal and play it as is.

I'm honestly surprised that you are going on an on about cosmetics. Because that is all that the higher end version has. And as for later content. That is all coming at no cost. Devs have already confirmed that.

Author of the Neverwinter Nights Eye of the Beholder Series of Mods.
Now integrated into Steams NWN: Enhanced Edition

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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30.
 
Re: Warhammer 40,000: Space Marine 2 Reviews
Sep 6, 2024, 09:20
30.
Re: Warhammer 40,000: Space Marine 2 Reviews Sep 6, 2024, 09:20
Sep 6, 2024, 09:20
 
RogueSix wrote on Sep 6, 2024, 08:36:
Eldaron Imotholin wrote on Sep 5, 2024, 18:31:
RogueSix wrote on Sep 5, 2024, 15:07:
jacobvandy wrote on Sep 5, 2024, 14:52:
RogueSix wrote on Sep 5, 2024, 12:32:
Why do you guys lie? To justify your preorders and impatience?

The season pass blurb clearly mentions additional PvE missions, new enemies, new weapons, new game/difficulty modes, new PvP arenas, new ranks, a "battle barge expansion" (whatever the fuck that means), yada, yada, yada.

All of these items are new content and new features, not just cosmetics. Heck, there is even a preorder DLC (= CONTENT).

You do you but please stop complaining about piecemeal deliveries, MTX, season passes, "greedy" publishers etc. in other threads if you are supporting this business model. That is all I'm asking for. Thanks!

As always, the hypocrisy is strong when there is a game that people want to play so they throw all their non-existing pseudo-standards over board and find reasons to justify their (pre-)orders.

You provided a link and so seemed to have viewed the infographic yourself, but clearly did not understand it... All of those things are contained in the top section labeled 'FREE UPDATES.' The bottom section labeled 'SEASON PASS' includes such things as the Ultramarines and Dark Angel cosmetic packs for seasons 1 and 2, respectively. Here's a quote from the Steam news post from where that roadmap was announced (emphasis theirs):

The Season Pass has been envisioned as a way to enhance your customisation for your character. All the gameplay additions listed here in the roadmap (including weapons, game modes, and maps) are intended to arrive in *free game patches* and will be accessible to everyone.

https://steamcommunity.com/games/2183900/announcements/detail/4238536974144553831

It also shows you what you get from that pre-order DLC 'Macragge's Chosen:' cosmetic appearances for chainsword, bolt rifle, and pauldron...

I fully understood the infographic very well, thank you very much .

It was never the (my) point whether you have to pay for post-release content or not. My point was: The game will not be feature and content complete at release. Period. It does not matter to me at all if you have to pay for the post-release content or not. The fact is that this is once again another AAA release with tons of cut features and content that will be delivered post-release in piecemeal fashion.

Then someone goes "but... but... but... it's just COSMETICS". And I'm like "lolwut?!?". New missions, new arenas, new weapons, new game/difficulty modes, a barge expansion, preorder DLC sure as fuck doesn't sound like only cosmetics to me.

I never cared if there was a price tag attached to this stuff. I only care about feature and content completeness of my games because I want to play the full deal in one go instead of being forced to leave the game installed for months in the faint hope that any worthwhile content *might* be released one day (e.g. I could hardly give less fucks about PvP crap or new arenas or horde mode or garbage like that).

Am I correct to assume that in your view, no game ever should get non-cosmetic stuff added for free post-launch?

Nope. As I said, I want feature and content complete sans cosmetics . Well, cosmetics might be nice to have as well but the reason why I'm not going to buy this Warhammer crap any time near release is because it will be lacking features and actual content that will be delivered in piecemeal fashion later on (yes, for free, but that was never the point).

As I said, I only care about specific content as well. I could not care less about the PvP crap, arenas, horde mode etc. but I would definitely want those new PvE missions on board if and when I dive into it. Maybe also the new enemies and weapons. The infographic isn't quite clear whether that stuff is just for multiplayer or also for the single player but who wouldn't want access to the full arsenal instead of a stripped down arsenal, right?

Sorry for the ranting but it just pisses me off that just about every game these days has a post-release roadmap of cut content and features. Yes, "cut". They are obviously releasing their games early to make a buck and then they're slowly finishing it via a post-release roadmap while calling it post-release "support". In reality it is just an extension of development and development that should have gone into the release version to make it a more complete package. It is lame-ass piecemeal delivery is what it is to keep the game in the news and to pretend they care about supporting it.

