The Division 2: Project Resolve Announced

Ubisoft announces Project Resolve for Tom Clancy's The Division 2, one of those game update endeavors so comprehensive it requires a special codename. Word is this will address "thousands of bugs," which seems like a lot for a game that's been out for well over four years. It will also improve PvP and PvE gameplay, rebalance weapons and gear, and bring lots of quality of life updates. Here's an Announcement Trailer where the team introduces the news, and here's word on how there's resolve to act quickly, with testing starting this week:
Introducing Project Resolve - a comprehensive update for The Division 2 aimed at improving player experience and laying the groundwork for future content. With your feedback in mind, our focus is on enhancing the game's health and stability.

Starting with a Public Test this week and followed by another in January, we will release the update in full alongside Year 5 Season 3 in February for all Division 2 players. From addressing thousands of bugs to enhancing PVP, we're leaving no stone unturned.

These proposed changes are not final and are intended to provide you with a preview of the work being done in Project Resolve.
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13.
 
Re: The Division 2: Project Resolve Announced
Dec 13, 2023, 09:32
13.
Re: The Division 2: Project Resolve Announced Dec 13, 2023, 09:32
Dec 13, 2023, 09:32
 
Yeah, I loved playing this game in co-op. It's kind of surprising they're "rebalancing" things this late in the game. Well I guess it's a better time than ever to try it out if you haven't played it already
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12.
 
Re: The Division 2: Project Resolve Announced
Dec 13, 2023, 07:48
12.
Re: The Division 2: Project Resolve Announced Dec 13, 2023, 07:48
Dec 13, 2023, 07:48
 
I have over 1000 hours in The Division 2, 4 maxxed out characters, and an overflowing inventory(the biggest stumbling block in the game, in my opinion).

Hopefully they add something in there to make storing the sheer number of guns/armor pieces you get, because I really hate trashing perfectly rolled items simply because the storage space is setup like it is. I doubt it though, the overhead has to be obscene on their server side.

I'll probably reinstall, again and check this new patch out whenever it is released.

I'd wax poetic about the game, but I think I've done it before in other threads. It's a great game, if you like vast, cover based third person shooters, with ARPG mechanics. My only real complaint (aside from my hoarding issues) is that a small amount of content is locked behind multiplayer Raids, but it's been long enough they may have added those legendaries elsewhere in the game for solo players like myself.

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11.
 
Re: The Division 2: Project Resolve Announced
Dec 13, 2023, 07:28
11.
Re: The Division 2: Project Resolve Announced Dec 13, 2023, 07:28
Dec 13, 2023, 07:28
 
I haven't chimed in on posts in awhile but I can absolutely concur with most comments here.
The Division 2 is absolutely an experience not to miss. The sheer amount of detail in a fully open-world map of D.C. & another in New York ( DLC separate ) . The gameplay, gunplay, story, action , missions, raids,..etc...
is pretty much like nobody else can compare to.
It can be less "bullet-sponginess" as much as you want it to be. The beauty of what they've done in the game is that it can be great for newbs who want an easy going, relaxing time & it also has the ability to scale with people as they want to get better & play harder modes to test themselves. There is 5 levels of difficulty you can set ; normal, hard, challenging, heroic, and legendary ( world tiers ) - that scale the entire gameplay to what you feel like.
I would classify it more as a 3rd-person, cover based , looter-shooter . Quite addicting once you give it a try for a bit. ( if it's your type of gameplay ) Ubi / Massive have kept supporting it all this time too, with yet another big story DLC out 2024/ 2025 . Money well spent so far on Div 1 / & Div 2 .. ( unlike other games )
Avatar 58495
10.
 
Re: The Division 2: Project Resolve Announced
Dec 13, 2023, 05:55
10.
Re: The Division 2: Project Resolve Announced Dec 13, 2023, 05:55
Dec 13, 2023, 05:55
 
jacobvandy wrote on Dec 13, 2023, 05:08:
VaranDragon wrote on Dec 13, 2023, 02:35:
Prez wrote on Dec 13, 2023, 00:54:
The biggest watch out to me would be that if you are looking for enemies to go down to a headshot you should just forget it because you will be disappointed. Despite the presence of realistic high powered firearms and a quasi-realistic setting, the damage model is complete fantasy. Many people have mentioned that as a negative so I thought I would point it out for anyone wondering if this game is for them.

This is basically the reason I stayed away from this game. No matter how powerful you get, the enemies remain bullet sponges.

