Classic Marathon Announced

A new Steam Listing for Classic Marathon is now online, revealing Aleph One developer Aleph One Developer has plans to revive this classic first-person shooter developed by Bungie for Macintosh computers back in the 20th century. A new installment in this series is also in the works at Bungie and is currently expected in 2025. Aleph One is a game engine that leverages the open-source release of the Marathon source code, but now it appears a full re-release of the first Marathon is "coming soon." The original game from 1994 was groundbreaking, including being one of the first games to offer vertical aiming, perhaps the first, as it launched two days before Heretic. But the state-of-the-art has evolved in three decades, so the re-release promises updates like optional widescreen HUD support, 3D filtering/perspective, positional audio, and 60+ fps interpolation "just in case the original is too authentic." Here's word:
Alien forces have boarded the colony ship UESC Marathon in the Tau Ceti system, in orbit around humanity’s first interstellar colony. The situation is dire, and as a security officer assigned to the Marathon, your duty is to defend the ship and its crew from the alien threat.

This classic 1994 Bungie™ FPS had a foundational influence on the genre, and is now maintained by the fan community. Experience authentic game play using the original data files, with optional widescreen HUD support, 3D filtering/perspective, positional audio, and 60+ fps interpolation, just in case the original is too authentic.
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15.
 
Re: Classic Marathon Announced
Mar 18, 2024, 20:30
15.
Re: Classic Marathon Announced Mar 18, 2024, 20:30
Mar 18, 2024, 20:30
 
1badmf wrote on Mar 18, 2024, 04:27:
Orogogus wrote on Mar 17, 2024, 20:25:
>including being one of the first games to offer vertical aiming, perhaps the first, as it launched two days before Heretic.

Maybe Ultima Underworld (1992) or System Shock (1994, 2 months before Marathon), both of which used free reticle aiming and let players look up and down.

didn't have mouselook which was the revolution in gaming controls. ultima and SS1 were dead ends.
SS1 still had mouse aiming and let you look up and down.
14.
 
Re: Classic Marathon Announced
Mar 18, 2024, 10:29
14.
Re: Classic Marathon Announced Mar 18, 2024, 10:29
Mar 18, 2024, 10:29
 
1badmf wrote on Mar 18, 2024, 04:27:
Orogogus wrote on Mar 17, 2024, 20:25:
>including being one of the first games to offer vertical aiming, perhaps the first, as it launched two days before Heretic.

Maybe Ultima Underworld (1992) or System Shock (1994, 2 months before Marathon), both of which used free reticle aiming and let players look up and down.

didn't have mouselook which was the revolution in gaming controls. ultima and SS1 were dead ends.
Ya. But that doesn't make Marathon the first game with vertical aiming. I think it was the first with mouselook, as noted below, although it wasn't the default control method and at the time people I knew played it with the keyboard. I think there was something janky about the mouse support, like mouse acceleration being permanently on or giant minimum move/turn increments.

Marathon and Heretic also didn't have true looking-up-and-down, they used some engine perspective trick whose name I don't remember.
13.
 
Re: Classic Marathon Announced
Mar 18, 2024, 06:55
13.
Re: Classic Marathon Announced Mar 18, 2024, 06:55
Mar 18, 2024, 06:55
 
LostDog wrote on Mar 18, 2024, 01:21:

<sigh>
No one else has said it...

Frog blast the vent core!

::ka-click::
God will sort the dead.
12.
 
Re: Classic Marathon Announced
Mar 18, 2024, 04:27
12.
Re: Classic Marathon Announced Mar 18, 2024, 04:27
Mar 18, 2024, 04:27
 
Orogogus wrote on Mar 17, 2024, 20:25:
>including being one of the first games to offer vertical aiming, perhaps the first, as it launched two days before Heretic.

Maybe Ultima Underworld (1992) or System Shock (1994, 2 months before Marathon), both of which used free reticle aiming and let players look up and down.

didn't have mouselook which was the revolution in gaming controls. ultima and SS1 were dead ends.
11.
 
Re: Classic Marathon Announced
Mar 18, 2024, 03:26
11.
Re: Classic Marathon Announced Mar 18, 2024, 03:26
Mar 18, 2024, 03:26
 
And the only game graphically really good was Heretic ( and still "is" today, with GzDoom and 3D models, of course )

Talking of Heretic, days ago finished X-Men Origins Wolverine also made by Raven.
What a game, total surprise !!
(As with the excellent Deadpool and other old games, resolved the slow load problem, using dxvk-2.3, and installing PhysX 9.13.1220)
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10.
 
