Starfield Bethesda's Biggest Ever Launch

Bethesda Xs a thank you to the 10 million players who've played Starfield since its launch. Bethesda says this makes the sci-fi RPG its biggest launch in its history:
Thank you to more than 10 million #Starfield explorers for creating the biggest launch in Bethesda history.
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Re: Starfield Bethesda's Biggest Ever Launch
Sep 25, 2023, 00:58
33.
Re: Starfield Bethesda's Biggest Ever Launch Sep 25, 2023, 00:58
Sep 25, 2023, 00:58
 
jacobvandy wrote on Sep 21, 2023, 02:35:
Razumen wrote on Sep 21, 2023, 01:19:
because there IS no purpose to spending time on your ship, or even spending time in the so called "Starfield"

Disagree. I've found that plunking a few points into the appropriate perks had me both leveling up and making money faster from the comfort of my pilot's seat than running around completing quests on foot. I set out to unlock the achievement for visiting every system, but it's also really come in handy for progressing toward level 100 without doing something completely asinine like crafting 12 billion adaptive frames. I jump into a system, maybe encounter some enemies or eccentric friendlies, scan all the planets and moons within it from one spot (usually hundreds of XP and thousands of creds right there, just a minute or two), stop off at any SOS signals or derelict ships/stations in orbit or maybe a POI on the ground if I wanna stretch my legs, then move on to the next. Seen loads of new space encounters while doing this, including recruiting a companion I never met before who was floating up there, so... Dunno what you're doing with your virtual life, but I feel very much like a Captain Reynolds today.
You missed my point. Encounters all happen as soon as you drop out of grav jump, there's literally no reason to stick around or explore after that, because there's no where else to go in each area: you just click on the map and fast travel to the next spot where something may or may not happen. That's not exploration, it's just RNG.

Moreover, you're only talking about time spent in the cockpit seat, I'm talking about the entire experience. Besides the few times you are fighting pirates, or flying around, there is NO reason to hang around on your ship in space - you know, the very place it's supposedly designed to be. 90% of the hab modules are pointless to even include in your ship, and both trading and crafting is better done on a planet so you have access to a trader for mats you might be missing. For something that's supposedly exploring the frontier of space, your spaceship is one of the most dull places in the universe.
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  Re: Starfield Bethesda's Biggest Ever Launch