Star Citizen Passes $700M

The Stretch Goals Page on the Roberts Space Industries offers the latest chance to marvel at the ongoing crowdfunding success of Star Citizen(/Squadron 42) (thanks IGN). The space game has now collected over $700 million from backers to fund a game announced in 2012 as seeking two million dollars for a game that would take a couple of years to create. Over 11 years later, the game is still in alpha, but it collected just under $3 million on Saturday alone, so steady as she goes, it would seem.
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40.
 
Re: Star Citizen Passes $700M
May 30, 2024, 13:45
Kxmode
 
40.
Re: Star Citizen Passes $700M May 30, 2024, 13:45
May 30, 2024, 13:45
 Kxmode
 
RedEye9 wrote on May 29, 2024, 09:39:
I refuse to believe that number.
O.K.
They forgot "K."
"Listen, Peter... with great horsepower comes... the sickest drifts..." - source
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39.
 
Re: Star Citizen Passes $700M
May 30, 2024, 13:44
Kxmode
 
39.
Re: Star Citizen Passes $700M May 30, 2024, 13:44
May 30, 2024, 13:44
 Kxmode
 
Remember when it was suppose to be a Wing Commander clone? Pepperidge Farms remembers. 👴🍪
"Listen, Peter... with great horsepower comes... the sickest drifts..." - source
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38.
 
Re: Star Citizen Passes $700M
May 30, 2024, 12:48
Prez
 
38.
Re: Star Citizen Passes $700M May 30, 2024, 12:48
May 30, 2024, 12:48
 Prez
 
El Pit wrote on May 29, 2024, 11:06:
Imagine how many great games could have been developed with this money... It is really a shame.

Yeah - that would easily cover another Call of Duty game.😜
“The greatness of a nation and its moral progress can be judged by the way its animals are treated.”
- Mahatma Gandhi
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37.
 
Re: Star Citizen Passes $700M
May 30, 2024, 02:41
37.
Re: Star Citizen Passes $700M May 30, 2024, 02:41
May 30, 2024, 02:41
 
All I will say on this game is that your money is on the never never, you wont see a game released in your life time and if it does, you'll need a new pc to run it properly or the new an latest console that is coming out. I have never invested in this game, i love space games, but it was clear to see it was a con job after the 1st 2yrs of development. It never showed any clear direction of where he was going with it or where it was gonna end, it just got bigger an bigger.

Now, well its a disaster waiting to flop. A bit like Disney, idiotic leader who has lost his way, but still has millions rolling in for his pension(except for Disney who are going broke).

This comment was edited on Jun 1, 2024, 03:55.
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36.
 
Re: Star Citizen Passes $700M
May 29, 2024, 16:40
Prez
 
36.
Re: Star Citizen Passes $700M May 29, 2024, 16:40
May 29, 2024, 16:40
 Prez
 
As to the question that come up pretty often as to who is still spending money on this, I think that is a pretty easy answer myself. When I was in my 30's my rich neighbor built himself a $30k flight sim setup. That's very likely more than half of the yearly income for the majority of us here. (It's about 100% for someone like me on full SSI disability).

There's a retro game cabinet with a mess of arcade games on sale that was the first item I found in an internet search of luxury gaming gadgets for $26000. There are rich people out there, and there are lots of space sim enthusiasts. The answer to your question seems pretty obvious to me - those two large groups overlap to create a subset from which I strongly suspect is where the vast majority of the continued funding of an insane project that has been well beyond being for the average gamer for a very long time now is coming.

That's not exonerating the extraordinary incompetence of Chris Roberts when it comes to managing a project, but that is neither here nor there.