With Warhammer SM2 this is also only their "Year One Battle Plan" so they will probably keep adding content & features past the already announced four seasons. Finished game, when?
Oh well, I'm a patient critter. I'ma sit this shit out. Wake me up when the GOTY goes on sale for €20 in 2028 or so...

You can't "cut" something that isn't there yet.

What's your take on games that will probably get expansions? Have you played The Witcher 3 and/or Cyberpunk? If so, did you wait for Blood & Wine and Phantom Liberty before you bought those games? Did it piss you off like this game does when they released vanilla?

I think you misread the roadmap, and now you're doing acrobatics to pretend you didn't, because your opinion on this really doesn't make sense to me. And I don't mean that as nasty as that sounds actually.
I thought Hollywood had hit rock buttom. Then this happened.
29.
 
Re: Warhammer 40,000: Space Marine 2 Reviews
Sep 6, 2024, 08:36
29.
Re: Warhammer 40,000: Space Marine 2 Reviews Sep 6, 2024, 08:36
Sep 6, 2024, 08:36
 
Eldaron Imotholin wrote on Sep 5, 2024, 18:31:
RogueSix wrote on Sep 5, 2024, 15:07:
jacobvandy wrote on Sep 5, 2024, 14:52:
RogueSix wrote on Sep 5, 2024, 12:32:
Why do you guys lie? To justify your preorders and impatience?

The season pass blurb clearly mentions additional PvE missions, new enemies, new weapons, new game/difficulty modes, new PvP arenas, new ranks, a "battle barge expansion" (whatever the fuck that means), yada, yada, yada.

All of these items are new content and new features, not just cosmetics. Heck, there is even a preorder DLC (= CONTENT).

You do you but please stop complaining about piecemeal deliveries, MTX, season passes, "greedy" publishers etc. in other threads if you are supporting this business model. That is all I'm asking for. Thanks!

As always, the hypocrisy is strong when there is a game that people want to play so they throw all their non-existing pseudo-standards over board and find reasons to justify their (pre-)orders.

You provided a link and so seemed to have viewed the infographic yourself, but clearly did not understand it... All of those things are contained in the top section labeled 'FREE UPDATES.' The bottom section labeled 'SEASON PASS' includes such things as the Ultramarines and Dark Angel cosmetic packs for seasons 1 and 2, respectively. Here's a quote from the Steam news post from where that roadmap was announced (emphasis theirs):

The Season Pass has been envisioned as a way to enhance your customisation for your character. All the gameplay additions listed here in the roadmap (including weapons, game modes, and maps) are intended to arrive in *free game patches* and will be accessible to everyone.

https://steamcommunity.com/games/2183900/announcements/detail/4238536974144553831

It also shows you what you get from that pre-order DLC 'Macragge's Chosen:' cosmetic appearances for chainsword, bolt rifle, and pauldron...

I fully understood the infographic very well, thank you very much .

It was never the (my) point whether you have to pay for post-release content or not. My point was: The game will not be feature and content complete at release. Period. It does not matter to me at all if you have to pay for the post-release content or not. The fact is that this is once again another AAA release with tons of cut features and content that will be delivered post-release in piecemeal fashion.

Then someone goes "but... but... but... it's just COSMETICS". And I'm like "lolwut?!?". New missions, new arenas, new weapons, new game/difficulty modes, a barge expansion, preorder DLC sure as fuck doesn't sound like only cosmetics to me.

I never cared if there was a price tag attached to this stuff. I only care about feature and content completeness of my games because I want to play the full deal in one go instead of being forced to leave the game installed for months in the faint hope that any worthwhile content *might* be released one day (e.g. I could hardly give less fucks about PvP crap or new arenas or horde mode or garbage like that).

Am I correct to assume that in your view, no game ever should get non-cosmetic stuff added for free post-launch?

Nope. As I said, I want feature and content complete sans cosmetics . Well, cosmetics might be nice to have as well but the reason why I'm not going to buy this Warhammer crap any time near release is because it will be lacking features and actual content that will be delivered in piecemeal fashion later on (yes, for free, but that was never the point).

