On Dragon's Dogma 2 Bugs, Frame Rate, and Microtransactions

A post on Steam, Capcom discusses the launch of Dragon's Dogma 2, addressing issues raised players about the action/RPG sequel. Word is crashes and bugs are being investigated and the option of restarting the game is being looked into. There is also a clarification that paid DLC items which have generated backlash can also be earned through gameplay. Finally, there's this on complaints about the game's framerate:
A large amount of CPU usage is allocated to each character and calculating the impact of their physical presence in various areas. In certain situations where numerous characters appear simultaneously, the CPU usage can be very high and may affect the frame rate. We are aware that in such situations, settings that reduce GPU load may currently have a limited effect; however, we are looking into ways to improve performance in the future.
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Re: On Dragon's Dogma 2 Bugs, Frame Rate, and Microtransactions
Mar 23, 2024, 02:49
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Re: On Dragon's Dogma 2 Bugs, Frame Rate, and Microtransactions Mar 23, 2024, 02:49
Mar 23, 2024, 02:49
 
I'm having a great time so far. No temptation whatsoever to pay for any MTX (It's all attainable in-game without even trying), and framerate is good apart from a slight dip in densely populated cities - though I'm running it on a Ryzen 9 5900X with a RTX-4090, so I'd be gobsmacked if it *didn't* run okay.
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Re: On Dragon's Dogma 2 Bugs, Frame Rate, and Microtransactions
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