As far as those who decry the "outrage" and "crying", at this point that may as well be a form-letter-style answer that gets automatically thrown about whether or not the current participants in the discussion are actually outraged or crying. It may as well be a macro that you could just hit one button and have the post appear. There hasn't been any outrage or crying in a Star Citizen thread on Bluesnews for as long as I can remember. Most of what I see is amused incredulity, genuine excitement from diehard fans, or cringe-worthy fanboying. Most everyone else is completely apathetic. Star Citizen threads used to be a lock for getting well over a hundred posts, and oftentimes there were two or three threads a week on it several years ago. Most gamers have just stopped caring. Why wouldn't they? The project is 10 years late, has blown past its budget by many orders of magnitude, and doesn't even seem to be close to being ready for the masses. People make jokes, but I defy any of even the most diehard defenders to guarantee that we will see even a beta in less than six more years. Go ahead - I'll make it part of my signature so it's there for everyone to see. I mean, you're sure, right? So there would be no risk. Hell, I will even allow you to make it ten.

This comment was edited on May 29, 2024, 17:18.
“The greatness of a nation and its moral progress can be judged by the way its animals are treated.”
- Mahatma Gandhi
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35.
 
Re: Star Citizen Passes $700M
May 29, 2024, 11:41
35.
Re: Star Citizen Passes $700M May 29, 2024, 11:41
May 29, 2024, 11:41
 
Donkey_Punch wrote on May 29, 2024, 09:56:
I watched 3 streamers try to play it last night. After multiple missions they could not complete due to glitches and game crashes they gave up. Hours wasted.

In this case it seems 700 million wasted as the game doesn't seem any more stable than a year ago when I tried it out.
The Half Elf posted a video last year, it's worth a watch.
The Half Elf wrote on Apr 14, 2023, 16:25:
So 3.18 (named Lasting Legacies) came out with the persistent universe and it was a clusterfuck of epic proportions. The 3.18.1 patch released yesterday is all the work that shoulda gone into 3.18 to make it stable instead of doing the a-fucking-typical "it's good enough, push it to live" crap CIG does. There was so much trash (litteral and ship debris) that it choked the holy fuck out of the servers.

If ya go through all the reading they provide, and see some of the tech demo's they show, you soon realize that the CIG has no clue wtf it's doing or how to get there.

So here is my referral code. STAR-QVDN-J4LM
If anyone wants to play until the 20th and come join my org (we are 1 part jackass 1 part stormtroopers and 1 part a-team) I am CptRanger#4907 on discord, and add me as a friend as CptRanger in game.


This game has some brilliant moments and here is a Short Clip taken from my org leaders perspective. The setup is this: We had some people join our org from an org with an abusive asshole who's name was Itorca. So we all piled into a sever and one of the ex-members of his org said that he was online. So being the "lovely" asshole I am, I called him out in chat asking if he wanted to "play". We were getting all our org members together at the semi-pirate/seedy station called Grim Hex. I'm in my ship with a gunner waiting for the guild leader who is doing the recording. So all of a sudden my ship is being rammed by another ship (turns out to be Itorca). My ship and gunner engage him, while my org leader is in a small ship, gets down his rear shields, breaks open the rear landing ramp of Itorca's ship, boards it, goes up to the cockpit and kills him. Enjoy.
This game has so much great potential, but after the mess of the 3.18 patch I feel like Tina Turner after 3 rounds with Ike Turner.

This comment was edited on May 29, 2024, 13:26.
“We’ve arranged a society on science and technology in which nobody understands anything about science and technology, and this combustible mixture of ignorance and power sooner or later is going to blow up in our faces." Carl Sagan
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34.
 
Re: Star Citizen Passes $700M
May 29, 2024, 11:06
El Pit
 
34.
Re: Star Citizen Passes $700M May 29, 2024, 11:06
May 29, 2024, 11:06
 El Pit
 
Imagine how many great games could have been developed with this money... It is really a shame.
"There is no right life in the wrong one." (Theodor W. Adorno, philosopher)
"Only a Sith deals in absolutes." (Obi-Wan Kenobi, Jedi)
Founder, president, and only member of the official "Grumpy Old Gamers Club". Please do not apply.
33.
 
Re: Star Citizen Passes $700M
May 29, 2024, 11:05
33.
Re: Star Citizen Passes $700M May 29, 2024, 11:05
May 29, 2024, 11:05
 
Benzer wrote on May 29, 2024, 10:32:
People are just as satisfied complaining about something as they are cheering something on. Maybe moreso even.
I get the point you are trying to make (at least I think I do) but yeah, no. I think few people are just as happy to complain about something than they are to enjoy something.
“Extinction is the rule. Survival is the exception.” -- Carl Sagan
32.
 