As I said, I only care about specific content as well. I could not care less about the PvP crap, arenas, horde mode etc. but I would definitely want those new PvE missions on board if and when I dive into it. Maybe also the new enemies and weapons. The infographic isn't quite clear whether that stuff is just for multiplayer or also for the single player but who wouldn't want access to the full arsenal instead of a stripped down arsenal, right?

Sorry for the ranting but it just pisses me off that just about every game these days has a post-release roadmap of cut content and features. Yes, "cut". They are obviously releasing their games early to make a buck and then they're slowly finishing it via a post-release roadmap while calling it post-release "support". In reality it is just an extension of development and development that should have gone into the release version to make it a more complete package. It is lame-ass piecemeal delivery is what it is to keep the game in the news and to pretend they care about supporting it.

With Warhammer SM2 this is also only their "Year One Battle Plan" so they will probably keep adding content & features past the already announced four seasons. Finished game, when?
Oh well, I'm a patient critter. I'ma sit this shit out. Wake me up when the GOTY goes on sale for €20 in 2028 or so...
-=Threadcrappeur Extraordinaire=-
28.
 
Re: Warhammer 40,000: Space Marine 2 Reviews
Sep 6, 2024, 04:34
28.
Re: Warhammer 40,000: Space Marine 2 Reviews Sep 6, 2024, 04:34
Sep 6, 2024, 04:34
 
I guess sometimes, you need MoreSkillThanLuck. 🤭

Have you tried lowering difficulty from Veteran to whatever's below that?
I thought Hollywood had hit rock buttom. Then this happened.
27.
 
Re: Warhammer 40,000: Space Marine 2 Reviews
Sep 6, 2024, 02:18
27.
Re: Warhammer 40,000: Space Marine 2 Reviews Sep 6, 2024, 02:18
Sep 6, 2024, 02:18
 
I gave in and bought this off GMG with a discount... it's not bad, overall, but I feel like I could have waited until this was on sale for 10 bucks. Playing solo on Veteran mode (recommended mode?), the AI teammates are horrifically bad vs certain enemies (swarms, flying enemies of multiple types) and as far as I can tell, there is no option to give them any sort of commands.

The graphics are great, the model designs are great, and it runs well at max settings, 3440x1440, 120FPS cap, on a SSD with Radeon 6800XT (16GB) , Ryzen 7 5800, 32GB RAM. If there is any slowdown, I haven't noticed it, but I have not run any benchmarks, and there is no 'display fps' option that I could see.

As far as being true to the lore... well sort of. Space Marines (2 chapters so far) are represented well, graphically, Tyranids and one other enemy seem to be done very well, graphically.
Audio is great too. However, the game needs a numbers patch, or something. Ammo is so limited, health is so limited (no regen for a space marine? Seriously?) that you have to run around and pick up conveniently placed Ammo boxes during boss fights, meanwhile that same boss will literally harass you constantly with insanely high damage melee attacks or AoE spam/slowdowns. Heavy Bolter and most gun damage in general seems far too low to be lore accurate, or gameplay friendly. All of these space marines should carry about 10 times the ammo. Also, not sure if it's a bug, or a difficulty feature, but Veteran ammo counts do not all match up with mag sizes... like is my guy carrying an extra 2-3 bolts in a little pouch somewhere, in addition to his 2-3 magazines? Vs an entire planet of Tyranids? The ammo/damage design feels more like you're playing an Imperial Guardsman, honestly.

The game forces too much melee. Melee due to low ammo levels, Melee due to insanely fast, high damage melee enemies, melee to get a little bit of healing(which seems to not work half the time), melee due to hundreds of swarming low hp enemies(which does look very cool). Meanwhile enemy ranged units, your allied ranged units, all have infinite ammo, etc. Accuracy is pretty terrible for any sort of snap shot with bolters, and even aimed shots for most of the bolters are fairly inaccurate, which belies the hp design of enemy sniper units, which need 2-3 headshots to kill across the map. That reminds me of another AI bug, when any miniboss or non trash enemy takes enough damage, they can go into an 'Execute Me' state, which is theoretically nice to regen Armor, but the brain dead AI mostly ignores these guys at that point, who eventually heal up and continue fighting, if you don't run up and execute them, or waste ammo on them in time.