This is false... It is an ARPG and not a simulator, so yes the time-to-kill is designed to be generally higher, but you absolutely can become powerful enough to instantly kill enemies. That may not happen until the endgame, depending on how well your character is built, but at that point you have the choice similar to a game like Diablo where you can increase the difficulty in order to earn more and better rewards... or not. So if you want to be overpowered, that's up to you and it's very possible to be mowing down almost everything (some enemies are heavily armored) with only a couple of bullets each. And that's with an AR or SMG or LMG -- the bar is a lot lower if you want to use a harder to handle but more powerful weapon like a shotgun or sniper rifle (which is capable of OHK headshots throughout the entire game). There's a trade-off, as with most games, where you'll be giving up survivability in order to deal maximum damage, but if you're concerned with realism then being a glass cannon is probably the way you think it should be anyway.

My personal comfort zone for casually and efficiently clearing content is where I can down regular enemies in 3-5 AR hits to the body (1-2 headshots), veterans with about double that, and bosses with up to a full mag each. I really don't think it's all that tedious when I'm spewing out 50 rounds at 300RPM or whatever in between reloads... That's on Hard with some of the hardcore modifiers enabled (things like disabling the radar, having no free armor repairs outside of combat, making ammo more scarce, etc). But sometimes I'll step it up to Challenging for farming seasonal XP faster, or rarely even the highest difficulty Heroic in order to meet a special objective requirement.

Thanks Jacob.
Avatar 58327
9.
 
Re: The Division 2: Project Resolve Announced
Dec 13, 2023, 05:08
9.
Re: The Division 2: Project Resolve Announced Dec 13, 2023, 05:08
Dec 13, 2023, 05:08
 
VaranDragon wrote on Dec 13, 2023, 02:35:
Prez wrote on Dec 13, 2023, 00:54:
The biggest watch out to me would be that if you are looking for enemies to go down to a headshot you should just forget it because you will be disappointed. Despite the presence of realistic high powered firearms and a quasi-realistic setting, the damage model is complete fantasy. Many people have mentioned that as a negative so I thought I would point it out for anyone wondering if this game is for them.

This is basically the reason I stayed away from this game. No matter how powerful you get, the enemies remain bullet sponges.

This is false... It is an ARPG and not a simulator, so yes the time-to-kill is designed to be generally higher, but you absolutely can become powerful enough to instantly kill enemies. That may not happen until the endgame, depending on how well your character is built, but at that point you have the choice similar to a game like Diablo where you can increase the difficulty in order to earn more and better rewards... or not. So if you want to be overpowered, that's up to you and it's very possible to be mowing down almost everything (some enemies are heavily armored) with only a couple of bullets each. And that's with an AR or SMG or LMG -- the bar is a lot lower if you want to use a harder to handle but more powerful weapon like a shotgun or sniper rifle (which is capable of OHK headshots throughout the entire game). There's a trade-off, as with most games, where you'll be giving up survivability in order to deal maximum damage, but if you're concerned with realism then being a glass cannon is probably the way you think it should be anyway.

My personal comfort zone for casually and efficiently clearing content is where I can down regular enemies in 3-5 AR hits to the body (1-2 headshots), veterans with about double that, and bosses with up to a full mag each. I really don't think it's all that tedious when I'm spewing out 50 rounds at 300RPM or whatever in between reloads... That's on Hard with some of the hardcore modifiers enabled (things like disabling the radar, having no free armor repairs outside of combat, making ammo more scarce, etc). But sometimes I'll step it up to Challenging for farming seasonal XP faster, or rarely even the highest difficulty Heroic in order to meet a special objective requirement.
8.
 
Re: The Division 2: Project Resolve Announced
Dec 13, 2023, 04:47
8.
Re: The Division 2: Project Resolve Announced Dec 13, 2023, 04:47
Dec 13, 2023, 04:47
 
The very definition of too little, too late. Besides, the only notable issue I had when I played through all of the single player content of TD2 + WoN a couple of years ago was an annoying crash bug that was actually less annoying than it had been on a previous attempt to play through the game. The crashes happened much more rarely and the game was at least mostly playable (about one crash per extended game session).

Aside from that crash bug that they never fixed AFAIK (maybe now with this update?), I never really had an issue with the game and it played rather smoothly. I don't even know why it would need a 'Project Resolve'. They should rather focus all resources on TD3 in my opinion.
-=Threadcrappeur Extraordinaire=-
7.
 