Re: Star Citizen Passes $700M
May 29, 2024, 10:50
32.
Re: Star Citizen Passes $700M May 29, 2024, 10:50
May 29, 2024, 10:50
 
Donkey_Punch wrote on May 29, 2024, 09:56:
I watched 3 streamers try to play it last night. After multiple missions they could not complete due to glitches and game crashes they gave up. Hours wasted.

In this case it seems 700 million wasted as the game doesn't seem any more stable than a year ago when I tried it out.
If we're sharing anecdotes as if they actually mean something.... I watched DarkLaw play a couple of days ago and put on a clinic for Master Mode flying with no issues. I played twice this week, reset some keybinds for the new flight model, completed a couple missions, made about ~$400k, and had a relaxed time with only one minor bug. It's a fun mess and I have no clue how many hours I have in-game.....because there is nothing really comparable available. Will it go down in the history books as the single most mismanaged video game ever? Oh yessssss....

Most of the people that seem to enjoy frothing at the mouth over this game have zero relevant experience with it and are just indulging in modern outrage culture.
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31.
 
Re: Star Citizen Passes $700M
May 29, 2024, 10:36
31.
Re: Star Citizen Passes $700M May 29, 2024, 10:36
May 29, 2024, 10:36
 
Sho wrote on May 29, 2024, 07:58:
Xeth Nyrrow wrote on May 29, 2024, 02:47:
I wonder how any dev who leaves the company looking for a new job in game and has to put, "worked on Star Citizen for X years" on their resume. Would that make it impossible to find work in the industry? It's to the point where they are industry veterans with more experience than most people who get in to the gaming industry but they have nothing to show.

Depends on their role. For the most part, people would be fine. StarCitizen has shipped some software. The technical effort and asset quality are high. Running a custom tech stack confers a type of experience that's hard to come by in many other projects.

They're not to blame for project management or scheduling. It just matters if they did good work under the circumstances.

I've myself hired people from competitor projects that were genuine failures, and they ended up doing excellent work. It's about understanding their individual contributions. And the scars and perspective can actually give some people an edge: You can also learn what not to do again.
That's good to know, so how to they prove that they have the experience/capability when there's no product to show?

Interviewer, "Tell me what contributions you've made to Star Citizen."
CIG employee, "See how the ice cubes melt in that glass? I did that."
Interviewer, "Can you show me a code snippet?"
CIG employee, "Sorry I'm under NDA".

Jokes aside, I'm actually curious. Since the whole game is a mess, it's very likely a lot of completed work is locked behind other work that's not been completed/released by other for various reasons. I can only imagine the amount of wasted hours that might even be brilliant that we'll never see because it had to be redone 5 times.
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30.
 
Re: Star Citizen Passes $700M
May 29, 2024, 10:32
30.
Re: Star Citizen Passes $700M May 29, 2024, 10:32
May 29, 2024, 10:32
 
"I watched 3 streamers try to play it last night. After multiple missions they could not complete due to glitches and game crashes they gave up. Hours wasted."

Yet people still played it, and other people watched them play it. This is just the new internet economy. Even "failures" provide content.

People should stop expecting "successes" when "failures" are easier to pull off and provide comparable content.

People are just as satisfied complaining about something as they are cheering something on. Maybe moreso even.
29.
 
Re: Star Citizen Passes $700M
May 29, 2024, 10:27
29.
Re: Star Citizen Passes $700M May 29, 2024, 10:27
May 29, 2024, 10:27
 
Think about this.

the longer this goes and i dont see why it would stop, some devs will have worked there for 20 or more years and basically retire at some point all working on this one game.
28.
 
Re: Star Citizen Passes $700M
May 29, 2024, 10:25
28.
Re: Star Citizen Passes $700M May 29, 2024, 10:25
May 29, 2024, 10:25
 
Xeth Nyrrow wrote on May 29, 2024, 02:47:
I wonder how any dev who leaves the company looking for a new job in game and has to put, "worked on Star Citizen for X years" on their resume. Would that make it impossible to find work in the industry? It's to the point where they are industry veterans with more experience than most people who get in to the gaming industry but they have nothing to show.

