Counter-Strike Ends Legacy Support; CS:GO Legacy Version and Refund Details

Counter-Strike: Global Offensive is no longer available following the release of Counter-Strike 2, a new installment in the tactical shooter series. But a Legacy CS:GO Version is now available for players unwilling or unable to move on to the newer game, which is reportedly now the worst-rated Valve game ever. It's available as a beta, but the bad news is that support for this will conclude at the end of this year. There are details in this Steam Support Article, which also explains which macOS, DirectX 9, and 32-bit Windows gamers are eligible for refunds. Here's more on the Legacy Version:
As technology advances, we have made the difficult decision to discontinue support for older hardware, including DirectX 9 and 32-bit operating systems. Similarly, we will no longer support macOS. Combined, these represented less than one percent of active CS:GO players.

Moving forward, Counter-Strike 2 will exclusively support 64-bit Windows and Linux.

If you are unable to launch Counter-Strike 2 with your current hardware, you can access a legacy version of CS:GO. Support for this version of CS:GO will end on January 1, 2024.
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Re: Counter-Strike Ends Legacy Support; CS:GO Legacy Version and Refund Details
Oct 10, 2023, 13:44
5.
Re: Counter-Strike Ends Legacy Support; CS:GO Legacy Version and Refund Details Oct 10, 2023, 13:44
Oct 10, 2023, 13:44
 
I think for many, myself included, the biggest problem with CS2 is hitboxes not registering, Valve has confirmed this and will be fixing this but there is another issue and that is the visual mismatch created between movement and hit registration. CS2 sub-ticket rate system was meant to resolve the need for higher tick rate servers by registering the sub ticket rate of an action and apply it on the server level, sounds good but what it really means is that something can get registered on the previous frame, with CS-GO it would always get registered on the next frame.

This is a huge change that creates a weird disconnect between what you see and what you get. Players are used to have to wait for network to catch up, that something can get corrected after that fact is new and weird. On paper sub tick rate sounds good, but players are not willing to re-learn, they want the Counter Strike that they know.
Valve should have just upped the tick rate to 128 like the community has been asking them to do for years and resolved everything on the next frame like CS has always done. Maybe the new system is better, but is a major change that everyone needs to adapt to and a large part of the playerbase simply don't want to.
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 5.
Oct 10, 2023Oct 10 2023
Re: Counter-Strike Ends Legacy Support; CS:GO Legacy Version and Refund Details