AMD Launches FSR 3 and Fluid Motion Frames

Today is a big day for owners of AMD graphics cards as it marks the launch of FSR 3, a new version of AMD's upscaling and frame generation technology. Word is: "AMD FidelityFX™ Super Resolution 3 transforms gaming experiences with massive and responsive framerates in supported games using a combination of super resolution temporal upscaling technology, frame generation using AMD Fluid Motion Frames3 (AFMF) technology, and built-in latency reduction technology." FSR 3 support is now available in Forspoken, will arrive later today in Immortals of Aveum, and there's a list of other games in the process of implementation. Here's the previously released AMD FidelityFX Super Resolution 3 First Look trailer with a look. Additionally, this article announces the launch of a preview driver with a technical preview of AMD Fluid Motion Frames. Here's an explanation of that: "AFMF adds frame generation technology to DirectX® 11 and 12 games on AMD Radeon™ RX 7000 Series Desktop Graphics." Here's more from this blog post on the launch of FSR 3:
The two key updates in AMD FSR 3 are frame generation and the new “Native AA” quality mode. FSR 3 frame generation uses an enhanced version of AMD Fluid Motion Frames (AFMF) optical flow technology and temporal game data such as motion vectors to generate additional high-quality frames for a higher framerate in supported games, up to 2x2. You can learn more technical details about how FSR 3 frame generation works in our new in-depth blog on GPUOpen.

When combined with super resolution upscaling, this technology enables massive framerates in supported games, even at 4K using the highest game settings. Frame generation can be used with any of the AMD FSR upscaling quality modes, including “Quality” and “Performance”, so the ratio of upscaling image quality to performance can be configured to suit individual preferences.

The new “Native AA” (Native Anti-Aliasing) quality mode applies high-quality anti-aliasing and sharpening without any upscaling for improved image quality over native resolution. There is a modest performance cost when using this new mode, but when combined with frame generation, “Native AA” mode can provide enhanced image quality and a boost in framerate.
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Re: AMD Launches FSR 3 and Fluid Motion Frames
Sep 30, 2023, 02:49
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Re: AMD Launches FSR 3 and Fluid Motion Frames Sep 30, 2023, 02:49
Sep 30, 2023, 02:49
 
One thing I didn't realize was that you can activate Frame Generation without activating DLSS, because in games like Cyberpunk 2077, activating FG also flicks the DLSS switch. However, when you force the DLSS switch back off, it often gives the best results. To me FG gives you more FPS without the loss in image quality that I get from DLSS, I'm currently using it to play Cyberpunk Phantom Liberty with Path Tracing. The only downside is that since the FG frames are inserted artificially in the render pipeline, the responsiveness of the game will feel like the actual fps of the game, for example a game that would render in 30 fps but gets 60 fps with FG will feel as responsive as a 30 fps game.
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  Re: AMD Launches FSR 3 and Fluid Motion Frames