Why would you ever leave that dev studio? they all work at a slow pace, normal working hours and no crunch time.

You would have to be crazy to leave that job.
27.
 
Re: Star Citizen Passes $700M
May 29, 2024, 10:23
27.
Re: Star Citizen Passes $700M May 29, 2024, 10:23
May 29, 2024, 10:23
 
Sho wrote on May 29, 2024, 07:58:
Xeth Nyrrow wrote on May 29, 2024, 02:47:
I wonder how any dev who leaves the company looking for a new job in game and has to put, "worked on Star Citizen for X years" on their resume. Would that make it impossible to find work in the industry? It's to the point where they are industry veterans with more experience than most people who get in to the gaming industry but they have nothing to show.

Depends on their role. For the most part, people would be fine. StarCitizen has shipped some software. The technical effort and asset quality are high. Running a custom tech stack confers a type of experience that's hard to come by in many other projects.

They're not to blame for project management or scheduling. It just matters if they did good work under the circumstances.

I've myself hired people from competitor projects that were genuine failures, and they ended up doing excellent work. It's about understanding their individual contributions. And the scars and perspective can actually give some people an edge: You can also learn what not to do again.
Notably, a project can be a failure due to circumstances way beyond the control of individuals working on a project. Even a perfectly managed and executed project can fail if the potential market just doesn't care about it.

But in this case it seems mostly to be down to Roberts not being a capable manager.
26.
 
Re: Star Citizen Passes $700M
May 29, 2024, 10:23
26.
Re: Star Citizen Passes $700M May 29, 2024, 10:23
May 29, 2024, 10:23
 
Bludd wrote on May 28, 2024, 20:08:
and its still a fall through the world/ship/station while t-posing mess
unexplainable total ship destruction
slow boring animations for stuff you have to do all the time
try to do a mission and animations desync blocking progress for some in the team

there are too many systems interacting and it wants to be a metaverse not a game

But its the thought that counts right??

Oh and the dollars.
25.
 
Re: Star Citizen Passes $700M
May 29, 2024, 09:56
25.
Re: Star Citizen Passes $700M May 29, 2024, 09:56
May 29, 2024, 09:56
 
I watched 3 streamers try to play it last night. After multiple missions they could not complete due to glitches and game crashes they gave up. Hours wasted.

In this case it seems 700 million wasted as the game doesn't seem any more stable than a year ago when I tried it out.
24.
 
Re: Star Citizen Passes $700M
May 29, 2024, 09:43
24.
Re: Star Citizen Passes $700M May 29, 2024, 09:43
May 29, 2024, 09:43
 
It all seems surreal and bizarre to me...;) All that cash, all that time, and SC is still stuck in alpha.
It is well known that I cannot err--and so, if you should happen across an error in anything I have written you can be absolutely sure that *I* did not write it!...;)
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23.
 
Re: Star Citizen Passes $700M
May 29, 2024, 09:39
23.
Re: Star Citizen Passes $700M May 29, 2024, 09:39
May 29, 2024, 09:39
 
I refuse to believe that number.
O.K.
“We’ve arranged a society on science and technology in which nobody understands anything about science and technology, and this combustible mixture of ignorance and power sooner or later is going to blow up in our faces." Carl Sagan
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22.
 
Re: Star Citizen Passes $700M
May 29, 2024, 09:23
22.
Re: Star Citizen Passes $700M May 29, 2024, 09:23
May 29, 2024, 09:23
 
3 million on Saturday? How in the world? That sounds like something a GTA or COD game might make in a day a month or two after release. I refuse to believe that number.
21.
 
Re: Star Citizen Passes $700M
May 29, 2024, 08:19
21.
Re: Star Citizen Passes $700M May 29, 2024, 08:19
May 29, 2024, 08:19
 
I wonder if around year 15 , they announce a complete engine change to Unreal " to make progress quicker" and then of course go at least another 10 years claiming it's hard work to have to re-write everything from the ground up in a new engine.
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