I wouldn't mind the melee if the Space Marines weren't so damned slow (not lore accurate) in terms of movement and swinging. They're fine one on one, but it's never one on one, it's heavy melees surrounded by 30+ swarmers, + ranged enemies in back, + buffer/flyer enemies, +suicidal explosive flyers, etc. I've literally been doing a block/counter on one enemy and getting instantly hit by another heavy attack by a swarmer enemy, while you are still doing the exit animation. No i-frame there to prevent damage, you just waste health without a real chance to dodge/block again. Also, NO JUMP without a jump pack. Three space marines get defeated by a small line of shrubs and alien grasses , barely 2 feet high. Ridiculous.

The always online bullshit is going to make it a real hassle for people to mod the game and add in appropriate amounts of ammo, at the very least. The game would be far more enjoyable with 10-20 times the carried ammo... let these fucking space marines shoot, for fuck's sake. I haven't even tried the PvE missions yet, but I would guess it's going to be a complete joke with people fighting over ammo. 'Sorry, my cyborg super mutant space marine in power armor only brought a knife, a pistol, and a rifle, with about 5 magazines, vs these 30,000 enemies!' Out of combat healing would make sense also, lore wise, or at least WAY more healing from the melee-heal function.

Classic failure of ammo and hp design, smoothed over by the developers leaving random piles of ammo and sometimes healing items in the middle of enemy territory.

That said, I'm sure this game will sell millions of copies. It looks and sounds amazing, and is only a numbers patch or mod away from being really enjoyable in combat.(at least in my opinion) It's also a shame that they clearly spent so much effort on working multiplayer into the design, this is barely a single player game, compared to the first one. That multiplayer design will probably suck quite a few buyers in though, so maybe it was ultimately the right decision.

I am really, really missing a game like this could have been, where you play as one of a squad of Imperial Guardsmen or something, with some heavy weapons teams and tanks etc. that you can issues orders to, but all from a TPS or even FPS perspective. Huge missed opportunity, I think. Space Marines get yet another game, where they have to get dramatically weakened to make it a game at all. And no, WH40K Darktide is not it, that game is still embarrassingly bad.

TL/DR: Could use a balance patch, and a price cut. And mods.

*EDIT* The world needs a game with Space marines like this and this, not these slow jokers we keep getting. Then, make an Imperial Guardsman FPS/TPS game right after, with a 12-20 man squad... it'll be awesome.

This comment was edited on Sep 6, 2024, 02:31.
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26.
 
Re: Warhammer 40,000: Space Marine 2 Reviews
Sep 6, 2024, 01:36
26.
Re: Warhammer 40,000: Space Marine 2 Reviews Sep 6, 2024, 01:36
Sep 6, 2024, 01:36
 
Burrito of Peace wrote on Sep 5, 2024, 19:19:
Aaaaaand...it's already up for torrenting. Laugh2

Yeah, I have been playing it for the last two hours, it's pretty ok.
Avatar 15164
25.
 
Re: Warhammer 40,000: Space Marine 2 Reviews
Sep 5, 2024, 19:19
25.
Re: Warhammer 40,000: Space Marine 2 Reviews Sep 5, 2024, 19:19
Sep 5, 2024, 19:19
 
Aaaaaand...it's already up for torrenting. Laugh2
"Just take a look around you, what do you see? Pain, suffering, and misery." -Black Sabbath, Killing Yourself to Live.

“Man was born free, and he is everywhere in chains” -Jean-Jacques Rousseau

Purveyor of cute, fuzzy, pink bunny slippers.
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24.
 
Re: Warhammer 40,000: Space Marine 2 Reviews
Sep 5, 2024, 18:31
24.
Re: Warhammer 40,000: Space Marine 2 Reviews Sep 5, 2024, 18:31
Sep 5, 2024, 18:31
 
RogueSix wrote on Sep 5, 2024, 15:07:
jacobvandy wrote on Sep 5, 2024, 14:52:
RogueSix wrote on Sep 5, 2024, 12:32:
Why do you guys lie? To justify your preorders and impatience?

The season pass blurb clearly mentions additional PvE missions, new enemies, new weapons, new game/difficulty modes, new PvP arenas, new ranks, a "battle barge expansion" (whatever the fuck that means), yada, yada, yada.

