In a lawless gangland ruled by a merciless Kingpin, an unknown ruffian emerges after a brutal pummeling by hitman Nikki Blanco. With no clear reasoning behind why he was targeted, our nameless protagonist readies an arsenal on a blood-filled path of vengeance. Smash heads with a lead pipe, mow down enemies with a Tommy Gun, or use a bazooka to blast away foes.
Kingpin: Reloaded breathes life into a late ‘90s FPS classic, enhanced for modern audiences. Originally developed on the renowned Quake II engine, Kingpin: Reloaded offers 4K resolution, ultrawide monitor support, controller integration, and the ability to toggle between “classic” and “enhanced” modes for a tailored gameplay experience.
Roam the crime-ridden streets of noir art deco-inspired environments. Recruit fellow mobsters to build an unstoppable gang, tackling hub-based missions and upgrading a deadly arsenal. While Kingpin: Reloaded does not shy away from its foul-mouthed roots, those who want to tread on the pacifist side can opt into a “no violence” mode.
WannaLogAlready wrote on Dec 6, 2023, 09:56:Graphically? No, it was on par with similar games at the time. Aesthetically? Well, duh, it's supposed to be ugly, you do know the setting the game is in right? They nailed the look with the rather limiting tech of the Quake engine.
Downright ugly even when it came out.
Nullity wrote on Dec 6, 2023, 15:57:Dude deserves a slap for calling SoF B-tier in the first place.Sho wrote on Dec 5, 2023, 19:58:Would that be the version that finally makes it fun?
Now when it comes to remastering B-tier Quake-engined shooters, a Soldier of Fortune remaster might be something ...
... I'm disappointed in all of you that no one jumped at this before me.
Jokes aside, I'd try that. I was a big fan of the SoF games back in the day.
yuastnav wrote on Dec 6, 2023, 03:35:
By the way a bit off topic - how's your work at KDE going? Haven't seen you in a while.
WannaLogAlready wrote on Dec 6, 2023, 09:56:
Downright ugly even when it came out.
Sho wrote on Dec 5, 2023, 19:58:Would that be the version that finally makes it fun?
Now when it comes to remastering B-tier Quake-engined shooters, a Soldier of Fortune remaster might be something ...
Dash wrote on Dec 6, 2023, 06:31:DukeFNukem wrote on Dec 6, 2023, 05:44:Dash wrote on Dec 6, 2023, 02:43:
Yeah. That was what they were doing before skeletal animation, iirc. When you made models, you moved the vertices around and had to be real careful on moving things, or you get weird bends, creases, literal 'self-folding' and the like. Just the tech they had at the time.
But if that's true, what other games were like this at the time?
Think anything that was running off of Quake/Quake2. I remember playing PS1-era games that might have been doing the same thing. Wild9 felt like it did, anyway. Think Crash Bandicoot did as well. I can really only go off what I remember playing and seeing the weird way the models moved. I know skeletal animation rigging has been around since 88', but I'm not sure when it became more prevalent than vertices animation to completely supplant it as a more efficient means of model animation.
DukeFNukem wrote on Dec 6, 2023, 05:44:Dash wrote on Dec 6, 2023, 02:43:
Yeah. That was what they were doing before skeletal animation, iirc. When you made models, you moved the vertices around and had to be real careful on moving things, or you get weird bends, creases, literal 'self-folding' and the like. Just the tech they had at the time.
But if that's true, what other games were like this at the time?
Dash wrote on Dec 6, 2023, 02:43:
Yeah. That was what they were doing before skeletal animation, iirc. When you made models, you moved the vertices around and had to be real careful on moving things, or you get weird bends, creases, literal 'self-folding' and the like. Just the tech they had at the time.
Sho wrote on Dec 5, 2023, 19:58:
I can't say I needed this one. One of the few games I couldn't get past the first hour in, it was just so tasteless and otherwise drab.
Now when it comes to remastering B-tier Quake-engined shooters, a Soldier of Fortune remaster might be something ...
Sho wrote on Dec 6, 2023, 00:23:Dash wrote on Dec 5, 2023, 23:39:
Enjoyed the original... But definitely remember all the weird shifting that vertex animation was known for. Seemed more prevalent in that game, for some reason.
I remember this, too - characters in this game were wavy apparitions. Even as a kid I was surprised they shipped it like that.
Dash wrote on Dec 5, 2023, 23:39:
Enjoyed the original... But definitely remember all the weird shifting that vertex animation was known for. Seemed more prevalent in that game, for some reason.
Xero wrote on Dec 5, 2023, 20:10:
That said, I also dropped Soldier of Fortune somewhere in a previous thread that it is long overdue for a remaster. I had a blast with that game. Heck, even 2 wasn't bad and actually the gore was more realistic which is saying a lot considering how brutal the original was for its time.