13.
 
Re: Quoteworthy
May 27, 2024, 10:49
13.
Re: Quoteworthy May 27, 2024, 10:49
May 27, 2024, 10:49
 
When I tested on Skyrim, the normal hours were 10 hours by 5 days with volunteer weekend work. Sometimes late hours if there was a build cooked late to smoke test. All optional and volunteer. Overtime and crunch-time were the only time I felt I had a solid paycheck. I hated when crunch time became taboo and stopped getting paid overtime.

PS: If ya got Skyrim QA jokes, my response is the bugs everyone found were already logged into the database and management pushed the product out early to hit a 11-11-11 release date. The build that came out in February, should've been the release.
Date
Subject
Author
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May 26, 15:31May 26 15:31
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May 26, 16:51May 26 16:51
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May 27, 01:50May 27 01:50
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May 27, 09:27May 27 09:27
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May 28, 08:52May 28 08:52
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 13.
May 27, 10:49May 27 10:49
Re: Quoteworthy
17.
May 27, 12:36May 27 12:36