All of these items are new content and new features, not just cosmetics. Heck, there is even a preorder DLC (= CONTENT).

You do you but please stop complaining about piecemeal deliveries, MTX, season passes, "greedy" publishers etc. in other threads if you are supporting this business model. That is all I'm asking for. Thanks!

As always, the hypocrisy is strong when there is a game that people want to play so they throw all their non-existing pseudo-standards over board and find reasons to justify their (pre-)orders.

You provided a link and so seemed to have viewed the infographic yourself, but clearly did not understand it... All of those things are contained in the top section labeled 'FREE UPDATES.' The bottom section labeled 'SEASON PASS' includes such things as the Ultramarines and Dark Angel cosmetic packs for seasons 1 and 2, respectively. Here's a quote from the Steam news post from where that roadmap was announced (emphasis theirs):

The Season Pass has been envisioned as a way to enhance your customisation for your character. All the gameplay additions listed here in the roadmap (including weapons, game modes, and maps) are intended to arrive in *free game patches* and will be accessible to everyone.

https://steamcommunity.com/games/2183900/announcements/detail/4238536974144553831

It also shows you what you get from that pre-order DLC 'Macragge's Chosen:' cosmetic appearances for chainsword, bolt rifle, and pauldron...

I fully understood the infographic very well, thank you very much .

It was never the (my) point whether you have to pay for post-release content or not. My point was: The game will not be feature and content complete at release. Period. It does not matter to me at all if you have to pay for the post-release content or not. The fact is that this is once again another AAA release with tons of cut features and content that will be delivered post-release in piecemeal fashion.

Then someone goes "but... but... but... it's just COSMETICS". And I'm like "lolwut?!?". New missions, new arenas, new weapons, new game/difficulty modes, a barge expansion, preorder DLC sure as fuck doesn't sound like only cosmetics to me.

I never cared if there was a price tag attached to this stuff. I only care about feature and content completeness of my games because I want to play the full deal in one go instead of being forced to leave the game installed for months in the faint hope that any worthwhile content *might* be released one day (e.g. I could hardly give less fucks about PvP crap or new arenas or horde mode or garbage like that).

Am I correct to assume that in your view, no game ever should get non-cosmetic stuff added for free post-launch? Is that a hill you want to die on? I can tell you with certainty that if all those "fools" out there would start voting with their wallet like you do, no developer/publisher would EVER release anything post-launch anymore, no matter how much the audience wants it.

This is why the concept of reductio ad absurdum is so majestic. Followed to its logical conclusion, your view on this is absurd.
I thought Hollywood had hit rock buttom. Then this happened.
23.
 
Re: Warhammer 40,000: Space Marine 2 Reviews
Sep 5, 2024, 17:07
J
23.
Re: Warhammer 40,000: Space Marine 2 Reviews Sep 5, 2024, 17:07
Sep 5, 2024, 17:07
J
 
In the grim darkness of the Blue's News forum there is only war.
nin: This forum is headed for a disaster of biblical proportions.
Blue: What do you mean, "biblical"?
xXBatmanXx: What he means is Old BBS, El Presidente, real wrath of SysOp type stuff.
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22.
 
Re: Warhammer 40,000: Space Marine 2 Reviews
Sep 5, 2024, 15:47
Jivaro
 
22.
Re: Warhammer 40,000: Space Marine 2 Reviews Sep 5, 2024, 15:47
Sep 5, 2024, 15:47
 Jivaro
 
It is a good point you make in my view RogueSix. We definitly let the franchise name affect what most of us are "OK" with. I do have a logical answer for that though. I think all of us have a mental "points" system of sorts. If we know the franchise, that has the possibility to give a game the most or the least points. From there, its about features that we find important/flexible/nmot important. (Co-op: Yes) would be 100 pts from me. (Offline Single player: No) would be -100 pts, etc. Let's say it figuratively takes 500 total points for the average person to consider a preorder and for this example let's use a rabid Diablo player. The worst Diablo game is still in their Top 10 games ever and the other games are all Diablo clones. When a Diablo game is announced, that is like 1000 pts right there. The negatives like the lack of offline signle player? It still sucks and it still costs the game "mentally" -100pts....but that puts it at 900...still a preorder by a long shot. The flip side of all this is when a total unknown hits the shelves and all it has is it's features and gameplay to sell it. The name, which gets you an audience through name recognition ahead of time with an established franchise, doesn't help an indie or any new IP at all. So instead of starting at 1000 like Diablo might, it starts at 0. All of sudden we get REAL specific about what features we like and don't like because now we are stepping out of our comfort zone into the unknown....and I think that makes sense too.