Re: The Division 2: Project Resolve Announced
Dec 13, 2023, 02:35
7.
Re: The Division 2: Project Resolve Announced Dec 13, 2023, 02:35
Dec 13, 2023, 02:35
 
Prez wrote on Dec 13, 2023, 00:54:
The biggest watch out to me would be that if you are looking for enemies to go down to a headshot you should just forget it because you will be disappointed. Despite the presence of realistic high powered firearms and a quasi-realistic setting, the damage model is complete fantasy. Many people have mentioned that as a negative so I thought I would point it out for anyone wondering if this game is for them.

This is basically the reason I stayed away from this game. No matter how powerful you get, the enemies remain bullet sponges.
Avatar 58327
6.
 
Re: The Division 2: Project Resolve Announced
Dec 13, 2023, 01:48
Slick
 
6.
Re: The Division 2: Project Resolve Announced Dec 13, 2023, 01:48
Dec 13, 2023, 01:48
 Slick
 
I played 8 months after launch, and every mission I did solo. In the first game I played at launch, and it would matchmake me with others for every mission.

My advice, play it with at least 1 friend, it makes it more enjoyable. But the content on offer is fantastic.

The PvP zones were dead too, they changed the dynamic from the first game. But whatever, the co-op content is more than worth the price of admission, just don't focus on getting endgame meta gear for PvP, just enjoy the ride.
Avatar 57545
5.
 
Re: The Division 2: Project Resolve Announced
Dec 13, 2023, 00:54
Prez
 
5.
Re: The Division 2: Project Resolve Announced Dec 13, 2023, 00:54
Dec 13, 2023, 00:54
 Prez
 
The minute to minute gameplay of exploring the open world and the pretty dynamic firefights keeps it fresh. Looks are absolutely not an issue as they are still excellent. The story has gone from a little cringey in places to patently ridiculous and mostly boring, but easily ignored for the most part. The biggest watch out to me would be that if you are looking for enemies to go down to a headshot you should just forget it because you will be disappointed. Despite the presence of realistic high powered firearms and a quasi-realistic setting, the damage model is complete fantasy. Many people have mentioned that as a negative so I thought I would point it out for anyone wondering if this game is for them.
"The assumption that animals are without rights, and the illusion that our treatment of them has no moral significance, is a positively outrageous example of Western crudity and barbarity. Universal compassion is the only guarantee of morality."
Avatar 17185
4.
 
Re: The Division 2: Project Resolve Announced
Dec 13, 2023, 00:13
4.
Re: The Division 2: Project Resolve Announced Dec 13, 2023, 00:13
Dec 13, 2023, 00:13
 
This is still one of my favorite shooters, probably my most favorite third-person one ever. The graphics hold up against almost anything else that's come out since then, too, so don't be put off by it's age. Just roaming around the open world and getting into firefights, playing tug of war with the territory control dynamics, is always a good time. As far as PVP goes, the dark zones are probably a ghost town these days, 'cause even a few years ago it wasn't a super popular thing among players... You can still go there and earn decent rewards for shooting up the AI enemies, but it'll be fairly difficult if you're solo. They've added plenty of other PVE content since launch that is more fun and rewarding than that. Then they have the pure deathmatch mode which I've never been interested in at all, but I guess some people like it and the devs seem insistent on supporting it.
3.
 
Re: The Division 2: Project Resolve Announced
Dec 12, 2023, 23:58
RaZ0r!
 
3.
Re: The Division 2: Project Resolve Announced Dec 12, 2023, 23:58
Dec 12, 2023, 23:58
 RaZ0r!
 
Oh man I'm excited for this. I've got no problem diving back into this indefinitely.
I pwnz j00!
Avatar 8127
2.
 
Re: The Division 2: Project Resolve Announced
Dec 12, 2023, 21:46
Jim
2.
Re: The Division 2: Project Resolve Announced Dec 12, 2023, 21:46
Dec 12, 2023, 21:46
Jim
 
It is worth playing. what it does, it does very well. the same applies to the division 1. That being said, have no idea if cheaters/trolls are an issue in these games as they would screw up pvp zones.
1.
 
Re: The Division 2: Project Resolve Announced
Dec 12, 2023, 20:28
1.
Re: The Division 2: Project Resolve Announced Dec 12, 2023, 20:28
Dec 12, 2023, 20:28
 
Surprised the game has lasted so long sadly I looked at it like another CoD, never gave it a go thinking its too old
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