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11.
 
Re: Game History and Preservation
May 18, 2024, 04:06
11.
Re: Game History and Preservation May 18, 2024, 04:06
May 18, 2024, 04:06
 
Prez wrote on May 16, 2024, 12:14:
If I can't get it on GOG or torrent it, I'm not buying it. Pirated software is the only consumer protection left. How ironic is that?

I wish it wasn’t, the amount of talent and creativity games that goes into visual entertainment deserves money for what they do. And im more then fine with paying people for there work.

However I do not like paying full price for a new car only to have it treated like a rental car. At least with a rental car you know it’s going to have to go back at some point.
Rimmer: “Step up to Red Alert.”
Kryten: “Sir, are you absolutely sure? It does mean changing the bulb.”

ALSO: https://www.stopkillinggames.com/
Avatar 58207
10.
 
Re: Game History and Preservation
May 16, 2024, 12:14
Prez
 
10.
Re: Game History and Preservation May 16, 2024, 12:14
May 16, 2024, 12:14
 Prez
 
If I can't get it on GOG or torrent it, I'm not buying it. Pirated software is the only consumer protection left. How ironic is that?
“The greatness of a nation and its moral progress can be judged by the way its animals are treated.”
- Mahatma Gandhi
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9.
 
Re: Game History and Preservation
May 16, 2024, 12:04
9.
Re: Game History and Preservation May 16, 2024, 12:04
May 16, 2024, 12:04
 
Prez wrote on May 16, 2024, 11:51:
ZeroPike1 wrote on May 16, 2024, 06:14:
Jim wrote on May 16, 2024, 00:18:
why would a company be required to keep spending money on a product that worked for when it was released and people purchased it but now is no longer being sold and no longer generates any revenue?

They don’t. The whole idea of this is when a game ends, for a company, they put in an end of life plan. Kill server/online requirements. Remove any bullshit and make the game downloadable for a time afterward. Not permanent, but enough for people who paid can grab it and keep for themselves.

Think of it as a, we want a functioning end of life plan instead of the current „thanks for your money, now fuck off“ that the streaming and gaming industries seem to like now.

Don't be too hard on them. The fucking government of the United Kingdom can't even be bothered to understand what we are asking for. Why is everyone so goddamn dense?! All we want is when a company decides to shut off their servers to stop spending money that we are left with something that we can play on our own. How hard is that to understand?

The UK is a borderline lost cause anyhow with how not so great the consumer protection laws are there. Hopefully France and Germany can pull something through and maybe the EU. Australia in a pinch. If these are exhausted and fail to make any meaningful change I feel we will never actually own anything we purchase (entertainment wise). if that is the case I feel the costs of what they are trying to rent to us is set too high.
Rimmer: “Step up to Red Alert.”
Kryten: “Sir, are you absolutely sure? It does mean changing the bulb.”

ALSO: https://www.stopkillinggames.com/
Avatar 58207
8.
 
Re: Game History and Preservation
May 16, 2024, 11:51
Prez
 
8.
Re: Game History and Preservation May 16, 2024, 11:51
May 16, 2024, 11:51
 Prez
 
ZeroPike1 wrote on May 16, 2024, 06:14:
Jim wrote on May 16, 2024, 00:18:
why would a company be required to keep spending money on a product that worked for when it was released and people purchased it but now is no longer being sold and no longer generates any revenue?

They don’t. The whole idea of this is when a game ends, for a company, they put in an end of life plan. Kill server/online requirements. Remove any bullshit and make the game downloadable for a time afterward. Not permanent, but enough for people who paid can grab it and keep for themselves.

Think of it as a, we want a functioning end of life plan instead of the current „thanks for your money, now fuck off“ that the streaming and gaming industries seem to like now.

Don't be too hard on them. The fucking government of the United Kingdom can't even be bothered to understand what we are asking for. Why is everyone so goddamn dense?! All we want is when a company decides to shut off their servers to stop spending money that we are left with something that we can play on our own. How hard is that to understand? This will cost them zero extra dollars if they program an end-of-life from the start.
“The greatness of a nation and its moral progress can be judged by the way its animals are treated.”
- Mahatma Gandhi
Avatar 17185
7.
 