Obviously that doesn't change the fact that we are all being a tiny bit hypocritical about things, it confirms that. I just think it completely makes sense that you can dislike a feature and still like/want/preorder a game that has that feature because you like the other things it brings to the table.
Avatar 55841
21.
 
Re: Warhammer 40,000: Space Marine 2 Reviews
Sep 5, 2024, 15:30
21.
Re: Warhammer 40,000: Space Marine 2 Reviews Sep 5, 2024, 15:30
Sep 5, 2024, 15:30
 
Please! Stop fighting over a fighting game! Won't someone think of the children!?!?!
Bigcry
"Van Gogh painted alone and in despair and in madness and sold one picture in his entire life. Millions struggled alone, unrecognized, and struggled as heroically as any famous hero. Was it worthless? I knew it wasn't."
20.
 
Re: Warhammer 40,000: Space Marine 2 Reviews
Sep 5, 2024, 15:29
20.
Re: Warhammer 40,000: Space Marine 2 Reviews Sep 5, 2024, 15:29
Sep 5, 2024, 15:29
 
God god man. If you want to be negative Nancy that is totally your call. You obviously won't buy something until all the content that will be free is provided, and then want the cosmetic stuff that changes nothing but costs money to be free as well.

The game currently as it is is feature complete. There will be new maps, and additions as time goes along, but hey, they haven't completed them yet. The roadmap is Clear, concise, and makes it extremely obvious as to what is free upcoming DLC and what you will need to cash out for, and the cash portion will have exactly ZERO bearing on the game playability and achievements. Its paint and pauldrons. Top of the bar is free and bottom is not. wow.. hard.

Have I bought it yet? Nope, and that's because I think it may be a bit overpriced and will wait for holiday sales or 25% off or something. I can burn a few months. I WILL get it however as it looks ;like fun. You will obviously NOT buy it and will stand on your soapbox shouting at all that think this play model is better than what we normally get and that's fine... just don't expect a pat in the back for it.
19.
 
Re: Warhammer 40,000: Space Marine 2 Reviews
Sep 5, 2024, 15:27
19.
Re: Warhammer 40,000: Space Marine 2 Reviews Sep 5, 2024, 15:27
Sep 5, 2024, 15:27
 
We got your point, dude, you repeat yourself ad nauseam. But when you call something a lie that is very easily verifiable as true, don't try to pretend you weren't wrong to do so. PeRiOd.
18.
 
Re: Warhammer 40,000: Space Marine 2 Reviews
Sep 5, 2024, 15:07
18.
Re: Warhammer 40,000: Space Marine 2 Reviews Sep 5, 2024, 15:07
Sep 5, 2024, 15:07
 
jacobvandy wrote on Sep 5, 2024, 14:52:
RogueSix wrote on Sep 5, 2024, 12:32:
Why do you guys lie? To justify your preorders and impatience?

The season pass blurb clearly mentions additional PvE missions, new enemies, new weapons, new game/difficulty modes, new PvP arenas, new ranks, a "battle barge expansion" (whatever the fuck that means), yada, yada, yada.

All of these items are new content and new features, not just cosmetics. Heck, there is even a preorder DLC (= CONTENT).

You do you but please stop complaining about piecemeal deliveries, MTX, season passes, "greedy" publishers etc. in other threads if you are supporting this business model. That is all I'm asking for. Thanks!

As always, the hypocrisy is strong when there is a game that people want to play so they throw all their non-existing pseudo-standards over board and find reasons to justify their (pre-)orders.