Re: Classic Marathon Announced
Mar 18, 2024, 03:20
10.
Re: Classic Marathon Announced Mar 18, 2024, 03:20
Mar 18, 2024, 03:20
 
*4 thumbs at work*
Avatar 58799
9.
 
Re: Classic Marathon Announced
Mar 18, 2024, 01:21
9.
Re: Classic Marathon Announced Mar 18, 2024, 01:21
Mar 18, 2024, 01:21
 
Orogogus wrote on Mar 17, 2024, 20:25:

Maybe Ultima Underworld (1992) or System Shock (1994, 2 months before Marathon), both of which used free reticle aiming and let players look up and down.

That took me down a rabbit hole of game history, trying to figure out what was the first. Apparently Marathon was the first with unrestricted free look (mouse look). Several others implemented looking up and down but they were by keyboard or by clicking the edges of the screen.

<sigh>
No one else has said it...

Frog blast the vent core!
8.
 
Re: Classic Marathon Announced
Mar 17, 2024, 22:40
8.
Re: Classic Marathon Announced Mar 17, 2024, 22:40
Mar 17, 2024, 22:40
 
Whatever Bungie is making is definitely not a new installment of the series. It's just yet another extraction shooter shamelessly using the franchise's name for clout.
7.
 
Re: Classic Marathon Announced
Mar 17, 2024, 20:25
7.
Re: Classic Marathon Announced Mar 17, 2024, 20:25
Mar 17, 2024, 20:25
 
>including being one of the first games to offer vertical aiming, perhaps the first, as it launched two days before Heretic.

Maybe Ultima Underworld (1992) or System Shock (1994, 2 months before Marathon), both of which used free reticle aiming and let players look up and down.
6.
 
Re: Classic Marathon Announced
Mar 17, 2024, 19:44
Jim
6.
Re: Classic Marathon Announced Mar 17, 2024, 19:44
Mar 17, 2024, 19:44
Jim
 
this was good for its time but ugh, I can't imagine playing something with that old time interface
5.
 
Re: Classic Marathon Announced
Mar 17, 2024, 16:10
5.
Re: Classic Marathon Announced Mar 17, 2024, 16:10
Mar 17, 2024, 16:10
 
Modern day remakes with all the bells and whistles, sure. Remasters? Zero interest.
"Van Gogh painted alone and in despair and in madness and sold one picture in his entire life. Millions struggled alone, unrecognized, and struggled as heroically as any famous hero. Was it worthless? I knew it wasn't."
4.
 
Re: Classic Marathon Announced
Mar 17, 2024, 16:04
MDB
4.
Re: Classic Marathon Announced Mar 17, 2024, 16:04
Mar 17, 2024, 16:04
MDB
 
RedEye9 wrote on Mar 17, 2024, 14:12:
I enjoyed playing the original, but instead of a re-release I wish they’d do what Crowbar Collective did for HalfLife.
Some nerds attempted something along those lines a while back.
3.
 
Re: Classic Marathon Announced
Mar 17, 2024, 14:37
3.
Re: Classic Marathon Announced Mar 17, 2024, 14:37
Mar 17, 2024, 14:37
 
RedEye9 wrote on Mar 17, 2024, 14:12:
I enjoyed playing the original, but instead of a re-release I wish they’d do what Crowbar Collective did for HalfLife.

I agree. It seems at the moment many companies triy to make some quick bucks by releasing "remastered" versions that maybe have the resolution improved if anything.
2.
 
Re: Classic Marathon Announced
Mar 17, 2024, 14:33
2.
Re: Classic Marathon Announced Mar 17, 2024, 14:33
Mar 17, 2024, 14:33
 
Yes, hope they remake it as I never could play more than a few minutes of the sorely ugly thing.

This comment was edited on Mar 17, 2024, 15:01.
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1.
 
Re: Classic Marathon Announced
Mar 17, 2024, 14:12
1.
Re: Classic Marathon Announced Mar 17, 2024, 14:12
Mar 17, 2024, 14:12
 
I enjoyed playing the original, but instead of a re-release I wish they’d do what Crowbar Collective did for HalfLife.
“We’ve arranged a society on science and technology in which nobody understands anything about science and technology, and this combustible mixture of ignorance and power sooner or later is going to blow up in our faces." Carl Sagan
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