Re: Game History and Preservation
May 16, 2024, 06:14
7.
Re: Game History and Preservation May 16, 2024, 06:14
May 16, 2024, 06:14
 
Jim wrote on May 16, 2024, 00:18:
why would a company be required to keep spending money on a product that worked for when it was released and people purchased it but now is no longer being sold and no longer generates any revenue?

They don’t. The whole idea of this is when a game ends, for a company, they put in an end of life plan. Kill server/online requirements. Remove any bullshit and make the game downloadable for a time afterward. Not permanent, but enough for people who paid can grab it and keep for themselves.

Think of it as a, we want a functioning end of life plan instead of the current „thanks for your money, now fuck off“ that the streaming and gaming industries seem to like now.
Rimmer: “Step up to Red Alert.”
Kryten: “Sir, are you absolutely sure? It does mean changing the bulb.”

ALSO: https://www.stopkillinggames.com/
Avatar 58207
6.
 
Re: Game History and Preservation
May 16, 2024, 01:46
6.
Re: Game History and Preservation May 16, 2024, 01:46
May 16, 2024, 01:46
 
Jim wrote on May 16, 2024, 00:18:
why would a company be required to keep spending money on a product that worked for when it was released and people purchased it but now is no longer being sold and no longer generates any revenue?
They don't have to keep spending money.
5.
 
Re: Game History and Preservation
May 16, 2024, 00:18
Jim
5.
Re: Game History and Preservation May 16, 2024, 00:18
May 16, 2024, 00:18
Jim
 
why would a company be required to keep spending money on a product that worked for when it was released and people purchased it but now is no longer being sold and no longer generates any revenue?
4.
 
Re: Game History and Preservation
May 15, 2024, 20:08
4.
Re: Game History and Preservation May 15, 2024, 20:08
May 15, 2024, 20:08
 
Poot Windbreaker wrote on May 15, 2024, 18:47:
chickenboo wrote on May 15, 2024, 16:57:
Buy a VHS, play it on a VHS player forever more.

WHOA….Just whoa there. Have you ever used a VHS tape? Is your definition of forever, “a period of time interrupted by magnets, lack of magnets, fingers, liquids, sun, dust, lending it to a friend, or staring at it too hard”?
Forever in this case means as long as possible through user maintenance and storage without outside interference intentionally rendering it inoperable.
3.
 
Re: Game History and Preservation
May 15, 2024, 18:47
3.
Re: Game History and Preservation May 15, 2024, 18:47
May 15, 2024, 18:47
 
chickenboo wrote on May 15, 2024, 16:57:
Buy a VHS, play it on a VHS player forever more.

WHOA….Just whoa there. Have you ever used a VHS tape? Is your definition of forever, “a period of time interrupted by magnets, lack of magnets, fingers, liquids, sun, dust, lending it to a friend, or staring at it too hard”?
Avatar 60264
2.
 
Re: Game History and Preservation
May 15, 2024, 16:57
2.
Re: Game History and Preservation May 15, 2024, 16:57
May 15, 2024, 16:57
 
Buy a VHS, play it on a VHS player forever more. Buy a DVD, play it on a DVD player forever more. Buy a digital copy of the movie, maybe play it forever more depending on how you access the digital media. Buy a video game, cannot play it forever more if publisher decides not to remove server restrictions.

This issue is not that complicated to understand - all we want is for publishers to unlock the gate to their game if they're going to remove it from sale.

The problem here is we are simply buying a license to access an entertainment product, and that license "comes to a natural end" when they pull access to the title. But this still needs to be fought, because eventually anything digital will go that way - you lose access when you stop subscribing. Hence the push for connecting all our physical things to our phones or to servers, so the owners can pull the server access and make the physical product "dead".
1.
 
Re: Game History and Preservation
May 15, 2024, 16:46
1.
Re: Game History and Preservation May 15, 2024, 16:46
May 15, 2024, 16:46
 
Ah typical right wing government selling out the working class for corporate interests.
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