You provided a link and so seemed to have viewed the infographic yourself, but clearly did not understand it... All of those things are contained in the top section labeled 'FREE UPDATES.' The bottom section labeled 'SEASON PASS' includes such things as the Ultramarines and Dark Angel cosmetic packs for seasons 1 and 2, respectively. Here's a quote from the Steam news post from where that roadmap was announced (emphasis theirs):

The Season Pass has been envisioned as a way to enhance your customisation for your character. All the gameplay additions listed here in the roadmap (including weapons, game modes, and maps) are intended to arrive in *free game patches* and will be accessible to everyone.

https://steamcommunity.com/games/2183900/announcements/detail/4238536974144553831

It also shows you what you get from that pre-order DLC 'Macragge's Chosen:' cosmetic appearances for chainsword, bolt rifle, and pauldron...

I fully understood the infographic very well, thank you very much .

It was never the (my) point whether you have to pay for post-release content or not. My point was: The game will not be feature and content complete at release. Period. It does not matter to me at all if you have to pay for the post-release content or not. The fact is that this is once again another AAA release with tons of cut features and content that will be delivered post-release in piecemeal fashion.

Then someone goes "but... but... but... it's just COSMETICS". And I'm like "lolwut?!?". New missions, new arenas, new weapons, new game/difficulty modes, a barge expansion, preorder DLC sure as fuck doesn't sound like only cosmetics to me.

I never cared if there was a price tag attached to this stuff. I only care about feature and content completeness of my games because I want to play the full deal in one go instead of being forced to leave the game installed for months in the faint hope that any worthwhile content *might* be released one day (e.g. I could hardly give less fucks about PvP crap or new arenas or horde mode or garbage like that).
-=Threadcrappeur Extraordinaire=-
17.
 
Re: Warhammer 40,000: Space Marine 2 Reviews
Sep 5, 2024, 14:52
17.
Re: Warhammer 40,000: Space Marine 2 Reviews Sep 5, 2024, 14:52
Sep 5, 2024, 14:52
 
RogueSix wrote on Sep 5, 2024, 12:32:
Why do you guys lie? To justify your preorders and impatience?

The season pass blurb clearly mentions additional PvE missions, new enemies, new weapons, new game/difficulty modes, new PvP arenas, new ranks, a "battle barge expansion" (whatever the fuck that means), yada, yada, yada.

All of these items are new content and new features, not just cosmetics. Heck, there is even a preorder DLC (= CONTENT).

You do you but please stop complaining about piecemeal deliveries, MTX, season passes, "greedy" publishers etc. in other threads if you are supporting this business model. That is all I'm asking for. Thanks!

As always, the hypocrisy is strong when there is a game that people want to play so they throw all their non-existing pseudo-standards over board and find reasons to justify their (pre-)orders.

You provided a link and so seemed to have viewed the infographic yourself, but clearly did not understand it... All of those things are contained in the top section labeled 'FREE UPDATES.' The bottom section labeled 'SEASON PASS' includes such things as the Ultramarines and Dark Angel cosmetic packs for seasons 1 and 2, respectively. Here's a quote from the Steam news post from where that roadmap was announced (emphasis theirs):

The Season Pass has been envisioned as a way to enhance your customisation for your character. All the gameplay additions listed here in the roadmap (including weapons, game modes, and maps) are intended to arrive in *free game patches* and will be accessible to everyone.

https://steamcommunity.com/games/2183900/announcements/detail/4238536974144553831

It also shows you what you get from that pre-order DLC 'Macragge's Chosen:' cosmetic appearances for chainsword, bolt rifle, and pauldron...
16.
 
Re: Warhammer 40,000: Space Marine 2 Reviews
Sep 5, 2024, 12:32
16.
Re: Warhammer 40,000: Space Marine 2 Reviews Sep 5, 2024, 12:32
Sep 5, 2024, 12:32
 
Why do you guys lie? To justify your preorders and impatience?

The season pass blurb clearly mentions additional PvE missions, new enemies, new weapons, new game/difficulty modes, new PvP arenas, new ranks, a "battle barge expansion" (whatever the fuck that means), yada, yada, yada.

All of these items are new content and new features, not just cosmetics. Heck, there is even a preorder DLC (= CONTENT).

You do you but please stop complaining about piecemeal deliveries, MTX, season passes, "greedy" publishers etc. in other threads if you are supporting this business model. That is all I'm asking for. Thanks!

As always, the hypocrisy is strong when there is a game that people want to play so they throw all their non-existing pseudo-standards over board and find reasons to justify their (pre-)orders.
-=Threadcrappeur Extraordinaire=-
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